fixed bug #3069 (infinite loop in GPU LBP Cascade detectMultiScale)
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@ -406,7 +406,7 @@ public:
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GpuMat dclassified(1, 1, CV_32S);
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GpuMat dclassified(1, 1, CV_32S);
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cudaSafeCall( cudaMemcpy(dclassified.ptr(), &classified, sizeof(int), cudaMemcpyHostToDevice) );
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cudaSafeCall( cudaMemcpy(dclassified.ptr(), &classified, sizeof(int), cudaMemcpyHostToDevice) );
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PyrLavel level(0, 1.0f, image.size(), NxM, minObjectSize);
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PyrLavel level(0, scaleFactor, image.size(), NxM, minObjectSize);
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while (level.isFeasible(maxObjectSize))
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while (level.isFeasible(maxObjectSize))
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{
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{
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