Remove all using directives for STL namespace and members

Made all STL usages explicit to be able automatically find all usages of
particular class or function.
This commit is contained in:
Andrey Kamaev
2013-02-24 20:14:01 +04:00
parent f783f34e0b
commit 2a6fb2867e
310 changed files with 5744 additions and 5964 deletions

View File

@@ -101,7 +101,7 @@ namespace
return true;
}
void fillMinMax(const vector<Point3f>& points, Octree::Node& node)
void fillMinMax(const std::vector<Point3f>& points, Octree::Node& node)
{
node.x_max = node.y_max = node.z_max = std::numeric_limits<float>::min();
node.x_min = node.y_min = node.z_min = std::numeric_limits<float>::max();
@@ -171,7 +171,7 @@ namespace cv
{
}
Octree::Octree(const vector<Point3f>& points3d, int maxLevels, int _minPoints)
Octree::Octree(const std::vector<Point3f>& points3d, int maxLevels, int _minPoints)
{
buildTree(points3d, maxLevels, _minPoints);
}
@@ -180,7 +180,7 @@ namespace cv
{
}
void Octree::getPointsWithinSphere(const Point3f& center, float radius, vector<Point3f>& out) const
void Octree::getPointsWithinSphere(const Point3f& center, float radius, std::vector<Point3f>& out) const
{
out.clear();
@@ -256,7 +256,7 @@ namespace cv
}
}
void Octree::buildTree(const vector<Point3f>& points3d, int maxLevels, int _minPoints)
void Octree::buildTree(const std::vector<Point3f>& points3d, int maxLevels, int _minPoints)
{
assert((size_t)maxLevels * 8 < MAX_STACK_SIZE);
points.resize(points3d.size());
@@ -286,9 +286,9 @@ namespace cv
{
size_t size = nodes[nodeInd].end - nodes[nodeInd].begin;
vector<size_t> boxBorders(MAX_LEAFS+1, 0);
vector<size_t> boxIndices(size);
vector<Point3f> tempPoints(size);
std::vector<size_t> boxBorders(MAX_LEAFS+1, 0);
std::vector<size_t> boxIndices(size);
std::vector<Point3f> tempPoints(size);
for (int i = nodes[nodeInd].begin, j = 0; i < nodes[nodeInd].end; ++i, ++j)
{
@@ -304,7 +304,7 @@ namespace cv
for (size_t i = 1; i < boxBorders.size(); ++i)
boxBorders[i] += boxBorders[i-1];
vector<size_t> writeInds(boxBorders.begin(), boxBorders.end());
std::vector<size_t> writeInds(boxBorders.begin(), boxBorders.end());
for (size_t i = 0; i < size; ++i)
{