now single row GPU matrix is continuous one, added aux. functions, updated dft and matchTemplates
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@@ -411,6 +411,7 @@ struct CV_GpuDftTest: CvTest
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}
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if (ok) ok = cmp(a, Mat(d_c), rows * cols * 1e-5f);
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if (!ok)
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ts->printf(CvTS::CONSOLE, "testR2CThenC2R failed: hint=%s, cols=%d, rows=%d\n", hint.c_str(), cols, rows);
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ts->printf(CvTS::CONSOLE, "testR2CThenC2R failed: hint=%s, cols=%d, rows=%d, inplace=%d\n",
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hint.c_str(), cols, rows, inplace);
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}
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} CV_GpuDftTest_inst;
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@@ -47,6 +47,7 @@ const char* blacklist[] =
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{
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"GPU-AsyncGpuMatOperator", // crash
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"GPU-NppImageCanny", // NPP_TEXTURE_BIND_ERROR
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"GPU-BruteForceMatcher", // often crashes when seed=000001af5a11badd
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0
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};
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