optimizations:
- new reduce implementation (with kepler optimizations) - saturate_cast via asm command - video SIMD instructions in element operations - float arithmetics instead of double - new deviceSupports function
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@@ -125,7 +125,7 @@ namespace bgfg
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void calcDiffHistogram_gpu(cv::gpu::PtrStepSzb prevFrame, cv::gpu::PtrStepSzb curFrame,
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unsigned int* hist0, unsigned int* hist1, unsigned int* hist2,
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unsigned int* partialBuf0, unsigned int* partialBuf1, unsigned int* partialBuf2,
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int cc, cudaStream_t stream);
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bool cc20, cudaStream_t stream);
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template <typename PT, typename CT>
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void calcDiffThreshMask_gpu(cv::gpu::PtrStepSzb prevFrame, cv::gpu::PtrStepSzb curFrame, uchar3 bestThres, cv::gpu::PtrStepSzb changeMask, cudaStream_t stream);
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