added support for n-channel (n>4) images in warpAffine/warpPerspective/remap: http://code.opencv.org/issues/4190

This commit is contained in:
Vadim Pisarevsky 2015-05-14 08:06:46 +03:00
parent d3b0cb878a
commit 2e7e754032
2 changed files with 41 additions and 7 deletions

View File

@ -3805,20 +3805,20 @@ static void remapBilinear( const Mat& _src, Mat& _dst, const Mat& _xy,
typedef typename CastOp::rtype T;
typedef typename CastOp::type1 WT;
Size ssize = _src.size(), dsize = _dst.size();
int cn = _src.channels();
int k, cn = _src.channels();
const AT* wtab = (const AT*)_wtab;
const T* S0 = _src.ptr<T>();
size_t sstep = _src.step/sizeof(S0[0]);
Scalar_<T> cval(saturate_cast<T>(_borderValue[0]),
saturate_cast<T>(_borderValue[1]),
saturate_cast<T>(_borderValue[2]),
saturate_cast<T>(_borderValue[3]));
T cval[CV_CN_MAX];
int dx, dy;
CastOp castOp;
VecOp vecOp;
for( k = 0; k < cn; k++ )
cval[k] = saturate_cast<T>(_borderValue[k & 3]);
unsigned width1 = std::max(ssize.width-1, 0), height1 = std::max(ssize.height-1, 0);
CV_Assert( cn <= 4 && ssize.area() > 0 );
CV_Assert( ssize.area() > 0 );
#if CV_SSE2
if( _src.type() == CV_8UC3 )
width1 = std::max(ssize.width-2, 0);
@ -3882,7 +3882,7 @@ static void remapBilinear( const Mat& _src, Mat& _dst, const Mat& _xy,
WT t2 = S[2]*w[0] + S[5]*w[1] + S[sstep+2]*w[2] + S[sstep+5]*w[3];
D[0] = castOp(t0); D[1] = castOp(t1); D[2] = castOp(t2);
}
else
else if( cn == 4 )
for( ; dx < X1; dx++, D += 4 )
{
int sx = XY[dx*2], sy = XY[dx*2+1];
@ -3895,6 +3895,18 @@ static void remapBilinear( const Mat& _src, Mat& _dst, const Mat& _xy,
t1 = S[3]*w[0] + S[7]*w[1] + S[sstep+3]*w[2] + S[sstep+7]*w[3];
D[2] = castOp(t0); D[3] = castOp(t1);
}
else
for( ; dx < X1; dx++, D += cn )
{
int sx = XY[dx*2], sy = XY[dx*2+1];
const AT* w = wtab + FXY[dx]*4;
const T* S = S0 + sy*sstep + sx*cn;
for( k = 0; k < cn; k++ )
{
WT t0 = S[k]*w[0] + S[k+cn]*w[1] + S[sstep+k]*w[2] + S[sstep+k+cn]*w[3];
D[k] = castOp(t0);
}
}
}
else
{

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@ -1632,4 +1632,26 @@ TEST(Resize, Area_half)
}
}
TEST(Imgproc_Warp, multichannel)
{
RNG& rng = theRNG();
for( int iter = 0; iter < 30; iter++ )
{
int width = rng.uniform(3, 333);
int height = rng.uniform(3, 333);
int cn = rng.uniform(1, 10);
Mat src(height, width, CV_8UC(cn)), dst;
//randu(src, 0, 256);
src.setTo(0.);
Mat rot = getRotationMatrix2D(Point2f(0.f, 0.f), 1, 1);
warpAffine(src, dst, rot, src.size());
ASSERT_EQ(0.0, norm(dst, NORM_INF));
Mat rot2 = Mat::eye(3, 3, rot.type());
rot.copyTo(rot2.rowRange(0, 2));
warpPerspective(src, dst, rot2, src.size());
ASSERT_EQ(0.0, norm(dst, NORM_INF));
}
}
/* End of file. */