allow fast switch between actors (except mesh, cloud, cloud collection)
This commit is contained in:
@@ -101,6 +101,7 @@
|
||||
#include <vtkTextProperty.h>
|
||||
#include <vtkProperty2D.h>
|
||||
#include <vtkLODActor.h>
|
||||
#include <vtkActor.h>
|
||||
#include <vtkTextActor.h>
|
||||
#include <vtkRenderWindowInteractor.h>
|
||||
#include <vtkMath.h>
|
||||
@@ -120,6 +121,9 @@ namespace cv
|
||||
{
|
||||
namespace viz
|
||||
{
|
||||
typedef vtkLODActor vizActor;
|
||||
//typedef vtkActor vizActor;
|
||||
|
||||
typedef std::map<String, vtkSmartPointer<vtkProp> > WidgetActorMap;
|
||||
typedef std::map<String, Viz3d> VizMap;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user