added updateBackgroundModel parameter
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@@ -58,7 +58,8 @@ namespace cv { namespace gpu { namespace device {
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float decisionThreshold, int maxFeatures, int numInitializationFrames);
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template <typename SrcT>
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void update_gpu(DevMem2Db frame, PtrStepb fgmask, DevMem2Di colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, cudaStream_t stream);
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void update_gpu(DevMem2Db frame, PtrStepb fgmask, DevMem2Di colors, PtrStepf weights, PtrStepi nfeatures,
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int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
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}
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}}}
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@@ -71,6 +72,7 @@ cv::gpu::GMG_GPU::GMG_GPU()
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backgroundPrior = 0.8f;
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decisionThreshold = 0.8f;
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smoothingRadius = 7;
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updateBackgroundModel = true;
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}
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void cv::gpu::GMG_GPU::initialize(cv::Size frameSize, float min, float max)
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@@ -108,7 +110,7 @@ void cv::gpu::GMG_GPU::operator ()(const cv::gpu::GpuMat& frame, cv::gpu::GpuMat
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using namespace cv::gpu::device::bgfg_gmg;
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typedef void (*func_t)(DevMem2Db frame, PtrStepb fgmask, DevMem2Di colors, PtrStepf weights, PtrStepi nfeatures,
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int frameNum, float learningRate, cudaStream_t stream);
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int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
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static const func_t funcs[6][4] =
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{
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{update_gpu<uchar>, 0, update_gpu<uchar3>, update_gpu<uchar4>},
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@@ -137,7 +139,7 @@ void cv::gpu::GMG_GPU::operator ()(const cv::gpu::GpuMat& frame, cv::gpu::GpuMat
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else
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fgmask.setTo(cv::Scalar::all(0));
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funcs[frame.depth()][frame.channels() - 1](frame, fgmask, colors_, weights_, nfeatures_, frameNum_, learningRate, cv::gpu::StreamAccessor::getStream(stream));
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funcs[frame.depth()][frame.channels() - 1](frame, fgmask, colors_, weights_, nfeatures_, frameNum_, learningRate, updateBackgroundModel, cv::gpu::StreamAccessor::getStream(stream));
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// medianBlur
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if (smoothingRadius > 0)
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