Refactored videostab module and sample

This commit is contained in:
Alexey Spizhevoy
2012-04-02 09:25:27 +00:00
parent 5fe493474c
commit 3e23bb6df6
8 changed files with 149 additions and 173 deletions

View File

@@ -9,11 +9,16 @@
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/videostab/videostab.hpp"
#define arg(name) cmd.get<string>(name)
#define argb(name) cmd.get<bool>(name)
#define argi(name) cmd.get<int>(name)
#define argf(name) cmd.get<float>(name)
#define argd(name) cmd.get<double>(name)
using namespace std;
using namespace cv;
using namespace cv::videostab;
Ptr<IFrameSource> stabilizedFrames;
string saveMotionsPath;
double outputFps;
@@ -61,6 +66,7 @@ private:
size_t pos_;
};
void run()
{
VideoWriter writer;
@@ -128,14 +134,15 @@ void printHelp()
" --min-inlier-ratio=<float_number>\n"
" Minimum inlier ratio to decide if estimated motion is OK. The default is 0.1,\n"
" but you may want to increase it.\n\n"
" --save-motions=<file_path>\n"
" Save estimated motions into file.\n"
" --load-motions=<file_path>\n"
" Load motions from file.\n\n"
" --save-motions=(<file_path>|no)\n"
" Save estimated motions into file. The default is no.\n"
" --load-motions=(<file_path>|no)\n"
" Load motions from file. The default is no.\n\n"
" -r, --radius=<int_number>\n"
" Set smoothing radius. The default is 15.\n"
" --stdev=<float_number>\n"
" Set smoothing weights standard deviation. The default is sqrt(radius).\n\n"
" Set sliding window radius. The default is 15.\n"
" --stdev=(<float_number>|auto)\n"
" Set smoothing weights standard deviation. The default is sqrt(radius),\n"
" i.e. auto.\n\n"
" --deblur=(yes|no)\n"
" Do deblurring.\n"
" --deblur-sens=<float_number>\n"
@@ -160,10 +167,11 @@ void printHelp()
" --color-inpaint=(no|average|ns|telea)\n"
" Do color inpainting. The defailt is no.\n"
" --color-inpaint-radius=<float_number>\n"
" Set color inpainting radius (for ns and telea options only).\n\n"
" Set color inpainting radius (for ns and telea options only).\n"
" The default is 2.0\n\n"
" -o, --output=(no|<file_path>)\n"
" Set output file path explicitely. The default is stabilized.avi.\n"
" --fps=<int_number>\n"
" --fps=(<int_number>|auto)\n"
" Set output video FPS explicitely. By default the source FPS is used.\n"
" -q, --quiet\n"
" Don't show output video frames.\n\n"
@@ -179,182 +187,165 @@ int main(int argc, const char **argv)
{
const char *keys =
"{ 1 | | | | }"
"{ m | model | | }"
"{ | min-inlier-ratio | | }"
"{ | outlier-ratio | | }"
"{ | save-motions | | }"
"{ | load-motions | | }"
"{ r | radius | | }"
"{ | stdev | | }"
"{ | deblur | | }"
"{ | deblur-sens | | }"
"{ m | model | affine| }"
"{ | min-inlier-ratio | 0.1 | }"
"{ | outlier-ratio | 0.5 | }"
"{ | save-motions | no | }"
"{ | load-motions | no | }"
"{ r | radius | 15 | }"
"{ | stdev | auto | }"
"{ | deblur | no | }"
"{ | deblur-sens | 0.1 | }"
"{ | est-trim | yes | }"
"{ t | trim-ratio | | }"
"{ | incl-constr | | }"
"{ | border-mode | | }"
"{ | mosaic | | }"
"{ | mosaic-stdev | | }"
"{ | motion-inpaint | | }"
"{ | dist-thresh | | }"
"{ t | trim-ratio | 0.0 | }"
"{ | incl-constr | no | }"
"{ | border-mode | replicate | }"
"{ | mosaic | no | }"
"{ | mosaic-stdev | 10.0 | }"
"{ | motion-inpaint | no | }"
"{ | dist-thresh | 5.0 | }"
"{ | color-inpaint | no | }"
"{ | color-inpaint-radius | | }"
"{ | color-inpaint-radius | 2 | }"
"{ o | output | stabilized.avi | }"
"{ | fps | | }"
"{ | fps | auto | }"
"{ q | quiet | false | }"
"{ h | help | false | }";
CommandLineParser cmd(argc, argv, keys);
// parse command arguments
if (cmd.get<bool>("help"))
if (argb("help"))
{
printHelp();
return 0;
}
StabilizerBase *stabilizer;
GaussianMotionFilter *motionFilter = 0;
if (!cmd.get<string>("stdev").empty())
{
motionFilter = new GaussianMotionFilter();
motionFilter->setStdev(cmd.get<float>("stdev"));
}
if (!cmd.get<string>("save-motions").empty())
saveMotionsPath = cmd.get<string>("save-motions");
bool isTwoPass =
cmd.get<string>("est-trim") == "yes" ||
!cmd.get<string>("save-motions").empty();
bool isTwoPass = arg("est-trim") == "yes" || arg("save-motions") != "no";
if (isTwoPass)
{
TwoPassStabilizer *twoPassStabilizer = new TwoPassStabilizer();
if (!cmd.get<string>("est-trim").empty())
twoPassStabilizer->setEstimateTrimRatio(cmd.get<string>("est-trim") == "yes");
if (motionFilter)
twoPassStabilizer->setMotionStabilizer(motionFilter);
stabilizer = twoPassStabilizer;
twoPassStabilizer->setEstimateTrimRatio(arg("est-trim") == "yes");
if (arg("stdev") == "auto")
twoPassStabilizer->setMotionStabilizer(new GaussianMotionFilter(argi("radius")));
else
twoPassStabilizer->setMotionStabilizer(new GaussianMotionFilter(argi("radius"), argf("stdev")));
}
else
{
OnePassStabilizer *onePassStabilizer= new OnePassStabilizer();
if (motionFilter)
onePassStabilizer->setMotionFilter(motionFilter);
OnePassStabilizer *onePassStabilizer = new OnePassStabilizer();
stabilizer = onePassStabilizer;
if (arg("stdev") == "auto")
onePassStabilizer->setMotionFilter(new GaussianMotionFilter(argi("radius")));
else
onePassStabilizer->setMotionFilter(new GaussianMotionFilter(argi("radius"), argf("stdev")));
}
stabilizedFrames = dynamic_cast<IFrameSource*>(stabilizer);
string inputPath = cmd.get<string>("1");
if (inputPath.empty())
throw runtime_error("specify video file path");
string inputPath = arg("1");
if (inputPath.empty()) throw runtime_error("specify video file path");
VideoFileSource *frameSource = new VideoFileSource(inputPath);
outputFps = frameSource->fps();
stabilizer->setFrameSource(frameSource);
cout << "frame count: " << frameSource->frameCount() << endl;
VideoFileSource *source = new VideoFileSource(inputPath);
cout << "frame count: " << source->frameCount() << endl;
if (arg("fps") == "auto") outputFps = source->fps(); else outputFps = argd("fps");
stabilizer->setFrameSource(source);
PyrLkRobustMotionEstimator *motionEstimator = new PyrLkRobustMotionEstimator();
if (cmd.get<string>("model") == "transl")
motionEstimator->setMotionModel(TRANSLATION);
else if (cmd.get<string>("model") == "transl_and_scale")
motionEstimator->setMotionModel(TRANSLATION_AND_SCALE);
else if (cmd.get<string>("model") == "linear_sim")
motionEstimator->setMotionModel(LINEAR_SIMILARITY);
else if (cmd.get<string>("model") == "affine")
motionEstimator->setMotionModel(AFFINE);
else if (!cmd.get<string>("model").empty())
throw runtime_error("unknow motion mode: " + cmd.get<string>("model"));
if (!cmd.get<string>("outlier-ratio").empty())
if (arg("load-motions") == "no")
{
RansacParams ransacParams = motionEstimator->ransacParams();
ransacParams.eps = cmd.get<float>("outlier-ratio");
motionEstimator->setRansacParams(ransacParams);
RansacParams ransac;
PyrLkRobustMotionEstimator *est = new PyrLkRobustMotionEstimator();
Ptr<IGlobalMotionEstimator> est_(est);
if (arg("model") == "transl")
{
est->setMotionModel(TRANSLATION);
ransac = RansacParams::translationMotionStd();
}
else if (arg("model") == "transl_and_scale")
{
est->setMotionModel(TRANSLATION_AND_SCALE);
ransac = RansacParams::translationAndScale2dMotionStd();
}
else if (arg("model") == "linear_sim")
{
est->setMotionModel(LINEAR_SIMILARITY);
ransac = RansacParams::linearSimilarityMotionStd();
}
else if (arg("model") == "affine")
{
est->setMotionModel(AFFINE);
ransac = RansacParams::affine2dMotionStd();
}
else
throw runtime_error("unknown motion model: " + arg("model"));
ransac.eps = argf("outlier-ratio");
est->setRansacParams(ransac);
est->setMinInlierRatio(argf("min-inlier-ratio"));
stabilizer->setMotionEstimator(est_);
}
if (!cmd.get<string>("min-inlier-ratio").empty())
motionEstimator->setMinInlierRatio(cmd.get<float>("min-inlier-ratio"));
stabilizer->setMotionEstimator(motionEstimator);
if (!cmd.get<string>("load-motions").empty())
stabilizer->setMotionEstimator(new GlobalMotionReader(cmd.get<string>("load-motions")));
else
stabilizer->setMotionEstimator(new GlobalMotionReader(arg("load-motions")));
if (!cmd.get<string>("radius").empty())
stabilizer->setRadius(cmd.get<int>("radius"));
if (arg("save-motions") != "no")
saveMotionsPath = arg("save-motions");
if (cmd.get<string>("deblur") == "yes")
stabilizer->setRadius(argi("radius"));
if (arg("deblur") == "yes")
{
WeightingDeblurer *deblurer = new WeightingDeblurer();
if (!cmd.get<string>("deblur-sens").empty())
deblurer->setSensitivity(cmd.get<float>("deblur-sens"));
deblurer->setRadius(argi("radius"));
deblurer->setSensitivity(argf("deblur-sens"));
stabilizer->setDeblurer(deblurer);
}
if (!cmd.get<string>("trim-ratio").empty())
stabilizer->setTrimRatio(cmd.get<float>("trim-ratio"));
stabilizer->setTrimRatio(argf("trim-ratio"));
stabilizer->setCorrectionForInclusion(arg("incl-constr") == "yes");
if (!cmd.get<string>("incl-constr").empty())
stabilizer->setCorrectionForInclusion(cmd.get<string>("incl-constr") == "yes");
if (cmd.get<string>("border-mode") == "reflect")
if (arg("border-mode") == "reflect")
stabilizer->setBorderMode(BORDER_REFLECT);
else if (cmd.get<string>("border-mode") == "replicate")
else if (arg("border-mode") == "replicate")
stabilizer->setBorderMode(BORDER_REPLICATE);
else if (cmd.get<string>("border-mode") == "const")
else if (arg("border-mode") == "const")
stabilizer->setBorderMode(BORDER_CONSTANT);
else if (!cmd.get<string>("border-mode").empty())
throw runtime_error("unknown border extrapolation mode: " + cmd.get<string>("border-mode"));
else
throw runtime_error("unknown border extrapolation mode: "
+ cmd.get<string>("border-mode"));
InpaintingPipeline *inpainters = new InpaintingPipeline();
if (cmd.get<string>("mosaic") == "yes")
Ptr<InpainterBase> inpainters_(inpainters);
if (arg("mosaic") == "yes")
{
ConsistentMosaicInpainter *inpainter = new ConsistentMosaicInpainter();
if (!cmd.get<string>("mosaic-stdev").empty())
inpainter->setStdevThresh(cmd.get<float>("mosaic-stdev"));
inpainters->pushBack(inpainter);
ConsistentMosaicInpainter *inp = new ConsistentMosaicInpainter();
inp->setStdevThresh(argf("mosaic-stdev"));
inpainters->pushBack(inp);
}
if (cmd.get<string>("motion-inpaint") == "yes")
if (arg("motion-inpaint") == "yes")
{
MotionInpainter *inpainter = new MotionInpainter();
if (!cmd.get<string>("dist-thresh").empty())
inpainter->setDistThreshold(cmd.get<float>("dist-thresh"));
inpainters->pushBack(inpainter);
}
if (!cmd.get<string>("color-inpaint").empty())
{
if (cmd.get<string>("color-inpaint") == "average")
inpainters->pushBack(new ColorAverageInpainter());
else if (!cmd.get<string>("color-inpaint-radius").empty())
{
float radius = cmd.get<float>("color-inpaint-radius");
if (cmd.get<string>("color-inpaint") == "ns")
inpainters->pushBack(new ColorInpainter(INPAINT_NS, radius));
else if (cmd.get<string>("color-inpaint") == "telea")
inpainters->pushBack(new ColorInpainter(INPAINT_TELEA, radius));
else if (cmd.get<string>("color-inpaint") != "no")
throw runtime_error("unknown color inpainting method: " + cmd.get<string>("color-inpaint"));
}
else
{
if (cmd.get<string>("color-inpaint") == "ns")
inpainters->pushBack(new ColorInpainter(INPAINT_NS));
else if (cmd.get<string>("color-inpaint") == "telea")
inpainters->pushBack(new ColorInpainter(INPAINT_TELEA));
else if (cmd.get<string>("color-inpaint") != "no")
throw runtime_error("unknown color inpainting method: " + cmd.get<string>("color-inpaint"));
}
MotionInpainter *inp = new MotionInpainter();
inp->setDistThreshold(argf("dist-thresh"));
inpainters->pushBack(inp);
}
if (arg("color-inpaint") == "average")
inpainters->pushBack(new ColorAverageInpainter());
else if (arg("color-inpaint") == "ns")
inpainters->pushBack(new ColorInpainter(INPAINT_NS, argd("color-inpaint-radius")));
else if (arg("color-inpaint") == "telea")
inpainters->pushBack(new ColorInpainter(INPAINT_TELEA, argd("color-inpaint-radius")));
else if (arg("color-inpaint") != "no")
throw runtime_error("unknown color inpainting method: " + arg("color-inpaint"));
if (!inpainters->empty())
stabilizer->setInpainter(inpainters);
{
inpainters->setRadius(argi("radius"));
stabilizer->setInpainter(inpainters_);
}
stabilizer->setLog(new LogToStdout());
outputPath = cmd.get<string>("output") != "no" ? cmd.get<string>("output") : "";
if (arg("output") != "no")
outputPath = arg("output");
if (!cmd.get<string>("fps").empty())
outputFps = cmd.get<double>("fps");
quietMode = cmd.get<bool>("quiet");
stabilizedFrames = dynamic_cast<IFrameSource*>(stabilizer);
quietMode = argb("quite");
run();
}