changes blenders interface in opencv_stitching

This commit is contained in:
Alexey Spizhevoy
2011-05-21 11:09:47 +00:00
parent fa0c8d954e
commit 16e6c45ed7
3 changed files with 204 additions and 228 deletions

View File

@@ -21,249 +21,209 @@ Ptr<Blender> Blender::createDefault(int type)
}
Point Blender::operator ()(const vector<Mat> &src, const vector<Point> &corners, const vector<Mat> &masks,
Mat& dst)
void Blender::prepare(const vector<Point> &corners, const vector<Size> &sizes)
{
Mat dst_mask;
return (*this)(src, corners, masks, dst, dst_mask);
prepare(resultRoi(corners, sizes));
}
Point Blender::operator ()(const vector<Mat> &src, const vector<Point> &corners, const vector<Mat> &masks,
Mat &dst, Mat &dst_mask)
void Blender::prepare(Rect dst_roi)
{
Point dst_tl = blend(src, corners, masks, dst, dst_mask);
dst.setTo(Scalar::all(0), dst_mask == 0);
return dst_tl;
dst_.create(dst_roi.size(), CV_32FC3);
dst_.setTo(Scalar::all(0));
dst_mask_.create(dst_roi.size(), CV_8U);
dst_mask_.setTo(Scalar::all(0));
dst_roi_ = dst_roi;
}
Point Blender::blend(const vector<Mat> &src, const vector<Point> &corners, const vector<Mat> &masks,
Mat &dst, Mat &dst_mask)
void Blender::feed(const Mat &img, const Mat &mask, Point tl)
{
for (size_t i = 0; i < src.size(); ++i)
CV_Assert(img.type() == CV_32FC3);
CV_Assert(mask.type() == CV_8U);
int dx = tl.x - dst_roi_.x;
int dy = tl.y - dst_roi_.y;
for (int y = 0; y < img.rows; ++y)
{
CV_Assert(src[i].type() == CV_32FC3);
CV_Assert(masks[i].type() == CV_8U);
}
const int image_type = src[0].type();
const Point3f *src_row = img.ptr<Point3f>(y);
Point3f *dst_row = dst_.ptr<Point3f>(dy + y);
Rect dst_roi = resultRoi(src, corners);
const uchar *mask_row = mask.ptr<uchar>(y);
uchar *dst_mask_row = dst_mask_.ptr<uchar>(dy + y);
dst.create(dst_roi.size(), image_type);
dst.setTo(Scalar::all(0));
dst_mask.create(dst_roi.size(), CV_8U);
dst_mask.setTo(Scalar::all(0));
for (size_t i = 0; i < src.size(); ++i)
{
int dx = corners[i].x - dst_roi.x;
int dy = corners[i].y - dst_roi.y;
for (int y = 0; y < src[i].rows; ++y)
for (int x = 0; x < img.cols; ++x)
{
const Point3f *src_row = src[i].ptr<Point3f>(y);
Point3f *dst_row = dst.ptr<Point3f>(dy + y);
const uchar *mask_row = masks[i].ptr<uchar>(y);
uchar *dst_mask_row = dst_mask.ptr<uchar>(dy + y);
for (int x = 0; x < src[i].cols; ++x)
{
if (mask_row[x])
dst_row[dx + x] = src_row[x];
dst_mask_row[dx + x] |= mask_row[x];
}
if (mask_row[x])
dst_row[dx + x] = src_row[x];
dst_mask_row[dx + x] |= mask_row[x];
}
}
return dst_roi.tl();
}
Point FeatherBlender::blend(const vector<Mat> &src, const vector<Point> &corners, const vector<Mat> &masks,
Mat &dst, Mat &dst_mask)
void Blender::blend(Mat &dst, Mat &dst_mask)
{
vector<Mat> weights(masks.size());
for (size_t i = 0; i < weights.size(); ++i)
createWeightMap(masks[i], sharpness_, weights[i]);
Mat dst_weight;
Point dst_tl = blendLinear(src, corners, weights, dst, dst_weight);
dst_mask = dst_weight > WEIGHT_EPS;
return dst_tl;
dst_.setTo(Scalar::all(0), dst_mask_ == 0);
dst = dst_;
dst_mask = dst_mask_;
dst_.release();
dst_mask_.release();
}
Point MultiBandBlender::blend(const vector<Mat> &src, const vector<Point> &corners, const vector<Mat> &masks,
Mat &dst, Mat &dst_mask)
void FeatherBlender::prepare(Rect dst_roi)
{
CV_Assert(src.size() == corners.size() && src.size() == masks.size());
const int num_images = src.size();
const int img_type = src[0].type();
Blender::prepare(dst_roi);
dst_weight_map_.create(dst_roi.size(), CV_32F);
dst_weight_map_.setTo(0);
}
Rect dst_roi = resultRoi(src, corners);
computeResultMask(masks, corners, dst_mask);
vector<Mat> dst_pyr_laplace(num_bands_ + 1);
dst_pyr_laplace[0].create(dst_roi.size(), img_type);
dst_pyr_laplace[0].setTo(Scalar::all(0));
void FeatherBlender::feed(const Mat &img, const Mat &mask, Point tl)
{
CV_Assert(img.type() == CV_32FC3);
CV_Assert(mask.type() == CV_8U);
vector<Mat> dst_band_weights(num_bands_ + 1);
dst_band_weights[0].create(dst_roi.size(), CV_32F);
dst_band_weights[0].setTo(0);
int dx = tl.x - dst_roi_.x;
int dy = tl.y - dst_roi_.y;
createWeightMap(mask, sharpness_, weight_map_);
for (int y = 0; y < img.rows; ++y)
{
const Point3f* src_row = img.ptr<Point3f>(y);
Point3f* dst_row = dst_.ptr<Point3f>(dy + y);
const float* weight_row = weight_map_.ptr<float>(y);
float* dst_weight_row = dst_weight_map_.ptr<float>(dy + y);
for (int x = 0; x < img.cols; ++x)
{
dst_row[dx + x] += src_row[x] * weight_row[x];
dst_weight_row[dx + x] += weight_row[x];
}
}
}
void FeatherBlender::blend(Mat &dst, Mat &dst_mask)
{
normalize(dst_weight_map_, dst_);
dst_mask_ = dst_weight_map_ > WEIGHT_EPS;
Blender::blend(dst, dst_mask);
}
void MultiBandBlender::prepare(Rect dst_roi)
{
Blender::prepare(dst_roi);
dst_pyr_laplace_.resize(num_bands_ + 1);
dst_pyr_laplace_[0].create(dst_roi.size(), CV_32FC3);
dst_pyr_laplace_[0].setTo(Scalar::all(0));
dst_band_weights_.resize(num_bands_ + 1);
dst_band_weights_[0].create(dst_roi.size(), CV_32F);
dst_band_weights_[0].setTo(0);
for (int i = 1; i <= num_bands_; ++i)
{
dst_pyr_laplace[i].create((dst_pyr_laplace[i - 1].rows + 1) / 2,
(dst_pyr_laplace[i - 1].cols + 1) / 2, img_type);
dst_pyr_laplace[i].setTo(Scalar::all(0));
dst_band_weights[i].create((dst_band_weights[i - 1].rows + 1) / 2,
(dst_band_weights[i - 1].cols + 1) / 2, CV_32F);
dst_band_weights[i].setTo(0);
dst_pyr_laplace_[i].create((dst_pyr_laplace_[i - 1].rows + 1) / 2,
(dst_pyr_laplace_[i - 1].cols + 1) / 2, CV_32FC3);
dst_band_weights_[i].create((dst_band_weights_[i - 1].rows + 1) / 2,
(dst_band_weights_[i - 1].cols + 1) / 2, CV_32F);
dst_pyr_laplace_[i].setTo(Scalar::all(0));
dst_band_weights_[i].setTo(0);
}
}
for (int img_idx = 0; img_idx < num_images; ++img_idx)
void MultiBandBlender::feed(const Mat &img, const Mat &mask, Point tl)
{
CV_Assert(img.type() == CV_32FC3);
CV_Assert(mask.type() == CV_8U);
int top = tl.y - dst_roi_.y;
int left = tl.x - dst_roi_.x;
int bottom = dst_roi_.br().y - tl.y - img.rows;
int right = dst_roi_.br().x - tl.x - img.cols;
// Create the source image Laplacian pyramid
vector<Mat> src_pyr_gauss(num_bands_ + 1);
copyMakeBorder(img, src_pyr_gauss[0], top, bottom, left, right,
BORDER_REFLECT);
for (int i = 0; i < num_bands_; ++i)
pyrDown(src_pyr_gauss[i], src_pyr_gauss[i + 1]);
vector<Mat> src_pyr_laplace;
createLaplacePyr(src_pyr_gauss, src_pyr_laplace);
src_pyr_gauss.clear();
// Create the weight map Gaussian pyramid
Mat weight_map;
mask.convertTo(weight_map, CV_32F, 1./255.);
vector<Mat> weight_pyr_gauss(num_bands_ + 1);
copyMakeBorder(weight_map, weight_pyr_gauss[0], top, bottom, left, right,
BORDER_CONSTANT);
for (int i = 0; i < num_bands_; ++i)
pyrDown(weight_pyr_gauss[i], weight_pyr_gauss[i + 1]);
// Add weighted layer of the source image to the final Laplacian pyramid layer
for (int i = 0; i <= num_bands_; ++i)
{
int top = corners[img_idx].y - dst_roi.y;
int bottom = dst_roi.br().y - corners[img_idx].y - src[img_idx].rows;
int left = corners[img_idx].x - dst_roi.x;
int right = dst_roi.br().x - corners[img_idx].x - src[img_idx].cols;
vector<Mat> src_pyr_gauss(num_bands_ + 1);
copyMakeBorder(src[img_idx], src_pyr_gauss[0], top, bottom, left, right, BORDER_REFLECT);
for (int i = 0; i < num_bands_; ++i)
pyrDown(src_pyr_gauss[i], src_pyr_gauss[i + 1]);
vector<Mat> src_pyr_laplace;
createLaplacePyr(src_pyr_gauss, src_pyr_laplace);
vector<Mat> weight_pyr_gauss(num_bands_ + 1);
Mat mask_f;
masks[img_idx].convertTo(mask_f, CV_32F, 1./255.);
copyMakeBorder(mask_f, weight_pyr_gauss[0], top, bottom, left, right, BORDER_CONSTANT);
for (int i = 0; i < num_bands_; ++i)
pyrDown(weight_pyr_gauss[i], weight_pyr_gauss[i + 1]);
for (int band_idx = 0; band_idx <= num_bands_; ++band_idx)
for (int y = 0; y < dst_pyr_laplace_[i].rows; ++y)
{
for (int y = 0; y < dst_pyr_laplace[band_idx].rows; ++y)
{
const Point3f* src_row = src_pyr_laplace[band_idx].ptr<Point3f>(y);
const float* weight_row = weight_pyr_gauss[band_idx].ptr<float>(y);
Point3f* dst_row = dst_pyr_laplace[band_idx].ptr<Point3f>(y);
for (int x = 0; x < dst_pyr_laplace[band_idx].cols; ++x)
dst_row[x] += src_row[x] * weight_row[x];
}
dst_band_weights[band_idx] += weight_pyr_gauss[band_idx];
const Point3f* src_row = src_pyr_laplace[i].ptr<Point3f>(y);
Point3f* dst_row = dst_pyr_laplace_[i].ptr<Point3f>(y);
const float* weight_row = weight_pyr_gauss[i].ptr<float>(y);
for (int x = 0; x < dst_pyr_laplace_[i].cols; ++x)
dst_row[x] += src_row[x] * weight_row[x];
}
}
dst_band_weights_[i] += weight_pyr_gauss[i];
}
}
for (int band_idx = 0; band_idx <= num_bands_; ++band_idx)
normalize(dst_band_weights[band_idx], dst_pyr_laplace[band_idx]);
restoreImageFromLaplacePyr(dst_pyr_laplace);
dst = dst_pyr_laplace[0];
return dst_roi.tl();
void MultiBandBlender::blend(Mat &dst, Mat &dst_mask)
{
for (int i = 0; i <= num_bands_; ++i)
normalize(dst_band_weights_[i], dst_pyr_laplace_[i]);
restoreImageFromLaplacePyr(dst_pyr_laplace_);
dst_ = dst_pyr_laplace_[0];
dst_mask_ = dst_band_weights_[0] > WEIGHT_EPS;
dst_pyr_laplace_.clear();
dst_band_weights_.clear();
Blender::blend(dst, dst_mask);
}
//////////////////////////////////////////////////////////////////////////////
// Auxiliary functions
Rect resultRoi(const vector<Mat> &src, const vector<Point> &corners)
Rect resultRoi(const vector<Point> &corners, const vector<Size> &sizes)
{
Point tl(numeric_limits<int>::max(), numeric_limits<int>::max());
Point br(numeric_limits<int>::min(), numeric_limits<int>::min());
CV_Assert(src.size() == corners.size());
for (size_t i = 0; i < src.size(); ++i)
CV_Assert(sizes.size() == corners.size());
for (size_t i = 0; i < corners.size(); ++i)
{
tl.x = min(tl.x, corners[i].x);
tl.y = min(tl.y, corners[i].y);
br.x = max(br.x, corners[i].x + src[i].cols);
br.y = max(br.y, corners[i].y + src[i].rows);
br.x = max(br.x, corners[i].x + sizes[i].width);
br.y = max(br.y, corners[i].y + sizes[i].height);
}
return Rect(tl, br);
}
Point computeResultMask(const vector<Mat> &masks, const vector<Point> &corners, Mat &dst_mask)
{
Rect dst_roi = resultRoi(masks, corners);
dst_mask.create(dst_roi.size(), CV_8U);
dst_mask.setTo(Scalar::all(0));
for (size_t i = 0; i < masks.size(); ++i)
{
int dx = corners[i].x - dst_roi.x;
int dy = corners[i].y - dst_roi.y;
for (int y = 0; y < masks[i].rows; ++y)
{
const uchar *mask_row = masks[i].ptr<uchar>(y);
uchar *dst_mask_row = dst_mask.ptr<uchar>(dy + y);
for (int x = 0; x < masks[i].cols; ++x)
dst_mask_row[dx + x] |= mask_row[x];
}
}
return dst_roi.tl();
}
Point blendLinear(const vector<Mat> &src, const vector<Point> &corners, const vector<Mat> &weights,
Mat &dst, Mat& dst_weight)
{
for (size_t i = 0; i < src.size(); ++i)
{
CV_Assert(src[i].type() == CV_32FC3);
CV_Assert(weights[i].type() == CV_32F);
}
const int image_type = src[0].type();
Rect dst_roi = resultRoi(src, corners);
dst.create(dst_roi.size(), image_type);
dst.setTo(Scalar::all(0));
dst_weight.create(dst_roi.size(), CV_32F);
dst_weight.setTo(Scalar::all(0));
// Compute colors sums and weights
for (size_t i = 0; i < src.size(); ++i)
{
int dx = corners[i].x - dst_roi.x;
int dy = corners[i].y - dst_roi.y;
for (int y = 0; y < src[i].rows; ++y)
{
const Point3f *src_row = src[i].ptr<Point3f>(y);
Point3f *dst_row = dst.ptr<Point3f>(dy + y);
const float *weight_row = weights[i].ptr<float>(y);
float *dst_weight_row = dst_weight.ptr<float>(dy + y);
for (int x = 0; x < src[i].cols; ++x)
{
dst_row[dx + x] += src_row[x] * weight_row[x];
dst_weight_row[dx + x] += weight_row[x];
}
}
}
normalize(dst_weight, dst);
return dst_roi.tl();
}
void normalize(const Mat& weight, Mat& src)
{
CV_Assert(weight.type() == CV_32F);