compilation for macos
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@ -88,16 +88,18 @@ void displayState(Mat &canvas, bool bHelp, bool bGpu, bool bLargestFace, bool bF
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matPrint(canvas, 1, fontColorRed, ss);
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if (bHelp)
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{
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matPrint(canvas, 2, fontColorNV, ostringstream("Space - switch GPU / CPU"));
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matPrint(canvas, 3, fontColorNV, ostringstream("M - switch OneFace / MultiFace"));
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matPrint(canvas, 4, fontColorNV, ostringstream("F - toggle rectangles Filter"));
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matPrint(canvas, 5, fontColorNV, ostringstream("H - toggle hotkeys help"));
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matPrint(canvas, 6, fontColorNV, ostringstream("1/Q - increase/decrease scale"));
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{
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// by Anatoly. MacOS fix. ostringstream(const string&) is a private
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//matPrint(canvas, 2, fontColorNV, ostringstream("Space - switch GPU / CPU"));
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matPrint(canvas, 2, fontColorNV, (ostringstream&)(ostringstream() << "Space - switch GPU / CPU"));
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matPrint(canvas, 3, fontColorNV, (ostringstream&)(ostringstream() << "M - switch OneFace / MultiFace"));
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matPrint(canvas, 4, fontColorNV, (ostringstream&)(ostringstream() << "F - toggle rectangles Filter"));
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matPrint(canvas, 5, fontColorNV, (ostringstream&)(ostringstream() << "H - toggle hotkeys help"));
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matPrint(canvas, 6, fontColorNV, (ostringstream&)(ostringstream() << "1/Q - increase/decrease scale"));
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}
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else
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{
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matPrint(canvas, 2, fontColorNV, ostringstream("H - toggle hotkeys help"));
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matPrint(canvas, 2, fontColorNV, (ostringstream&)(ostringstream() << "H - toggle hotkeys help"));
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}
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}
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