Remove all using directives for STL namespace and members

Made all STL usages explicit to be able automatically find all usages of
particular class or function.
This commit is contained in:
Andrey Kamaev
2013-02-24 20:14:01 +04:00
parent f783f34e0b
commit 2a6fb2867e
310 changed files with 5744 additions and 5964 deletions

View File

@@ -247,7 +247,7 @@ BRISK::generateKernel(std::vector<float> &radiusList, std::vector<int> &numberLi
BriskPatternPoint* patternIterator = patternPoints_;
// define the scale discretization:
static const float lb_scale = (float)(log(scalerange_) / log(2.0));
static const float lb_scale = (float)(std::log(scalerange_) / std::log(2.0));
static const float lb_scale_step = lb_scale / (scales_);
scaleList_ = new float[scales_];
@@ -257,7 +257,7 @@ BRISK::generateKernel(std::vector<float> &radiusList, std::vector<int> &numberLi
for (unsigned int scale = 0; scale < scales_; ++scale)
{
scaleList_[scale] = (float)pow((double) 2.0, (double) (scale * lb_scale_step));
scaleList_[scale] = (float)std::pow((double) 2.0, (double) (scale * lb_scale_step));
sizeList_[scale] = 0;
// generate the pattern points look-up
@@ -519,7 +519,7 @@ RoiPredicate(const float minX, const float minY, const float maxX, const float m
// computes the descriptor
void
BRISK::operator()( InputArray _image, InputArray _mask, vector<KeyPoint>& keypoints,
BRISK::operator()( InputArray _image, InputArray _mask, std::vector<KeyPoint>& keypoints,
OutputArray _descriptors, bool useProvidedKeypoints) const
{
bool doOrientation=true;
@@ -530,7 +530,7 @@ BRISK::operator()( InputArray _image, InputArray _mask, vector<KeyPoint>& keypoi
}
void
BRISK::computeDescriptorsAndOrOrientation(InputArray _image, InputArray _mask, vector<KeyPoint>& keypoints,
BRISK::computeDescriptorsAndOrOrientation(InputArray _image, InputArray _mask, std::vector<KeyPoint>& keypoints,
OutputArray _descriptors, bool doDescriptors, bool doOrientation,
bool useProvidedKeypoints) const
{
@@ -549,14 +549,14 @@ BRISK::computeDescriptorsAndOrOrientation(InputArray _image, InputArray _mask, v
std::vector<int> kscales; // remember the scale per keypoint
kscales.resize(ksize);
static const float log2 = 0.693147180559945f;
static const float lb_scalerange = (float)(log(scalerange_) / (log2));
static const float lb_scalerange = (float)(std::log(scalerange_) / (log2));
std::vector<cv::KeyPoint>::iterator beginning = keypoints.begin();
std::vector<int>::iterator beginningkscales = kscales.begin();
static const float basicSize06 = basicSize_ * 0.6f;
for (size_t k = 0; k < ksize; k++)
{
unsigned int scale;
scale = std::max((int) (scales_ / lb_scalerange * (log(keypoints[k].size / (basicSize06)) / log2) + 0.5), 0);
scale = std::max((int) (scales_ / lb_scalerange * (std::log(keypoints[k].size / (basicSize06)) / log2) + 0.5), 0);
// saturate
if (scale >= scales_)
scale = scales_ - 1;
@@ -718,14 +718,14 @@ BRISK::~BRISK()
}
void
BRISK::operator()(InputArray image, InputArray mask, vector<KeyPoint>& keypoints) const
BRISK::operator()(InputArray image, InputArray mask, std::vector<KeyPoint>& keypoints) const
{
computeKeypointsNoOrientation(image, mask, keypoints);
computeDescriptorsAndOrOrientation(image, mask, keypoints, cv::noArray(), false, true, true);
}
void
BRISK::computeKeypointsNoOrientation(InputArray _image, InputArray _mask, vector<KeyPoint>& keypoints) const
BRISK::computeKeypointsNoOrientation(InputArray _image, InputArray _mask, std::vector<KeyPoint>& keypoints) const
{
Mat image = _image.getMat(), mask = _mask.getMat();
if( image.type() != CV_8UC1 )
@@ -741,13 +741,13 @@ BRISK::computeKeypointsNoOrientation(InputArray _image, InputArray _mask, vector
void
BRISK::detectImpl( const Mat& image, vector<KeyPoint>& keypoints, const Mat& mask) const
BRISK::detectImpl( const Mat& image, std::vector<KeyPoint>& keypoints, const Mat& mask) const
{
(*this)(image, mask, keypoints);
}
void
BRISK::computeImpl( const Mat& image, vector<KeyPoint>& keypoints, Mat& descriptors) const
BRISK::computeImpl( const Mat& image, std::vector<KeyPoint>& keypoints, Mat& descriptors) const
{
(*this)(image, Mat(), keypoints, descriptors, true);
}