merged all the latest changes from 2.4 to trunk
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@@ -29,7 +29,15 @@
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* audio conversion routines
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*/
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/* Audio channel masks */
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/**
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* @addtogroup lavu_audio
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* @{
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*/
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/**
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* @defgroup channel_masks Audio channel masks
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* @{
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*/
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#define AV_CH_FRONT_LEFT 0x00000001
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#define AV_CH_FRONT_RIGHT 0x00000002
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#define AV_CH_FRONT_CENTER 0x00000004
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@@ -50,33 +58,68 @@
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#define AV_CH_TOP_BACK_RIGHT 0x00020000
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#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
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#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
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#define AV_CH_WIDE_LEFT 0x0000000080000000ULL
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#define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
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#define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
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#define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
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/** Channel mask value used for AVCodecContext.request_channel_layout
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to indicate that the user requests the channel order of the decoder output
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to be the native codec channel order. */
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#define AV_CH_LAYOUT_NATIVE 0x8000000000000000LL
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#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
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/* Audio channel convenience macros */
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/**
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* @}
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* @defgroup channel_mask_c Audio channel convenience macros
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* @{
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* */
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#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
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#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
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#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
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#define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
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#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
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#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
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/**
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* Return a channel layout id that matches name, 0 if no match.
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* @}
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*/
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int64_t av_get_channel_layout(const char *name);
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/**
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* Return a channel layout id that matches name, 0 if no match.
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* name can be one or several of the following notations,
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* separated by '+' or '|':
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* - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
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* 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
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* - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
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* SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
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* - a number of channels, in decimal, optionnally followed by 'c', yielding
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* the default channel layout for that number of channels (@see
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* av_get_default_channel_layout);
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* - a channel layout mask, in hexadecimal starting with "0x" (see the
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* AV_CH_* macros).
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+ Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
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*/
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uint64_t av_get_channel_layout(const char *name);
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/**
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* Return a description of a channel layout.
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@@ -85,11 +128,20 @@ int64_t av_get_channel_layout(const char *name);
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* @param buf put here the string containing the channel layout
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* @param buf_size size in bytes of the buffer
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*/
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void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, int64_t channel_layout);
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void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
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/**
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* Return the number of channels in the channel layout.
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*/
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int av_get_channel_layout_nb_channels(int64_t channel_layout);
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int av_get_channel_layout_nb_channels(uint64_t channel_layout);
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/**
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* Return default channel layout for a given number of channels.
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*/
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int64_t av_get_default_channel_layout(int nb_channels);
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/**
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* @}
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*/
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#endif /* AVUTIL_AUDIOCONVERT_H */
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