allow fast switch between actors (except mesh, cloud, cloud collection)

This commit is contained in:
Anatoly Baksheev
2013-12-01 14:58:29 +04:00
parent 2d63f60d43
commit 44c1d4dfdc
3 changed files with 15 additions and 11 deletions

View File

@@ -101,6 +101,7 @@
#include <vtkTextProperty.h>
#include <vtkProperty2D.h>
#include <vtkLODActor.h>
#include <vtkActor.h>
#include <vtkTextActor.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkMath.h>
@@ -120,6 +121,9 @@ namespace cv
{
namespace viz
{
typedef vtkLODActor vizActor;
//typedef vtkActor vizActor;
typedef std::map<String, vtkSmartPointer<vtkProp> > WidgetActorMap;
typedef std::map<String, Viz3d> VizMap;