Merge pull request #4238 from vladimir-dudnik:d3d11-nv12-interop
This commit is contained in:
commit
2b2bc83b61
@ -109,19 +109,21 @@ CV_EXPORTS Context& initializeContextFromDirect3DDevice9(IDirect3DDevice9* pDire
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//! @addtogroup core_directx
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//! @addtogroup core_directx
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//! @{
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//! @{
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//! @brief Converts InputArray to ID3D11Texture2D
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//! @brief Converts InputArray to ID3D11Texture2D. If destination texture format is DXGI_FORMAT_NV12 then
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//! input UMat expected to be in BGR format and data will be downsampled and color-converted to NV12.
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//
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//
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//! @note Note: function does memory copy from src to
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//! @note Note: Destination texture must be allocated by application. Function does memory copy from src to
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//! pD3D11Texture2D
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//! pD3D11Texture2D
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//
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//
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//! @param src - source InputArray
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//! @param src - source InputArray
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//! @param pD3D11Texture2D - destination D3D11 texture
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//! @param pD3D11Texture2D - destination D3D11 texture
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CV_EXPORTS void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D);
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CV_EXPORTS void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D);
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//! @brief Converts ID3D11Texture2D to OutputArray
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//! @brief Converts ID3D11Texture2D to OutputArray. If input texture format is DXGI_FORMAT_NV12 then
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//! data will be upsampled and color-converted to BGR format.
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//
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//
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//! @note Note: function does memory copy from pD3D11Texture2D
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//! @note Note: Destination matrix will be re-allocated if it has not enough memory to match texture size.
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//! to dst
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//! function does memory copy from pD3D11Texture2D to dst
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//
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//
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//! @param pD3D11Texture2D - source D3D11 texture
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//! @param pD3D11Texture2D - source D3D11 texture
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//! @param dst - destination OutputArray
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//! @param dst - destination OutputArray
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@ -44,6 +44,7 @@
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#include "opencv2/core.hpp"
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#include "opencv2/core.hpp"
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#include "opencv2/core/ocl.hpp"
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#include "opencv2/core/ocl.hpp"
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#include "opencv2/core/directx.hpp"
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#include "opencv2/core/directx.hpp"
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#include "opencl_kernels_core.hpp"
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#ifdef HAVE_DIRECTX
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#ifdef HAVE_DIRECTX
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#include <vector>
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#include <vector>
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@ -167,6 +168,7 @@ int getTypeFromDXGI_FORMAT(const int iDXGI_FORMAT)
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//case DXGI_FORMAT_BC7_TYPELESS:
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//case DXGI_FORMAT_BC7_TYPELESS:
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//case DXGI_FORMAT_BC7_UNORM:
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//case DXGI_FORMAT_BC7_UNORM:
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//case DXGI_FORMAT_BC7_UNORM_SRGB:
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//case DXGI_FORMAT_BC7_UNORM_SRGB:
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case DXGI_FORMAT_NV12: return CV_8UC3;
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default: break;
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default: break;
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}
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}
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return errorType;
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return errorType;
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@ -701,6 +703,59 @@ static void __OpenCLinitializeD3D11()
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}
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}
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#endif // defined(HAVE_DIRECTX) && defined(HAVE_OPENCL)
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#endif // defined(HAVE_DIRECTX) && defined(HAVE_OPENCL)
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} // namespace directx
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namespace ocl {
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#if defined(HAVE_DIRECTX) && defined(HAVE_OPENCL)
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static
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bool ocl_convert_nv12_to_bgr(
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cl_mem clImageY,
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cl_mem clImageUV,
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cl_mem clBuffer,
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int step,
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int cols,
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int rows)
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{
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ocl::Kernel k;
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k.create("YUV2BGR_NV12_8u", cv::ocl::core::cvtclr_dx_oclsrc, "");
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if (k.empty())
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return false;
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k.args(clImageY, clImageUV, clBuffer, step, cols, rows);
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size_t globalsize[] = { cols, rows };
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return k.run(2, globalsize, 0, false);
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}
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static
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bool ocl_convert_bgr_to_nv12(
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cl_mem clBuffer,
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int step,
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int cols,
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int rows,
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cl_mem clImageY,
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cl_mem clImageUV)
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{
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ocl::Kernel k;
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k.create("BGR2YUV_NV12_8u", cv::ocl::core::cvtclr_dx_oclsrc, "");
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if (k.empty())
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return false;
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k.args(clBuffer, step, cols, rows, clImageY, clImageUV);
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size_t globalsize[] = { cols, rows };
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return k.run(2, globalsize, 0, false);
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}
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#endif // HAVE_DIRECTX && HAVE_OPENCL
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} // namespace ocl
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namespace directx {
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void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D)
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void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D)
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{
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{
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(void)src; (void)pD3D11Texture2D;
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(void)src; (void)pD3D11Texture2D;
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@ -719,33 +774,63 @@ void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D)
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Size srcSize = src.size();
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Size srcSize = src.size();
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CV_Assert(srcSize.width == (int)desc.Width && srcSize.height == (int)desc.Height);
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CV_Assert(srcSize.width == (int)desc.Width && srcSize.height == (int)desc.Height);
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using namespace cv::ocl;
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Context& ctx = Context::getDefault();
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cl_context context = (cl_context)ctx.ptr();
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UMat u = src.getUMat();
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UMat u = src.getUMat();
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// TODO Add support for roi
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// TODO Add support for roi
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CV_Assert(u.offset == 0);
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CV_Assert(u.offset == 0);
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CV_Assert(u.isContinuous());
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CV_Assert(u.isContinuous());
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cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
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using namespace cv::ocl;
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Context& ctx = Context::getDefault();
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cl_context context = (cl_context)ctx.ptr();
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cl_int status = 0;
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cl_int status = 0;
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cl_mem clImage = clCreateFromD3D11Texture2DKHR(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 0, &status);
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cl_mem clImage = 0;
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cl_mem clImageUV = 0;
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clImage = clCreateFromD3D11Texture2DKHR(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 0, &status);
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if (status != CL_SUCCESS)
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
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cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
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if(DXGI_FORMAT_NV12 == desc.Format)
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{
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clImageUV = clCreateFromD3D11Texture2DKHR(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 1, &status);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
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}
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cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
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cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
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status = clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
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status = clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
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if(DXGI_FORMAT_NV12 == desc.Format)
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{
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status = clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
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if(!ocl::ocl_convert_bgr_to_nv12(clBuffer, (int)u.step[0], u.cols, u.rows, clImage, clImageUV))
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: ocl_convert_bgr_to_nv12 failed");
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status = clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
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}
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else
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{
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size_t offset = 0; // TODO
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size_t offset = 0; // TODO
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size_t dst_origin[3] = {0, 0, 0};
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size_t origin[3] = { 0, 0, 0 };
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size_t region[3] = { u.cols, u.rows, 1 };
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size_t region[3] = { u.cols, u.rows, 1 };
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status = clEnqueueCopyBufferToImage(q, clBuffer, clImage, offset, dst_origin, region, 0, NULL, NULL);
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status = clEnqueueCopyBufferToImage(q, clBuffer, clImage, offset, origin, region, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyBufferToImage failed");
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyBufferToImage failed");
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}
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status = clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
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status = clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
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@ -757,11 +842,20 @@ void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D)
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status = clReleaseMemObject(clImage); // TODO RAII
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status = clReleaseMemObject(clImage); // TODO RAII
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if (status != CL_SUCCESS)
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
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if(DXGI_FORMAT_NV12 == desc.Format)
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{
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status = clReleaseMemObject(clImageUV);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
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}
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#else
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#else
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// TODO memcpy
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// TODO memcpy
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NO_OPENCL_SUPPORT_ERROR;
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NO_OPENCL_SUPPORT_ERROR;
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#endif
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#endif
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}
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}
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void convertFromD3D11Texture2D(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst)
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void convertFromD3D11Texture2D(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst)
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{
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{
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(void)pD3D11Texture2D; (void)dst;
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(void)pD3D11Texture2D; (void)dst;
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@ -776,10 +870,6 @@ void convertFromD3D11Texture2D(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst
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int textureType = getTypeFromDXGI_FORMAT(desc.Format);
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int textureType = getTypeFromDXGI_FORMAT(desc.Format);
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CV_Assert(textureType >= 0);
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CV_Assert(textureType >= 0);
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using namespace cv::ocl;
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Context& ctx = Context::getDefault();
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cl_context context = (cl_context)ctx.ptr();
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// TODO Need to specify ACCESS_WRITE here somehow to prevent useless data copying!
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// TODO Need to specify ACCESS_WRITE here somehow to prevent useless data copying!
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dst.create(Size(desc.Width, desc.Height), textureType);
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dst.create(Size(desc.Width, desc.Height), textureType);
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UMat u = dst.getUMat();
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UMat u = dst.getUMat();
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@ -788,23 +878,57 @@ void convertFromD3D11Texture2D(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst
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CV_Assert(u.offset == 0);
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CV_Assert(u.offset == 0);
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CV_Assert(u.isContinuous());
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CV_Assert(u.isContinuous());
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cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
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using namespace cv::ocl;
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Context& ctx = Context::getDefault();
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cl_context context = (cl_context)ctx.ptr();
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cl_int status = 0;
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cl_int status = 0;
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cl_mem clImage = clCreateFromD3D11Texture2DKHR(context, CL_MEM_READ_ONLY, pD3D11Texture2D, 0, &status);
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cl_mem clImage = 0;
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cl_mem clImageUV = 0;
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clImage = clCreateFromD3D11Texture2DKHR(context, CL_MEM_READ_ONLY, pD3D11Texture2D, 0, &status);
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if (status != CL_SUCCESS)
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
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cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
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if(DXGI_FORMAT_NV12 == desc.Format)
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{
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clImageUV = clCreateFromD3D11Texture2DKHR(context, CL_MEM_READ_ONLY, pD3D11Texture2D, 1, &status);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
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}
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cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
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cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
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status = clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
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status = clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
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if(DXGI_FORMAT_NV12 == desc.Format)
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{
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status = clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
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if(!ocl::ocl_convert_nv12_to_bgr(clImage, clImageUV, clBuffer, (int)u.step[0], u.cols, u.rows))
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: ocl_convert_nv12_to_bgr failed");
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status = clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
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}
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else
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{
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size_t offset = 0; // TODO
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size_t offset = 0; // TODO
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size_t src_origin[3] = {0, 0, 0};
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size_t origin[3] = { 0, 0, 0 };
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size_t region[3] = { u.cols, u.rows, 1 };
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size_t region[3] = { u.cols, u.rows, 1 };
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status = clEnqueueCopyImageToBuffer(q, clImage, clBuffer, src_origin, region, offset, 0, NULL, NULL);
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status = clEnqueueCopyImageToBuffer(q, clImage, clBuffer, origin, region, offset, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyImageToBuffer failed");
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyImageToBuffer failed");
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}
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status = clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
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status = clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
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@ -816,6 +940,13 @@ void convertFromD3D11Texture2D(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst
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status = clReleaseMemObject(clImage); // TODO RAII
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status = clReleaseMemObject(clImage); // TODO RAII
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if (status != CL_SUCCESS)
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
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if(DXGI_FORMAT_NV12 == desc.Format)
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{
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status = clReleaseMemObject(clImageUV);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
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}
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#else
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#else
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// TODO memcpy
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// TODO memcpy
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NO_OPENCL_SUPPORT_ERROR;
|
NO_OPENCL_SUPPORT_ERROR;
|
||||||
|
207
modules/core/src/opencl/cvtclr_dx.cl
Normal file
207
modules/core/src/opencl/cvtclr_dx.cl
Normal file
@ -0,0 +1,207 @@
|
|||||||
|
/*M///////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
|
||||||
|
//
|
||||||
|
// By downloading, copying, installing or using the software you agree to this license.
|
||||||
|
// If you do not agree to this license, do not download, install,
|
||||||
|
// copy or use the software.
|
||||||
|
//
|
||||||
|
//
|
||||||
|
// License Agreement
|
||||||
|
// For Open Source Computer Vision Library
|
||||||
|
//
|
||||||
|
// Copyright (C) 2010-2012, Institute Of Software Chinese Academy Of Science, all rights reserved.
|
||||||
|
// Copyright (C) 2010-2012, Advanced Micro Devices, Inc., all rights reserved.
|
||||||
|
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
|
||||||
|
// Third party copyrights are property of their respective owners.
|
||||||
|
//
|
||||||
|
// @Authors
|
||||||
|
// Jia Haipeng, jiahaipeng95@gmail.com
|
||||||
|
//
|
||||||
|
//
|
||||||
|
// Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
// are permitted provided that the following conditions are met:
|
||||||
|
//
|
||||||
|
// * Redistribution's of source code must retain the above copyright notice,
|
||||||
|
// this list of conditions and the following disclaimer.
|
||||||
|
//
|
||||||
|
// * Redistribution's in binary form must reproduce the above copyright notice,
|
||||||
|
// this list of conditions and the following disclaimer in the documentation
|
||||||
|
// and/or other materials provided with the distribution.
|
||||||
|
//
|
||||||
|
// * The name of the copyright holders may not be used to endorse or promote products
|
||||||
|
// derived from this software without specific prior written permission.
|
||||||
|
//
|
||||||
|
// This software is provided by the copyright holders and contributors as is and
|
||||||
|
// any express or implied warranties, including, but not limited to, the implied
|
||||||
|
// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
||||||
|
// In no event shall the copyright holders or contributors be liable for any direct,
|
||||||
|
// indirect, incidental, special, exemplary, or consequential damages
|
||||||
|
// (including, but not limited to, procurement of substitute goods or services;
|
||||||
|
// loss of use, data, or profits; or business interruption) however caused
|
||||||
|
// and on any theory of liability, whether in contract, strict liability,
|
||||||
|
// or tort (including negligence or otherwise) arising in any way out of
|
||||||
|
// the use of this software, even if advised of the possibility of such damage.
|
||||||
|
//
|
||||||
|
//M*/
|
||||||
|
|
||||||
|
#ifdef DOUBLE_SUPPORT
|
||||||
|
#ifdef cl_amd_fp64
|
||||||
|
#pragma OPENCL EXTENSION cl_amd_fp64:enable
|
||||||
|
#elif defined cl_khr_fp64
|
||||||
|
#pragma OPENCL EXTENSION cl_khr_fp64:enable
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef INTEL_DEVICE
|
||||||
|
#pragma OPENCL FP_CONTRACT ON
|
||||||
|
#pragma OPENCL FP_FAST_FMAF ON
|
||||||
|
#pragma OPENCL FP_FAST_FMA ON
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
static
|
||||||
|
__constant
|
||||||
|
float c_YUV2RGBCoeffs_420[5] =
|
||||||
|
{
|
||||||
|
1.163999557f,
|
||||||
|
2.017999649f,
|
||||||
|
-0.390999794f,
|
||||||
|
-0.812999725f,
|
||||||
|
1.5959997177f
|
||||||
|
};
|
||||||
|
|
||||||
|
static __constant float CV_8U_MAX = 255.0f;
|
||||||
|
static __constant float CV_8U_HALF = 128.0f;
|
||||||
|
static __constant float BT601_BLACK_RANGE = 16.0f;
|
||||||
|
static __constant float CV_8U_SCALE = 1.0f / 255.0f;
|
||||||
|
static __constant float d1 = BT601_BLACK_RANGE / CV_8U_MAX;
|
||||||
|
static __constant float d2 = CV_8U_HALF / CV_8U_MAX;
|
||||||
|
|
||||||
|
#define NCHANNELS 3
|
||||||
|
|
||||||
|
__kernel
|
||||||
|
void YUV2BGR_NV12_8u(
|
||||||
|
read_only image2d_t imgY,
|
||||||
|
read_only image2d_t imgUV,
|
||||||
|
__global unsigned char* pBGR,
|
||||||
|
int bgrStep,
|
||||||
|
int cols,
|
||||||
|
int rows)
|
||||||
|
{
|
||||||
|
int x = get_global_id(0);
|
||||||
|
int y = get_global_id(1);
|
||||||
|
|
||||||
|
if (x < cols)
|
||||||
|
{
|
||||||
|
if (y < rows)
|
||||||
|
{
|
||||||
|
__global uchar* pDstRow1 = pBGR + mad24(y, bgrStep, mad24(x, NCHANNELS, 0));
|
||||||
|
__global uchar* pDstRow2 = pDstRow1 + bgrStep;
|
||||||
|
|
||||||
|
float4 Y1 = read_imagef(imgY, (int2)(x+0, y+0));
|
||||||
|
float4 Y2 = read_imagef(imgY, (int2)(x+1, y+0));
|
||||||
|
float4 Y3 = read_imagef(imgY, (int2)(x+0, y+1));
|
||||||
|
float4 Y4 = read_imagef(imgY, (int2)(x+1, y+1));
|
||||||
|
|
||||||
|
float4 UV = read_imagef(imgUV, (int2)(x/2, y/2)) - d2;
|
||||||
|
|
||||||
|
__constant float* coeffs = c_YUV2RGBCoeffs_420;
|
||||||
|
|
||||||
|
Y1 = max(0.f, Y1 - d1) * coeffs[0];
|
||||||
|
Y2 = max(0.f, Y2 - d1) * coeffs[0];
|
||||||
|
Y3 = max(0.f, Y3 - d1) * coeffs[0];
|
||||||
|
Y4 = max(0.f, Y4 - d1) * coeffs[0];
|
||||||
|
|
||||||
|
float ruv = fma(coeffs[4], UV.y, 0.0f);
|
||||||
|
float guv = fma(coeffs[3], UV.y, fma(coeffs[2], UV.x, 0.0f));
|
||||||
|
float buv = fma(coeffs[1], UV.x, 0.0f);
|
||||||
|
|
||||||
|
float R1 = (Y1.x + ruv) * CV_8U_MAX;
|
||||||
|
float G1 = (Y1.x + guv) * CV_8U_MAX;
|
||||||
|
float B1 = (Y1.x + buv) * CV_8U_MAX;
|
||||||
|
|
||||||
|
float R2 = (Y2.x + ruv) * CV_8U_MAX;
|
||||||
|
float G2 = (Y2.x + guv) * CV_8U_MAX;
|
||||||
|
float B2 = (Y2.x + buv) * CV_8U_MAX;
|
||||||
|
|
||||||
|
float R3 = (Y3.x + ruv) * CV_8U_MAX;
|
||||||
|
float G3 = (Y3.x + guv) * CV_8U_MAX;
|
||||||
|
float B3 = (Y3.x + buv) * CV_8U_MAX;
|
||||||
|
|
||||||
|
float R4 = (Y4.x + ruv) * CV_8U_MAX;
|
||||||
|
float G4 = (Y4.x + guv) * CV_8U_MAX;
|
||||||
|
float B4 = (Y4.x + buv) * CV_8U_MAX;
|
||||||
|
|
||||||
|
pDstRow1[0*NCHANNELS + 0] = convert_uchar_sat(B1);
|
||||||
|
pDstRow1[0*NCHANNELS + 1] = convert_uchar_sat(G1);
|
||||||
|
pDstRow1[0*NCHANNELS + 2] = convert_uchar_sat(R1);
|
||||||
|
|
||||||
|
pDstRow1[1*NCHANNELS + 0] = convert_uchar_sat(B2);
|
||||||
|
pDstRow1[1*NCHANNELS + 1] = convert_uchar_sat(G2);
|
||||||
|
pDstRow1[1*NCHANNELS + 2] = convert_uchar_sat(R2);
|
||||||
|
|
||||||
|
pDstRow2[0*NCHANNELS + 0] = convert_uchar_sat(B3);
|
||||||
|
pDstRow2[0*NCHANNELS + 1] = convert_uchar_sat(G3);
|
||||||
|
pDstRow2[0*NCHANNELS + 2] = convert_uchar_sat(R3);
|
||||||
|
|
||||||
|
pDstRow2[1*NCHANNELS + 0] = convert_uchar_sat(B4);
|
||||||
|
pDstRow2[1*NCHANNELS + 1] = convert_uchar_sat(G4);
|
||||||
|
pDstRow2[1*NCHANNELS + 2] = convert_uchar_sat(R4);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static
|
||||||
|
__constant float c_RGB2YUVCoeffs_420[8] =
|
||||||
|
{
|
||||||
|
0.256999969f, 0.50399971f, 0.09799957f, -0.1479988098f,
|
||||||
|
-0.2909994125f, 0.438999176f, -0.3679990768f, -0.0709991455f
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
__kernel
|
||||||
|
void BGR2YUV_NV12_8u(
|
||||||
|
__global unsigned char* pBGR,
|
||||||
|
int bgrStep,
|
||||||
|
int cols,
|
||||||
|
int rows,
|
||||||
|
write_only image2d_t imgY,
|
||||||
|
write_only image2d_t imgUV)
|
||||||
|
{
|
||||||
|
int x = get_global_id(0);
|
||||||
|
int y = get_global_id(1);
|
||||||
|
|
||||||
|
if (x < cols)
|
||||||
|
{
|
||||||
|
if (y < rows)
|
||||||
|
{
|
||||||
|
__global const uchar* pSrcRow1 = pBGR + mad24(y, bgrStep, mad24(x, NCHANNELS, 0));
|
||||||
|
__global const uchar* pSrcRow2 = pSrcRow1 + bgrStep;
|
||||||
|
|
||||||
|
float4 src_pix1 = convert_float4(vload4(0, pSrcRow1 + 0*NCHANNELS)) * CV_8U_SCALE;
|
||||||
|
float4 src_pix2 = convert_float4(vload4(0, pSrcRow1 + 1*NCHANNELS)) * CV_8U_SCALE;
|
||||||
|
float4 src_pix3 = convert_float4(vload4(0, pSrcRow2 + 0*NCHANNELS)) * CV_8U_SCALE;
|
||||||
|
float4 src_pix4 = convert_float4(vload4(0, pSrcRow2 + 1*NCHANNELS)) * CV_8U_SCALE;
|
||||||
|
|
||||||
|
__constant float* coeffs = c_RGB2YUVCoeffs_420;
|
||||||
|
|
||||||
|
float Y1 = fma(coeffs[0], src_pix1.z, fma(coeffs[1], src_pix1.y, fma(coeffs[2], src_pix1.x, d1)));
|
||||||
|
float Y2 = fma(coeffs[0], src_pix2.z, fma(coeffs[1], src_pix2.y, fma(coeffs[2], src_pix2.x, d1)));
|
||||||
|
float Y3 = fma(coeffs[0], src_pix3.z, fma(coeffs[1], src_pix3.y, fma(coeffs[2], src_pix3.x, d1)));
|
||||||
|
float Y4 = fma(coeffs[0], src_pix4.z, fma(coeffs[1], src_pix4.y, fma(coeffs[2], src_pix4.x, d1)));
|
||||||
|
|
||||||
|
float4 UV;
|
||||||
|
UV.x = fma(coeffs[3], src_pix1.z, fma(coeffs[4], src_pix1.y, fma(coeffs[5], src_pix1.x, d2)));
|
||||||
|
UV.y = fma(coeffs[5], src_pix1.z, fma(coeffs[6], src_pix1.y, fma(coeffs[7], src_pix1.x, d2)));
|
||||||
|
|
||||||
|
write_imagef(imgY, (int2)(x+0, y+0), Y1);
|
||||||
|
write_imagef(imgY, (int2)(x+1, y+0), Y2);
|
||||||
|
write_imagef(imgY, (int2)(x+0, y+1), Y3);
|
||||||
|
write_imagef(imgY, (int2)(x+1, y+1), Y4);
|
||||||
|
|
||||||
|
write_imagef(imgUV, (int2)((x/2), (y/2)), UV);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -135,7 +135,7 @@ public:
|
|||||||
if (!m_cap.read(m_frame_bgr))
|
if (!m_cap.read(m_frame_bgr))
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_RGB2BGRA);
|
cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_BGR2RGBA);
|
||||||
|
|
||||||
UINT subResource = ::D3D10CalcSubresource(0, 0, 1);
|
UINT subResource = ::D3D10CalcSubresource(0, 0, 1);
|
||||||
|
|
||||||
@ -166,6 +166,9 @@ public:
|
|||||||
if (m_shutdown)
|
if (m_shutdown)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
// capture user input once
|
||||||
|
MODE mode = (m_mode == MODE_GPU_NV12) ? MODE_GPU_RGBA : m_mode;
|
||||||
|
|
||||||
HRESULT r;
|
HRESULT r;
|
||||||
ID3D10Texture2D* pSurface;
|
ID3D10Texture2D* pSurface;
|
||||||
|
|
||||||
@ -177,7 +180,7 @@ public:
|
|||||||
|
|
||||||
m_timer.start();
|
m_timer.start();
|
||||||
|
|
||||||
switch (m_mode)
|
switch (mode)
|
||||||
{
|
{
|
||||||
case MODE_CPU:
|
case MODE_CPU:
|
||||||
{
|
{
|
||||||
@ -214,7 +217,7 @@ public:
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case MODE_GPU:
|
case MODE_GPU_RGBA:
|
||||||
{
|
{
|
||||||
// process video frame on GPU
|
// process video frame on GPU
|
||||||
cv::UMat u;
|
cv::UMat u;
|
||||||
@ -227,7 +230,7 @@ public:
|
|||||||
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
|
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
|
||||||
}
|
}
|
||||||
|
|
||||||
cv::String strMode = cv::format("mode: %s", m_modeStr[MODE_GPU].c_str());
|
cv::String strMode = cv::format("mode: %s", m_modeStr[MODE_GPU_RGBA].c_str());
|
||||||
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
|
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
|
||||||
cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
|
cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
|
||||||
cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
|
cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
|
||||||
|
@ -74,6 +74,14 @@ public:
|
|||||||
throw std::runtime_error("D3D11CreateDeviceAndSwapChain() failed!");
|
throw std::runtime_error("D3D11CreateDeviceAndSwapChain() failed!");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
m_nv12_available = true;
|
||||||
|
UINT fmt = 0;
|
||||||
|
r = m_pD3D11Dev->CheckFormatSupport(DXGI_FORMAT_NV12, &fmt);
|
||||||
|
if (FAILED(r))
|
||||||
|
{
|
||||||
|
m_nv12_available = false;
|
||||||
|
}
|
||||||
|
|
||||||
r = m_pD3D11SwapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&m_pBackBuffer);
|
r = m_pD3D11SwapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&m_pBackBuffer);
|
||||||
if (FAILED(r))
|
if (FAILED(r))
|
||||||
{
|
{
|
||||||
@ -98,24 +106,70 @@ public:
|
|||||||
|
|
||||||
m_pD3D11Ctx->RSSetViewports(1, &viewport);
|
m_pD3D11Ctx->RSSetViewports(1, &viewport);
|
||||||
|
|
||||||
D3D11_TEXTURE2D_DESC desc;
|
m_pSurfaceRGBA = 0;
|
||||||
|
m_pSurfaceNV12 = 0;
|
||||||
|
|
||||||
desc.Width = m_width;
|
D3D11_TEXTURE2D_DESC desc_rgba;
|
||||||
desc.Height = m_height;
|
|
||||||
desc.MipLevels = 1;
|
|
||||||
desc.ArraySize = 1;
|
|
||||||
desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
|
||||||
desc.SampleDesc.Count = 1;
|
|
||||||
desc.SampleDesc.Quality = 0;
|
|
||||||
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
|
||||||
desc.Usage = D3D11_USAGE_DYNAMIC;
|
|
||||||
desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
|
||||||
desc.MiscFlags = 0;
|
|
||||||
|
|
||||||
r = m_pD3D11Dev->CreateTexture2D(&desc, NULL, &m_pSurface);
|
desc_rgba.Width = m_width;
|
||||||
|
desc_rgba.Height = m_height;
|
||||||
|
desc_rgba.MipLevels = 1;
|
||||||
|
desc_rgba.ArraySize = 1;
|
||||||
|
desc_rgba.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||||
|
desc_rgba.SampleDesc.Count = 1;
|
||||||
|
desc_rgba.SampleDesc.Quality = 0;
|
||||||
|
desc_rgba.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
||||||
|
desc_rgba.Usage = D3D11_USAGE_DYNAMIC;
|
||||||
|
desc_rgba.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
||||||
|
desc_rgba.MiscFlags = 0;
|
||||||
|
|
||||||
|
r = m_pD3D11Dev->CreateTexture2D(&desc_rgba, 0, &m_pSurfaceRGBA);
|
||||||
if (FAILED(r))
|
if (FAILED(r))
|
||||||
{
|
{
|
||||||
throw std::runtime_error("Can't create texture with input image");
|
throw std::runtime_error("Can't create DX texture");
|
||||||
|
}
|
||||||
|
|
||||||
|
if(m_nv12_available)
|
||||||
|
{
|
||||||
|
D3D11_TEXTURE2D_DESC desc_nv12;
|
||||||
|
|
||||||
|
desc_nv12.Width = m_width;
|
||||||
|
desc_nv12.Height = m_height;
|
||||||
|
desc_nv12.MipLevels = 1;
|
||||||
|
desc_nv12.ArraySize = 1;
|
||||||
|
desc_nv12.Format = DXGI_FORMAT_NV12;
|
||||||
|
desc_nv12.SampleDesc.Count = 1;
|
||||||
|
desc_nv12.SampleDesc.Quality = 0;
|
||||||
|
desc_nv12.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
||||||
|
desc_nv12.Usage = D3D11_USAGE_DEFAULT;
|
||||||
|
desc_nv12.CPUAccessFlags = 0;
|
||||||
|
desc_nv12.MiscFlags = D3D11_RESOURCE_MISC_SHARED;
|
||||||
|
|
||||||
|
r = m_pD3D11Dev->CreateTexture2D(&desc_nv12, 0, &m_pSurfaceNV12);
|
||||||
|
if (FAILED(r))
|
||||||
|
{
|
||||||
|
throw std::runtime_error("Can't create DX NV12 texture");
|
||||||
|
}
|
||||||
|
|
||||||
|
D3D11_TEXTURE2D_DESC desc_nv12_cpu_copy;
|
||||||
|
|
||||||
|
desc_nv12_cpu_copy.Width = m_width;
|
||||||
|
desc_nv12_cpu_copy.Height = m_height;
|
||||||
|
desc_nv12_cpu_copy.MipLevels = 1;
|
||||||
|
desc_nv12_cpu_copy.ArraySize = 1;
|
||||||
|
desc_nv12_cpu_copy.Format = DXGI_FORMAT_NV12;
|
||||||
|
desc_nv12_cpu_copy.SampleDesc.Count = 1;
|
||||||
|
desc_nv12_cpu_copy.SampleDesc.Quality = 0;
|
||||||
|
desc_nv12_cpu_copy.BindFlags = 0;
|
||||||
|
desc_nv12_cpu_copy.Usage = D3D11_USAGE_STAGING;
|
||||||
|
desc_nv12_cpu_copy.CPUAccessFlags = /*D3D11_CPU_ACCESS_WRITE | */D3D11_CPU_ACCESS_READ;
|
||||||
|
desc_nv12_cpu_copy.MiscFlags = 0;
|
||||||
|
|
||||||
|
r = m_pD3D11Dev->CreateTexture2D(&desc_nv12_cpu_copy, 0, &m_pSurfaceNV12_cpu_copy);
|
||||||
|
if (FAILED(r))
|
||||||
|
{
|
||||||
|
throw std::runtime_error("Can't create DX NV12 texture");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// initialize OpenCL context of OpenCV lib from DirectX
|
// initialize OpenCL context of OpenCV lib from DirectX
|
||||||
@ -133,31 +187,42 @@ public:
|
|||||||
|
|
||||||
|
|
||||||
// get media data on DX surface for further processing
|
// get media data on DX surface for further processing
|
||||||
int get_surface(ID3D11Texture2D** ppSurface)
|
int get_surface(ID3D11Texture2D** ppSurface, bool use_nv12)
|
||||||
{
|
{
|
||||||
HRESULT r;
|
HRESULT r;
|
||||||
|
|
||||||
if (!m_cap.read(m_frame_bgr))
|
if (!m_cap.read(m_frame_bgr))
|
||||||
throw std::runtime_error("Can't get frame");
|
return -1;
|
||||||
|
|
||||||
cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_RGB2BGRA);
|
if (use_nv12)
|
||||||
|
{
|
||||||
|
cv::cvtColor(m_frame_bgr, m_frame_i420, CV_BGR2YUV_I420);
|
||||||
|
|
||||||
|
convert_I420_to_NV12(m_frame_i420, m_frame_nv12, m_width, m_height);
|
||||||
|
|
||||||
|
m_pD3D11Ctx->UpdateSubresource(m_pSurfaceNV12, 0, 0, m_frame_nv12.data, (UINT)m_frame_nv12.step[0], (UINT)m_frame_nv12.total());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_BGR2RGBA);
|
||||||
|
|
||||||
|
// process video frame on CPU
|
||||||
UINT subResource = ::D3D11CalcSubresource(0, 0, 1);
|
UINT subResource = ::D3D11CalcSubresource(0, 0, 1);
|
||||||
|
|
||||||
D3D11_MAPPED_SUBRESOURCE mappedTex;
|
D3D11_MAPPED_SUBRESOURCE mappedTex;
|
||||||
r = m_pD3D11Ctx->Map(m_pSurface, subResource, D3D11_MAP_WRITE_DISCARD, 0, &mappedTex);
|
r = m_pD3D11Ctx->Map(m_pSurfaceRGBA, subResource, D3D11_MAP_WRITE_DISCARD, 0, &mappedTex);
|
||||||
if (FAILED(r))
|
if (FAILED(r))
|
||||||
{
|
{
|
||||||
throw std::runtime_error("surface mapping failed!");
|
throw std::runtime_error("surface mapping failed!");
|
||||||
}
|
}
|
||||||
|
|
||||||
cv::Mat m(m_height, m_width, CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
|
cv::Mat m(m_height, m_width, CV_8UC4, mappedTex.pData, mappedTex.RowPitch);
|
||||||
// copy video frame data to surface
|
|
||||||
m_frame_rgba.copyTo(m);
|
m_frame_rgba.copyTo(m);
|
||||||
|
|
||||||
m_pD3D11Ctx->Unmap(m_pSurface, subResource);
|
m_pD3D11Ctx->Unmap(m_pSurfaceRGBA, subResource);
|
||||||
|
}
|
||||||
|
|
||||||
*ppSurface = m_pSurface;
|
*ppSurface = use_nv12 ? m_pSurfaceNV12 : m_pSurfaceRGBA;
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
} // get_surface()
|
} // get_surface()
|
||||||
@ -171,10 +236,13 @@ public:
|
|||||||
if (m_shutdown)
|
if (m_shutdown)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
// capture user input once
|
||||||
|
MODE mode = (m_mode == MODE_GPU_NV12 && !m_nv12_available) ? MODE_GPU_RGBA : m_mode;
|
||||||
|
|
||||||
HRESULT r;
|
HRESULT r;
|
||||||
ID3D11Texture2D* pSurface = 0;
|
ID3D11Texture2D* pSurface = 0;
|
||||||
|
|
||||||
r = get_surface(&pSurface);
|
r = get_surface(&pSurface, mode == MODE_GPU_NV12);
|
||||||
if (FAILED(r))
|
if (FAILED(r))
|
||||||
{
|
{
|
||||||
throw std::runtime_error("get_surface() failed!");
|
throw std::runtime_error("get_surface() failed!");
|
||||||
@ -182,7 +250,7 @@ public:
|
|||||||
|
|
||||||
m_timer.start();
|
m_timer.start();
|
||||||
|
|
||||||
switch (m_mode)
|
switch (mode)
|
||||||
{
|
{
|
||||||
case MODE_CPU:
|
case MODE_CPU:
|
||||||
{
|
{
|
||||||
@ -219,7 +287,8 @@ public:
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case MODE_GPU:
|
case MODE_GPU_RGBA:
|
||||||
|
case MODE_GPU_NV12:
|
||||||
{
|
{
|
||||||
// process video frame on GPU
|
// process video frame on GPU
|
||||||
cv::UMat u;
|
cv::UMat u;
|
||||||
@ -232,7 +301,7 @@ public:
|
|||||||
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
|
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
|
||||||
}
|
}
|
||||||
|
|
||||||
cv::String strMode = cv::format("mode: %s", m_modeStr[MODE_GPU].c_str());
|
cv::String strMode = cv::format("mode: %s", m_modeStr[mode].c_str());
|
||||||
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
|
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
|
||||||
cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
|
cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
|
||||||
cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
|
cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
|
||||||
@ -244,6 +313,47 @@ public:
|
|||||||
|
|
||||||
cv::directx::convertToD3D11Texture2D(u, pSurface);
|
cv::directx::convertToD3D11Texture2D(u, pSurface);
|
||||||
|
|
||||||
|
if (mode == MODE_GPU_NV12)
|
||||||
|
{
|
||||||
|
// just for rendering, we need to convert NV12 to RGBA.
|
||||||
|
m_pD3D11Ctx->CopyResource(m_pSurfaceNV12_cpu_copy, m_pSurfaceNV12);
|
||||||
|
|
||||||
|
// process video frame on CPU
|
||||||
|
{
|
||||||
|
UINT subResource = ::D3D11CalcSubresource(0, 0, 1);
|
||||||
|
|
||||||
|
D3D11_MAPPED_SUBRESOURCE mappedTex;
|
||||||
|
r = m_pD3D11Ctx->Map(m_pSurfaceNV12_cpu_copy, subResource, D3D11_MAP_READ, 0, &mappedTex);
|
||||||
|
if (FAILED(r))
|
||||||
|
{
|
||||||
|
throw std::runtime_error("surface mapping failed!");
|
||||||
|
}
|
||||||
|
|
||||||
|
cv::Mat frame_nv12(m_height + (m_height / 2), m_width, CV_8UC1, mappedTex.pData, mappedTex.RowPitch);
|
||||||
|
cv::cvtColor(frame_nv12, m_frame_rgba, CV_YUV2RGBA_NV12);
|
||||||
|
|
||||||
|
m_pD3D11Ctx->Unmap(m_pSurfaceNV12_cpu_copy, subResource);
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
UINT subResource = ::D3D11CalcSubresource(0, 0, 1);
|
||||||
|
|
||||||
|
D3D11_MAPPED_SUBRESOURCE mappedTex;
|
||||||
|
r = m_pD3D11Ctx->Map(m_pSurfaceRGBA, subResource, D3D11_MAP_WRITE_DISCARD, 0, &mappedTex);
|
||||||
|
if (FAILED(r))
|
||||||
|
{
|
||||||
|
throw std::runtime_error("surface mapping failed!");
|
||||||
|
}
|
||||||
|
|
||||||
|
cv::Mat m(m_height, m_width, CV_8UC4, mappedTex.pData, mappedTex.RowPitch);
|
||||||
|
m_frame_rgba.copyTo(m);
|
||||||
|
|
||||||
|
m_pD3D11Ctx->Unmap(m_pSurfaceRGBA, subResource);
|
||||||
|
}
|
||||||
|
|
||||||
|
pSurface = m_pSurfaceRGBA;
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -267,12 +377,14 @@ public:
|
|||||||
catch (cv::Exception& e)
|
catch (cv::Exception& e)
|
||||||
{
|
{
|
||||||
std::cerr << "Exception: " << e.what() << std::endl;
|
std::cerr << "Exception: " << e.what() << std::endl;
|
||||||
|
cleanup();
|
||||||
return 10;
|
return 10;
|
||||||
}
|
}
|
||||||
|
|
||||||
catch (const std::exception& e)
|
catch (const std::exception& e)
|
||||||
{
|
{
|
||||||
std::cerr << "Exception: " << e.what() << std::endl;
|
std::cerr << "Exception: " << e.what() << std::endl;
|
||||||
|
cleanup();
|
||||||
return 11;
|
return 11;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -282,7 +394,9 @@ public:
|
|||||||
|
|
||||||
int cleanup(void)
|
int cleanup(void)
|
||||||
{
|
{
|
||||||
SAFE_RELEASE(m_pSurface);
|
SAFE_RELEASE(m_pSurfaceRGBA);
|
||||||
|
SAFE_RELEASE(m_pSurfaceNV12);
|
||||||
|
SAFE_RELEASE(m_pSurfaceNV12_cpu_copy);
|
||||||
SAFE_RELEASE(m_pBackBuffer);
|
SAFE_RELEASE(m_pBackBuffer);
|
||||||
SAFE_RELEASE(m_pD3D11SwapChain);
|
SAFE_RELEASE(m_pD3D11SwapChain);
|
||||||
SAFE_RELEASE(m_pRenderTarget);
|
SAFE_RELEASE(m_pRenderTarget);
|
||||||
@ -292,16 +406,74 @@ public:
|
|||||||
return 0;
|
return 0;
|
||||||
} // cleanup()
|
} // cleanup()
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void convert_I420_to_NV12(cv::Mat& i420, cv::Mat& nv12, int width, int height)
|
||||||
|
{
|
||||||
|
nv12.create(i420.rows, i420.cols, CV_8UC1);
|
||||||
|
|
||||||
|
unsigned char* pSrcY = i420.data;
|
||||||
|
unsigned char* pDstY = nv12.data;
|
||||||
|
size_t srcStep = i420.step[0];
|
||||||
|
size_t dstStep = nv12.step[0];
|
||||||
|
|
||||||
|
{
|
||||||
|
unsigned char* src;
|
||||||
|
unsigned char* dst;
|
||||||
|
|
||||||
|
// copy Y plane
|
||||||
|
for (int i = 0; i < height; i++)
|
||||||
|
{
|
||||||
|
src = pSrcY + i*srcStep;
|
||||||
|
dst = pDstY + i*dstStep;
|
||||||
|
|
||||||
|
for (int j = 0; j < width; j++)
|
||||||
|
{
|
||||||
|
dst[j] = src[j];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
// copy U/V planes to UV plane
|
||||||
|
unsigned char* pSrcU;
|
||||||
|
unsigned char* pSrcV;
|
||||||
|
unsigned char* pDstUV;
|
||||||
|
|
||||||
|
size_t uv_offset = height * dstStep;
|
||||||
|
|
||||||
|
for (int i = 0; i < height / 2; i++)
|
||||||
|
{
|
||||||
|
pSrcU = pSrcY + height*width + i*(width / 2);
|
||||||
|
pSrcV = pSrcY + height*width + (height / 2) * (width / 2) + i*(width / 2);
|
||||||
|
|
||||||
|
pDstUV = pDstY + uv_offset + i*dstStep;
|
||||||
|
|
||||||
|
for (int j = 0; j < width / 2; j++)
|
||||||
|
{
|
||||||
|
pDstUV[j*2 + 0] = pSrcU[j];
|
||||||
|
pDstUV[j*2 + 1] = pSrcV[j];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ID3D11Device* m_pD3D11Dev;
|
ID3D11Device* m_pD3D11Dev;
|
||||||
IDXGISwapChain* m_pD3D11SwapChain;
|
IDXGISwapChain* m_pD3D11SwapChain;
|
||||||
ID3D11DeviceContext* m_pD3D11Ctx;
|
ID3D11DeviceContext* m_pD3D11Ctx;
|
||||||
ID3D11Texture2D* m_pBackBuffer;
|
ID3D11Texture2D* m_pBackBuffer;
|
||||||
ID3D11Texture2D* m_pSurface;
|
ID3D11Texture2D* m_pSurfaceRGBA;
|
||||||
|
ID3D11Texture2D* m_pSurfaceNV12;
|
||||||
|
ID3D11Texture2D* m_pSurfaceNV12_cpu_copy;
|
||||||
ID3D11RenderTargetView* m_pRenderTarget;
|
ID3D11RenderTargetView* m_pRenderTarget;
|
||||||
cv::ocl::Context m_oclCtx;
|
cv::ocl::Context m_oclCtx;
|
||||||
cv::String m_oclPlatformName;
|
cv::String m_oclPlatformName;
|
||||||
cv::String m_oclDevName;
|
cv::String m_oclDevName;
|
||||||
|
bool m_nv12_available;
|
||||||
|
cv::Mat m_frame_i420;
|
||||||
|
cv::Mat m_frame_nv12;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -108,7 +108,7 @@ public:
|
|||||||
if (!m_cap.read(m_frame_bgr))
|
if (!m_cap.read(m_frame_bgr))
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_RGB2RGBA);
|
cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_BGR2BGRA);
|
||||||
|
|
||||||
D3DLOCKED_RECT memDesc = { 0, NULL };
|
D3DLOCKED_RECT memDesc = { 0, NULL };
|
||||||
RECT rc = { 0, 0, m_width, m_height };
|
RECT rc = { 0, 0, m_width, m_height };
|
||||||
@ -143,6 +143,9 @@ public:
|
|||||||
if (m_shutdown)
|
if (m_shutdown)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
// capture user input once
|
||||||
|
MODE mode = (m_mode == MODE_GPU_NV12) ? MODE_GPU_RGBA : m_mode;
|
||||||
|
|
||||||
HRESULT r;
|
HRESULT r;
|
||||||
LPDIRECT3DSURFACE9 pSurface;
|
LPDIRECT3DSURFACE9 pSurface;
|
||||||
|
|
||||||
@ -154,7 +157,7 @@ public:
|
|||||||
|
|
||||||
m_timer.start();
|
m_timer.start();
|
||||||
|
|
||||||
switch (m_mode)
|
switch (mode)
|
||||||
{
|
{
|
||||||
case MODE_CPU:
|
case MODE_CPU:
|
||||||
{
|
{
|
||||||
@ -185,7 +188,7 @@ public:
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case MODE_GPU:
|
case MODE_GPU_RGBA:
|
||||||
{
|
{
|
||||||
// process video frame on GPU
|
// process video frame on GPU
|
||||||
cv::UMat u;
|
cv::UMat u;
|
||||||
@ -207,7 +210,7 @@ public:
|
|||||||
|
|
||||||
m_timer.stop();
|
m_timer.stop();
|
||||||
|
|
||||||
print_info(pSurface, m_mode, m_timer.time(Timer::UNITS::MSEC), m_oclDevName);
|
print_info(pSurface, mode, m_timer.time(Timer::UNITS::MSEC), m_oclDevName);
|
||||||
|
|
||||||
// traditional DX render pipeline:
|
// traditional DX render pipeline:
|
||||||
// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
|
// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
|
||||||
|
@ -108,7 +108,7 @@ public:
|
|||||||
if (!m_cap.read(m_frame_bgr))
|
if (!m_cap.read(m_frame_bgr))
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_RGB2RGBA);
|
cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_BGR2BGRA);
|
||||||
|
|
||||||
D3DLOCKED_RECT memDesc = { 0, NULL };
|
D3DLOCKED_RECT memDesc = { 0, NULL };
|
||||||
RECT rc = { 0, 0, m_width, m_height };
|
RECT rc = { 0, 0, m_width, m_height };
|
||||||
@ -143,6 +143,9 @@ public:
|
|||||||
if (m_shutdown)
|
if (m_shutdown)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
// capture user input once
|
||||||
|
MODE mode = m_mode == MODE_GPU_NV12 ? MODE_GPU_RGBA : m_mode;
|
||||||
|
|
||||||
HRESULT r;
|
HRESULT r;
|
||||||
LPDIRECT3DSURFACE9 pSurface;
|
LPDIRECT3DSURFACE9 pSurface;
|
||||||
|
|
||||||
@ -154,7 +157,7 @@ public:
|
|||||||
|
|
||||||
m_timer.start();
|
m_timer.start();
|
||||||
|
|
||||||
switch (m_mode)
|
switch (mode)
|
||||||
{
|
{
|
||||||
case MODE_CPU:
|
case MODE_CPU:
|
||||||
{
|
{
|
||||||
@ -185,7 +188,7 @@ public:
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case MODE_GPU:
|
case MODE_GPU_RGBA:
|
||||||
{
|
{
|
||||||
// process video frame on GPU
|
// process video frame on GPU
|
||||||
cv::UMat u;
|
cv::UMat u;
|
||||||
|
@ -67,7 +67,8 @@ public:
|
|||||||
enum MODE
|
enum MODE
|
||||||
{
|
{
|
||||||
MODE_CPU,
|
MODE_CPU,
|
||||||
MODE_GPU
|
MODE_GPU_RGBA,
|
||||||
|
MODE_GPU_NV12
|
||||||
};
|
};
|
||||||
|
|
||||||
D3DSample(int width, int height, std::string& window_name, cv::VideoCapture& cap) :
|
D3DSample(int width, int height, std::string& window_name, cv::VideoCapture& cap) :
|
||||||
@ -76,7 +77,8 @@ public:
|
|||||||
m_shutdown = false;
|
m_shutdown = false;
|
||||||
m_mode = MODE_CPU;
|
m_mode = MODE_CPU;
|
||||||
m_modeStr[0] = cv::String("Processing on CPU");
|
m_modeStr[0] = cv::String("Processing on CPU");
|
||||||
m_modeStr[1] = cv::String("Processing on GPU");
|
m_modeStr[1] = cv::String("Processing on GPU RGBA");
|
||||||
|
m_modeStr[2] = cv::String("Processing on GPU NV12");
|
||||||
m_demo_processing = false;
|
m_demo_processing = false;
|
||||||
m_cap = cap;
|
m_cap = cap;
|
||||||
}
|
}
|
||||||
@ -104,7 +106,12 @@ protected:
|
|||||||
}
|
}
|
||||||
if (wParam == '2')
|
if (wParam == '2')
|
||||||
{
|
{
|
||||||
m_mode = MODE_GPU;
|
m_mode = MODE_GPU_RGBA;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
if (wParam == '3')
|
||||||
|
{
|
||||||
|
m_mode = MODE_GPU_NV12;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
else if (wParam == VK_SPACE)
|
else if (wParam == VK_SPACE)
|
||||||
@ -136,7 +143,7 @@ protected:
|
|||||||
bool m_shutdown;
|
bool m_shutdown;
|
||||||
bool m_demo_processing;
|
bool m_demo_processing;
|
||||||
MODE m_mode;
|
MODE m_mode;
|
||||||
cv::String m_modeStr[2];
|
cv::String m_modeStr[3];
|
||||||
cv::VideoCapture m_cap;
|
cv::VideoCapture m_cap;
|
||||||
cv::Mat m_frame_bgr;
|
cv::Mat m_frame_bgr;
|
||||||
cv::Mat m_frame_rgba;
|
cv::Mat m_frame_rgba;
|
||||||
@ -151,7 +158,8 @@ static void help()
|
|||||||
"Hot keys: \n"
|
"Hot keys: \n"
|
||||||
" SPACE - turn processing on/off\n"
|
" SPACE - turn processing on/off\n"
|
||||||
" 1 - process DX surface through OpenCV on CPU\n"
|
" 1 - process DX surface through OpenCV on CPU\n"
|
||||||
" 2 - process DX surface through OpenCV on GPU (via OpenCL)\n"
|
" 2 - process DX RGBA surface through OpenCV on GPU (via OpenCL)\n"
|
||||||
|
" 3 - process DX NV12 surface through OpenCV on GPU (via OpenCL)\n"
|
||||||
" ESC - exit\n\n");
|
" ESC - exit\n\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user