minor optimization of SURF_GPU (orientation calculation, changed block size to 32x4)
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@ -500,6 +500,20 @@ namespace cv { namespace gpu { namespace surf
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__constant__ float c_NX[2][5] = {{0, 0, 2, 4, -1}, {2, 0, 4, 4, 1}};
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__constant__ float c_NY[2][5] = {{0, 0, 4, 2, 1}, {0, 2, 4, 4, -1}};
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__device__ void reduceSum32(volatile float* v_sum, float& sum)
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{
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v_sum[threadIdx.x] = sum;
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if (threadIdx.x < 16)
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{
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v_sum[threadIdx.x] = sum += v_sum[threadIdx.x + 16];
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v_sum[threadIdx.x] = sum += v_sum[threadIdx.x + 8];
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v_sum[threadIdx.x] = sum += v_sum[threadIdx.x + 4];
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v_sum[threadIdx.x] = sum += v_sum[threadIdx.x + 2];
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v_sum[threadIdx.x] = sum += v_sum[threadIdx.x + 1];
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}
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}
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__global__ void icvCalcOrientation(const float* featureX, const float* featureY, const float* featureSize, float* featureDir)
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{
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#if defined (__CUDA_ARCH__) && __CUDA_ARCH__ >= 110
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@ -508,8 +522,7 @@ namespace cv { namespace gpu { namespace surf
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__shared__ float s_Y[128];
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__shared__ float s_angle[128];
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__shared__ float s_sumx[64 * 4];
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__shared__ float s_sumy[64 * 4];
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__shared__ float s_sum[32 * 4];
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/* The sampling intervals and wavelet sized for selecting an orientation
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and building the keypoint descriptor are defined relative to 's' */
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@ -525,35 +538,30 @@ namespace cv { namespace gpu { namespace surf
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if ((c_img_rows + 1) >= grad_wav_size && (c_img_cols + 1) >= grad_wav_size)
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{
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// Calc X, Y, angle and store it to shared memory
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const int tid = threadIdx.y * blockDim.x + threadIdx.x;
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float X = 0.0f, Y = 0.0f, angle = 0.0f;
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if (tid < ORI_SAMPLES)
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{
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const int tid = threadIdx.y * blockDim.x + threadIdx.x;
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const float margin = (float)(grad_wav_size - 1) / 2.0f;
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const int x = __float2int_rn(featureX[blockIdx.x] + c_aptX[tid] * s - margin);
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const int y = __float2int_rn(featureY[blockIdx.x] + c_aptY[tid] * s - margin);
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float X = 0.0f, Y = 0.0f, angle = 0.0f;
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if (tid < ORI_SAMPLES)
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if ((unsigned)y < (unsigned)((c_img_rows + 1) - grad_wav_size) && (unsigned)x < (unsigned)((c_img_cols + 1) - grad_wav_size))
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{
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const float margin = (float)(grad_wav_size - 1) / 2.0f;
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const int x = __float2int_rn(featureX[blockIdx.x] + c_aptX[tid] * s - margin);
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const int y = __float2int_rn(featureY[blockIdx.x] + c_aptY[tid] * s - margin);
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if ((unsigned)y < (unsigned)((c_img_rows + 1) - grad_wav_size) && (unsigned)x < (unsigned)((c_img_cols + 1) - grad_wav_size))
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{
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X = c_aptW[tid] * icvCalcHaarPatternSum<2>(c_NX, 4, grad_wav_size, y, x);
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Y = c_aptW[tid] * icvCalcHaarPatternSum<2>(c_NY, 4, grad_wav_size, y, x);
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angle = atan2f(Y, X);
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if (angle < 0)
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angle += 2.0f * CV_PI;
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angle *= 180.0f / CV_PI;
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}
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}
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if (tid < 128)
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{
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s_X[tid] = X;
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s_Y[tid] = Y;
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s_angle[tid] = angle;
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X = c_aptW[tid] * icvCalcHaarPatternSum<2>(c_NX, 4, grad_wav_size, y, x);
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Y = c_aptW[tid] * icvCalcHaarPatternSum<2>(c_NY, 4, grad_wav_size, y, x);
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angle = atan2f(Y, X);
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if (angle < 0)
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angle += 2.0f * CV_PI;
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angle *= 180.0f / CV_PI;
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}
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}
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s_X[tid] = X;
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s_Y[tid] = Y;
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s_angle[tid] = angle;
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__syncthreads();
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float bestx = 0, besty = 0, best_mod = 0;
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@ -570,44 +578,30 @@ namespace cv { namespace gpu { namespace surf
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sumx = s_X[threadIdx.x];
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sumy = s_Y[threadIdx.x];
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}
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d = abs(__float2int_rn(s_angle[threadIdx.x + 32]) - dir);
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if (d < ORI_WIN / 2 || d > 360 - ORI_WIN / 2)
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{
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sumx += s_X[threadIdx.x + 32];
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sumy += s_Y[threadIdx.x + 32];
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}
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d = abs(__float2int_rn(s_angle[threadIdx.x + 64]) - dir);
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if (d < ORI_WIN / 2 || d > 360 - ORI_WIN / 2)
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{
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sumx += s_X[threadIdx.x + 64];
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sumy += s_Y[threadIdx.x + 64];
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}
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float* s_sumx_row = s_sumx + threadIdx.y * 64;
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float* s_sumy_row = s_sumy + threadIdx.y * 64;
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s_sumx_row[threadIdx.x] = sumx;
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s_sumy_row[threadIdx.x] = sumy;
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__syncthreads();
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if (threadIdx.x < 32)
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d = abs(__float2int_rn(s_angle[threadIdx.x + 96]) - dir);
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if (d < ORI_WIN / 2 || d > 360 - ORI_WIN / 2)
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{
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volatile float* v_sumx_row = s_sumx_row;
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volatile float* v_sumy_row = s_sumy_row;
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v_sumx_row[threadIdx.x] = sumx += v_sumx_row[threadIdx.x + 32];
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v_sumy_row[threadIdx.x] = sumy += v_sumy_row[threadIdx.x + 32];
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v_sumx_row[threadIdx.x] = sumx += v_sumx_row[threadIdx.x + 16];
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v_sumy_row[threadIdx.x] = sumy += v_sumy_row[threadIdx.x + 16];
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v_sumx_row[threadIdx.x] = sumx += v_sumx_row[threadIdx.x + 8];
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v_sumy_row[threadIdx.x] = sumy += v_sumy_row[threadIdx.x + 8];
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v_sumx_row[threadIdx.x] = sumx += v_sumx_row[threadIdx.x + 4];
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v_sumy_row[threadIdx.x] = sumy += v_sumy_row[threadIdx.x + 4];
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v_sumx_row[threadIdx.x] = sumx += v_sumx_row[threadIdx.x + 2];
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v_sumy_row[threadIdx.x] = sumy += v_sumy_row[threadIdx.x + 2];
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v_sumx_row[threadIdx.x] = sumx += v_sumx_row[threadIdx.x + 1];
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v_sumy_row[threadIdx.x] = sumy += v_sumy_row[threadIdx.x + 1];
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sumx += s_X[threadIdx.x + 96];
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sumy += s_Y[threadIdx.x + 96];
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}
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float* s_sum_row = s_sum + threadIdx.y * 32;
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reduceSum32(s_sum_row, sumx);
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reduceSum32(s_sum_row, sumy);
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const float temp_mod = sumx * sumx + sumy * sumy;
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if (temp_mod > best_mod)
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{
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@ -615,7 +609,6 @@ namespace cv { namespace gpu { namespace surf
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bestx = sumx;
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besty = sumy;
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}
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__syncthreads();
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}
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if (threadIdx.x == 0)
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@ -672,7 +665,7 @@ namespace cv { namespace gpu { namespace surf
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void icvCalcOrientation_gpu(const float* featureX, const float* featureY, const float* featureSize, float* featureDir, int nFeatures)
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{
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dim3 threads;
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threads.x = 64;
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threads.x = 32;
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threads.y = 4;
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dim3 grid;
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@ -742,8 +735,7 @@ namespace cv { namespace gpu { namespace surf
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}
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__device__ void calc_dx_dy(float s_dx_bin[25], float s_dy_bin[25],
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const float* featureX, const float* featureY, const float* featureSize, const float* featureDir,
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int tid)
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const float* featureX, const float* featureY, const float* featureSize, const float* featureDir)
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{
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__shared__ float s_PATCH[6][6];
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@ -778,7 +770,7 @@ namespace cv { namespace gpu { namespace surf
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if (threadIdx.x < 5 && threadIdx.y < 5)
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{
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tid = threadIdx.y * 5 + threadIdx.x;
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const int tid = threadIdx.y * 5 + threadIdx.x;
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const float dw = c_DW[yIndex * PATCH_SZ + xIndex];
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@ -834,11 +826,11 @@ namespace cv { namespace gpu { namespace surf
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__shared__ float sdxabs[25];
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__shared__ float sdyabs[25];
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const int tid = threadIdx.y * blockDim.x + threadIdx.x;
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calc_dx_dy(sdx, sdy, featureX, featureY, featureSize, featureDir, tid);
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calc_dx_dy(sdx, sdy, featureX, featureY, featureSize, featureDir);
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__syncthreads();
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const int tid = threadIdx.y * blockDim.x + threadIdx.x;
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sdxabs[tid] = fabs(sdx[tid]); // |dx| array
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sdyabs[tid] = fabs(sdy[tid]); // |dy| array
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__syncthreads();
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@ -870,11 +862,11 @@ namespace cv { namespace gpu { namespace surf
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__shared__ float sdabs1[25];
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__shared__ float sdabs2[25];
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const int tid = threadIdx.y * blockDim.x + threadIdx.x;
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calc_dx_dy(sdx, sdy, featureX, featureY, featureSize, featureDir, tid);
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calc_dx_dy(sdx, sdy, featureX, featureY, featureSize, featureDir);
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__syncthreads();
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const int tid = threadIdx.y * blockDim.x + threadIdx.x;
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if (sdy[tid] >= 0)
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{
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sd1[tid] = sdx[tid];
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