Doxygen tutorials: cpp done

This commit is contained in:
Maksim Shabunin
2014-11-28 16:21:28 +03:00
parent c5536534d8
commit 36a04ef8de
92 changed files with 2142 additions and 3691 deletions

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@@ -14,11 +14,11 @@ Including OpenCV library in your iOS project
The OpenCV library comes as a so-called framework, which you can directly drag-and-drop into your
XCode project. Download the latest binary from
\<<http://sourceforge.net/projects/opencvlibrary/files/opencv-ios/>\>. Alternatively follow this
<http://sourceforge.net/projects/opencvlibrary/files/opencv-ios/>. Alternatively follow this
guide @ref tutorial_ios_install to compile the framework manually. Once you have the framework, just
drag-and-drop into XCode:
![image](images/xcode_hello_ios_framework_drag_and_drop.png)
![](images/xcode_hello_ios_framework_drag_and_drop.png)
Also you have to locate the prefix header that is used for all header files in the project. The file
is typically located at "ProjectName/Supporting Files/ProjectName-Prefix.pch". There, you have add
@@ -54,7 +54,7 @@ First, we create a simple iOS project, for example Single View Application. Then
an UIImageView and UIButton to start the camera and display the video frames. The storyboard could
look like that:
![image](images/xcode_hello_ios_viewcontroller_layout.png)
![](images/xcode_hello_ios_viewcontroller_layout.png)
Make sure to add and connect the IBOutlets and IBActions to the corresponding ViewController:
@code{.objc}
@@ -127,7 +127,7 @@ should have at least the following frameworks in your project:
- UIKit
- Foundation
![image](images/xcode_hello_ios_frameworks_add_dependencies.png)
![](images/xcode_hello_ios_frameworks_add_dependencies.png)
#### Processing frames