maintenant compiling video et photo aussi
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@ -312,8 +312,7 @@ macro(ocv_glob_modules)
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list(APPEND __directories_observed "${__path}")
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# TODO: Undo this change to build all modules
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#file(GLOB __ocvmodules RELATIVE "${__path}" "${__path}/*")
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file(GLOB __ocvmodules RELATIVE "${__path}" "${__path}/core" "${__path}/imgproc" "${__path}/ml" "${__path}/highgui" "${__path}/matlab")
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file(GLOB __ocvmodules RELATIVE "${__path}" "${__path}/*")
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if(__ocvmodules)
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list(SORT __ocvmodules)
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foreach(mod ${__ocvmodules})
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@ -43,9 +43,12 @@ endif()
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set(the_description "The Matlab/Octave bindings")
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ocv_add_module(matlab BINDINGS #TODO: does it actually NEED to depend on core?
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OPTIONAL opencv_core
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opencv_objdetect opencv_features2d opencv_video
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opencv_highgui opencv_ml opencv_calib3d opencv_photo
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opencv_nonfree opencv_calib opencv_imgproc)
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opencv_imgproc opencv_ml opencv_highgui
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#opencv_objdetect opencv_features2d
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opencv_video opencv_photo
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#opencv_calib opencv_calib3d
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#opencv_nonfree
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)
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# TODO: Undo this when building all modules to find python properly
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#set(HDR_PARSER_PATH ${OPENCV_MODULE_opencv_python_LOCATION}/src2)
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@ -149,6 +149,11 @@ public:
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double toDouble() { return 0; }
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operator double() { return toDouble(); }
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// --------------------------- float --------------------------------------
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Bridge& operator=(const float& obj) { return *this; }
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float toFloat() { return 0; }
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operator float() { return toFloat(); }
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// -------------------------- Point --------------------------------------
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Bridge& operator=(const cv::Point& obj) { return *this; }
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cv::Point toPoint() { return cv::Point(); }
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