Preparing to rebase
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@@ -1,154 +0,0 @@
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#include <opencv2/core/core.hpp>
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#include <iostream>
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#include <string>
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using namespace cv;
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using namespace std;
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static void help(char** av)
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{
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cout << endl
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<< av[0] << " shows the usage of the OpenCV serialization functionality." << endl
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<< "usage: " << endl
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<< av[0] << " outputfile.yml.gz" << endl
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<< "The output file may be either XML (xml) or YAML (yml/yaml). You can even compress it by "
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<< "specifying this in its extension like xml.gz yaml.gz etc... " << endl
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<< "With FileStorage you can serialize objects in OpenCV by using the << and >> operators" << endl
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<< "For example: - create a class and have it serialized" << endl
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<< " - use it to read and write matrices." << endl;
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}
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class MyData
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{
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public:
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MyData() : A(0), X(0), id()
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{}
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explicit MyData(int) : A(97), X(CV_PI), id("mydata1234") // explicit to avoid implicit conversion
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{}
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void write(FileStorage& fs) const //Write serialization for this class
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{
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fs << "{" << "A" << A << "X" << X << "id" << id << "}";
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}
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void read(const FileNode& node) //Read serialization for this class
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{
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A = (int)node["A"];
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X = (double)node["X"];
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id = (string)node["id"];
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}
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public: // Data Members
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int A;
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double X;
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string id;
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};
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//These write and read functions must be defined for the serialization in FileStorage to work
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static void write(FileStorage& fs, const std::string&, const MyData& x)
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{
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x.write(fs);
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}
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static void read(const FileNode& node, MyData& x, const MyData& default_value = MyData()){
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if(node.empty())
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x = default_value;
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else
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x.read(node);
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}
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// This function will print our custom class to the console
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static ostream& operator<<(ostream& out, const MyData& m)
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{
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out << "{ id = " << m.id << ", ";
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out << "X = " << m.X << ", ";
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out << "A = " << m.A << "}";
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return out;
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}
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int main(int ac, char** av)
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{
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if (ac != 2)
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{
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help(av);
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return 1;
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}
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string filename = av[1];
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{ //write
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Mat R = Mat_<uchar>::eye(3, 3),
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T = Mat_<double>::zeros(3, 1);
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MyData m(1);
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FileStorage fs(filename, FileStorage::WRITE);
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fs << "iterationNr" << 100;
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fs << "strings" << "["; // text - string sequence
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fs << "image1.jpg" << "Awesomeness" << "baboon.jpg";
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fs << "]"; // close sequence
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fs << "Mapping"; // text - mapping
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fs << "{" << "One" << 1;
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fs << "Two" << 2 << "}";
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fs << "R" << R; // cv::Mat
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fs << "T" << T;
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fs << "MyData" << m; // your own data structures
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fs.release(); // explicit close
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cout << "Write Done." << endl;
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}
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{//read
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cout << endl << "Reading: " << endl;
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FileStorage fs;
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fs.open(filename, FileStorage::READ);
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int itNr;
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//fs["iterationNr"] >> itNr;
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itNr = (int) fs["iterationNr"];
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cout << itNr;
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if (!fs.isOpened())
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{
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cerr << "Failed to open " << filename << endl;
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help(av);
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return 1;
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}
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FileNode n = fs["strings"]; // Read string sequence - Get node
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if (n.type() != FileNode::SEQ)
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{
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cerr << "strings is not a sequence! FAIL" << endl;
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return 1;
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}
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FileNodeIterator it = n.begin(), it_end = n.end(); // Go through the node
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for (; it != it_end; ++it)
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cout << (string)*it << endl;
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n = fs["Mapping"]; // Read mappings from a sequence
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cout << "Two " << (int)(n["Two"]) << "; ";
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cout << "One " << (int)(n["One"]) << endl << endl;
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MyData m;
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Mat R, T;
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fs["R"] >> R; // Read cv::Mat
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fs["T"] >> T;
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fs["MyData"] >> m; // Read your own structure_
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cout << endl
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<< "R = " << R << endl;
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cout << "T = " << T << endl << endl;
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cout << "MyData = " << endl << m << endl << endl;
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//Show default behavior for non existing nodes
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cout << "Attempt to read NonExisting (should initialize the data structure with its default).";
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fs["NonExisting"] >> m;
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cout << endl << "NonExisting = " << endl << m << endl;
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}
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cout << endl
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<< "Tip: Open up " << filename << " with a text editor to see the serialized data." << endl;
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return 0;
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}
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