moved common gpu utility functionality to gpu_private.hpp
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@@ -47,11 +47,11 @@ using namespace cv::gpu;
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#if !defined HAVE_CUDA || defined(CUDA_DISABLER)
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void cv::gpu::transformPoints(const GpuMat&, const Mat&, const Mat&, GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::transformPoints(const GpuMat&, const Mat&, const Mat&, GpuMat&, Stream&) { throw_no_cuda(); }
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void cv::gpu::projectPoints(const GpuMat&, const Mat&, const Mat&, const Mat&, const Mat&, GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::projectPoints(const GpuMat&, const Mat&, const Mat&, const Mat&, const Mat&, GpuMat&, Stream&) { throw_no_cuda(); }
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void cv::gpu::solvePnPRansac(const Mat&, const Mat&, const Mat&, const Mat&, Mat&, Mat&, bool, int, float, int, std::vector<int>*) { throw_nogpu(); }
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void cv::gpu::solvePnPRansac(const Mat&, const Mat&, const Mat&, const Mat&, Mat&, Mat&, bool, int, float, int, std::vector<int>*) { throw_no_cuda(); }
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#else
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