fixed potential memory buffer corruption in StereoSGBM (patch #2203)

This commit is contained in:
Vadim Pisarevsky 2012-10-11 14:07:07 +04:00
parent 8528b0abcd
commit 43e3b83832

View File

@ -415,7 +415,7 @@ static void computeDisparitySGBM( const Mat& img1, const Mat& img2,
// thus we shift the pointers by 8 (8*sizeof(short) == 16 - ideal alignment)
Lr[k] = pixDiff + costBufSize + LrSize*k + NRD2*LrBorder + 8;
memset( Lr[k] - LrBorder*NRD2 - 8, 0, LrSize*sizeof(CostType) );
minLr[k] = pixDiff + costBufSize + LrSize*NLR + minLrSize*k + NR2*2;
minLr[k] = pixDiff + costBufSize + LrSize*NLR + minLrSize*k + NR2*LrBorder;
memset( minLr[k] - LrBorder*NR2, 0, minLrSize*sizeof(CostType) );
}