gpu device layer code refactoring
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@@ -40,9 +40,9 @@
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//
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//M*/
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#include "opencv2/gpu/device/limits_gpu.hpp"
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#include "opencv2/gpu/device/limits.hpp"
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#include "opencv2/gpu/device/saturate_cast.hpp"
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#include "opencv2/gpu/device/vecmath.hpp"
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#include "opencv2/gpu/device/vec_math.hpp"
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#include "opencv2/gpu/device/transform.hpp"
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#include "internal_shared.hpp"
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