Fix windows build warnings
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15076f9232
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40030d2ca0
@ -86,6 +86,11 @@
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#include <limits>
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#ifdef _MSC_VER
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# pragma warning(push)
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# pragma warning(disable:4127) //conditional expression is constant
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#endif
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namespace cv
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{
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@ -3950,5 +3955,9 @@ template<typename _Tp> inline void AlgorithmInfo::addParam(Algorithm& algo, cons
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}
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#ifdef _MSC_VER
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# pragma warning(pop)
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#endif
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#endif // __cplusplus
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#endif
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@ -362,8 +362,8 @@ void cv::setNumThreads( int threads )
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else if (pplScheduler == 0 || 1 + pplScheduler->GetNumberOfVirtualProcessors() != (unsigned int)threads)
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{
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pplScheduler = Concurrency::Scheduler::Create(Concurrency::SchedulerPolicy(2,
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Concurrency::PolicyElementKey::MinConcurrency, threads-1,
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Concurrency::PolicyElementKey::MaxConcurrency, threads-1));
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Concurrency::MinConcurrency, threads-1,
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Concurrency::MaxConcurrency, threads-1));
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}
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#endif
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@ -500,7 +500,7 @@ int runRadiusSearch_(void* index, const Mat& query, Mat& indices, Mat& dists,
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::cvflann::Matrix<DistanceType> _dists((DistanceType*)dists.data, dists.rows, dists.cols);
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return ((IndexType*)index)->radiusSearch(_query, _indices, _dists,
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saturate_cast<DistanceType>(radius),
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saturate_cast<float>(radius),
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(const ::cvflann::SearchParams&)get_params(params));
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}
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@ -1387,8 +1387,8 @@ struct RGB2Lab_f
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C6 = coeffs[6], C7 = coeffs[7], C8 = coeffs[8];
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n *= 3;
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static const float _1_3 = 1.0 / 3.0;
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static const double _a = 16.0 / 116;
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static const float _1_3 = 1.0f / 3.0f;
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static const float _a = 16.0f / 116.0f;
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for (i = 0; i < n; i += 3, src += scn )
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{
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float R = clip(src[0]);
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@ -1409,11 +1409,11 @@ struct RGB2Lab_f
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float Y = R*C3 + G*C4 + B*C5;
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float Z = R*C6 + G*C7 + B*C8;
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float FX = X > 0.008856 ? pow(X, _1_3) : (7.787f * X + _a);
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float FY = Y > 0.008856 ? pow(Y, _1_3) : (7.787f * Y + _a);
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float FZ = Z > 0.008856 ? pow(Z, _1_3) : (7.787f * Z + _a);
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float FX = X > 0.008856f ? pow(X, _1_3) : (7.787f * X + _a);
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float FY = Y > 0.008856f ? pow(Y, _1_3) : (7.787f * Y + _a);
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float FZ = Z > 0.008856f ? pow(Z, _1_3) : (7.787f * Z + _a);
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float L = Y > 0.008856 ? (116.f * FY - 16.f) : (903.3 * Y);
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float L = Y > 0.008856f ? (116.f * FY - 16.f) : (903.3f * Y);
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float a = 500.f * (FX - FY);
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float b = 200.f * (FY - FZ);
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