fixed a few warnings reported by Oleg; restored SSE2 optimization in FAST
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@@ -1432,7 +1432,7 @@ move_420_block(int yTL, int yTR, int yBL, int yBR, int u, int v,
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static inline void
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move_411_block(int yTL, int yTR, int yBL, int yBR, int u, int v,
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int rowPixels, unsigned char * rgb)
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int /*rowPixels*/, unsigned char * rgb)
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{
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const int rvScale = 91881;
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const int guScale = -22553;
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