Issue #2284 BaseLoaderCallback requires use of Activity fixed.
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@@ -9,3 +9,52 @@ Base Loader Callback Interface implementation
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.. image:: img/AndroidAppUsageModel.png
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Using in Java Activity
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----------------------
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There is a very base code snippet implementing the async initialization with BaseLoaderCallback. See the "15-puzzle" OpenCV sample for details.
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.. code-block:: java
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:linenos:
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public class MyActivity extends Activity implements HelperCallbackInterface
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{
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private BaseLoaderCallback mOpenCVCallBack = new BaseLoaderCallback(this) {
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@Override
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public void onManagerConnected(int status) {
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switch (status) {
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case LoaderCallbackInterface.SUCCESS:
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{
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Log.i(TAG, "OpenCV loaded successfully");
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// Create and set View
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mView = new puzzle15View(mAppContext);
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setContentView(mView);
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} break;
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default:
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{
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super.onManagerConnected(status);
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} break;
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}
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}
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};
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/** Call on every application resume **/
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@Override
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protected void onResume()
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{
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Log.i(TAG, "called onResume");
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super.onResume();
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Log.i(TAG, "Trying to load OpenCV library");
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if (!OpenCVLoader.initAsync(OpenCVLoader.OPENCV_VERSION_2_4_2, this, mOpenCVCallBack))
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{
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Log.e(TAG, "Cannot connect to OpenCV Manager");
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}
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}
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Using in Service
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----------------
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Default BaseLoaderCallback implementation treat application context as Activity and calls Activity.finish() method to exit in case of initialization failure.
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To override this behavior you need to override finish() method of BaseLoaderCallback class and implement your own finalization method.
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