Added GPU version of PyrLK based global motion estimator (videostab)
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@@ -261,9 +261,6 @@ void LpMotionStabilizer::stabilize(
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rowlb_.assign(nrows, -INF);
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rowub_.assign(nrows, INF);
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vector<CoinShallowPackedVector> packedRows;
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packedRows.reserve(nrows);
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int r = 0;
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// frame corners
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