Java API: added int64 and Vec3d support; small code refactoring performed
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@@ -1,8 +1,12 @@
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#include "utils.h"
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#ifdef DEBUG
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#include <android/log.h>
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#define MODULE_LOG_TAG "OpenCV.utils.cpp"
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#define LOGD(...) ((void)__android_log_print(ANDROID_LOG_DEBUG, MODULE_LOG_TAG, __VA_ARGS__))
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#else //DEBUG
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#define LOGD(...)
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#endif //DEBUG
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using namespace cv;
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@@ -15,16 +19,21 @@ void Mat_to_vector_int(Mat& mat, vector<int>& v_int)
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if(mat.type()!= CV_32SC1 || mat.rows!=1)
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return;
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/*
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for(int i=0; i<mat.cols; i++)
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v_int.push_back( mat.at< int >(0, i) );
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*/
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v_int = (vector<int>) mat;
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}
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void vector_int_to_Mat(vector<int>& v_int, Mat& mat)
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{
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/*
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mat.create(1, v_int.size(), CV_32SC1);
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for(size_t i=0; i<v_int.size(); i++)
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mat.at< int >(0, i) = v_int[i];
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*/
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mat = Mat(v_int);
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}
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@@ -37,16 +46,21 @@ void Mat_to_vector_double(Mat& mat, vector<double>& v_double)
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if(mat.type()!= CV_64FC1 || mat.rows!=1)
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return;
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/*
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for(int i=0; i<mat.cols; i++)
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v_double.push_back( mat.at< double >(0, i) );
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*/
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v_double = (vector<double>) mat;
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}
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void vector_double_to_Mat(vector<double>& v_double, Mat& mat)
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{
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/*
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mat.create(1, v_double.size(), CV_64FC1);
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for(size_t i=0; i<v_double.size(); i++)
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mat.at< double >(0, i) = v_double[i];
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*/
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mat = Mat(v_double);
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}
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@@ -59,31 +73,38 @@ void Mat_to_vector_float(Mat& mat, vector<float>& v_float)
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if(mat.type()!= CV_32FC1 || mat.rows!=1)
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return;
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/*
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for(int i=0; i<mat.cols; i++)
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v_float.push_back( mat.at< float >(0, i) );
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*/
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v_float = (vector<float>) mat;
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}
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void vector_float_to_Mat(vector<float>& v_float, Mat& mat)
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{
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/*
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mat.create(1, v_float.size(), CV_32FC1);
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for(size_t i=0; i<v_float.size(); i++)
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mat.at< float >(0, i) = v_float[i];
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*/
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mat = Mat(v_float);
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}
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//vector_uchar
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void Mat_to_vector_uchar(cv::Mat& mat, std::vector<uchar>& v_uchar)
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void Mat_to_vector_uchar(Mat& mat, vector<uchar>& v_uchar)
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{
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v_uchar.clear();
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if(mat.type()!= CV_8UC1 || mat.rows!=1)
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return;
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/*
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for(int i=0; i<mat.cols; i++)
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v_uchar.push_back( mat.at< uchar >(0, i) );
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*/
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v_uchar = (vector<uchar>) mat;
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}
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