gpustereo module for stereo correspondence
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135
modules/gpu/perf/perf_calib3d.cpp
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135
modules/gpu/perf/perf_calib3d.cpp
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Redistribution and use in source and binary forms, with or without modification,
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistribution's in binary form must reproduce the above copyright notice,
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//M*/
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#include "perf_precomp.hpp"
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using namespace std;
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using namespace testing;
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using namespace perf;
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DEF_PARAM_TEST_1(Count, int);
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//////////////////////////////////////////////////////////////////////
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// ProjectPoints
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PERF_TEST_P(Count, Calib3D_ProjectPoints,
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Values(5000, 10000, 20000))
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{
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const int count = GetParam();
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cv::Mat src(1, count, CV_32FC3);
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declare.in(src, WARMUP_RNG);
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const cv::Mat rvec = cv::Mat::ones(1, 3, CV_32FC1);
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const cv::Mat tvec = cv::Mat::ones(1, 3, CV_32FC1);
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const cv::Mat camera_mat = cv::Mat::ones(3, 3, CV_32FC1);
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if (PERF_RUN_GPU())
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{
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const cv::gpu::GpuMat d_src(src);
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cv::gpu::GpuMat dst;
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TEST_CYCLE() cv::gpu::projectPoints(d_src, rvec, tvec, camera_mat, cv::Mat(), dst);
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GPU_SANITY_CHECK(dst);
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}
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else
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{
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cv::Mat dst;
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TEST_CYCLE() cv::projectPoints(src, rvec, tvec, camera_mat, cv::noArray(), dst);
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CPU_SANITY_CHECK(dst);
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}
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}
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//////////////////////////////////////////////////////////////////////
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// SolvePnPRansac
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PERF_TEST_P(Count, Calib3D_SolvePnPRansac,
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Values(5000, 10000, 20000))
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{
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declare.time(10.0);
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const int count = GetParam();
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cv::Mat object(1, count, CV_32FC3);
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declare.in(object, WARMUP_RNG);
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cv::Mat camera_mat(3, 3, CV_32FC1);
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cv::randu(camera_mat, 0.5, 1);
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camera_mat.at<float>(0, 1) = 0.f;
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camera_mat.at<float>(1, 0) = 0.f;
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camera_mat.at<float>(2, 0) = 0.f;
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camera_mat.at<float>(2, 1) = 0.f;
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const cv::Mat dist_coef(1, 8, CV_32F, cv::Scalar::all(0));
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cv::Mat rvec_gold(1, 3, CV_32FC1);
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cv::randu(rvec_gold, 0, 1);
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cv::Mat tvec_gold(1, 3, CV_32FC1);
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cv::randu(tvec_gold, 0, 1);
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std::vector<cv::Point2f> image_vec;
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cv::projectPoints(object, rvec_gold, tvec_gold, camera_mat, dist_coef, image_vec);
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const cv::Mat image(1, count, CV_32FC2, &image_vec[0]);
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cv::Mat rvec;
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cv::Mat tvec;
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if (PERF_RUN_GPU())
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{
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TEST_CYCLE() cv::gpu::solvePnPRansac(object, image, camera_mat, dist_coef, rvec, tvec);
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GPU_SANITY_CHECK(rvec, 1e-3);
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GPU_SANITY_CHECK(tvec, 1e-3);
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}
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else
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{
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TEST_CYCLE() cv::solvePnPRansac(object, image, camera_mat, dist_coef, rvec, tvec);
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CPU_SANITY_CHECK(rvec, 1e-6);
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CPU_SANITY_CHECK(tvec, 1e-6);
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}
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}
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