added mask support into gpu::minMax
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@@ -425,10 +425,10 @@ namespace cv
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CV_EXPORTS Scalar sum(const GpuMat& m);
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//! finds global minimum and maximum array elements and returns their values
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CV_EXPORTS void minMax(const GpuMat& src, double* minVal, double* maxVal=0);
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CV_EXPORTS void minMax(const GpuMat& src, double* minVal, double* maxVal=0, const GpuMat& mask=GpuMat());
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//! finds global minimum and maximum array elements and returns their values
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CV_EXPORTS void minMax(const GpuMat& src, double* minVal, double* maxVal, GpuMat& buf);
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CV_EXPORTS void minMax(const GpuMat& src, double* minVal, double* maxVal, const GpuMat& mask, GpuMat& buf);
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//! finds global minimum and maximum array elements and returns their values with locations
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CV_EXPORTS void minMaxLoc(const GpuMat& src, double* minVal, double* maxVal=0, Point* minLoc=0, Point* maxLoc=0);
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