implemented showImage
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@ -43,7 +43,7 @@ You can download the code from :download:`here <../../../../samples/cpp/tutorial
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cout << "First event loop is over" << endl;
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/// Access window via its name
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viz::Viz3d sameWindow = viz::get("Viz Demo");
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viz::Viz3d sameWindow = viz::getWindowByName("Viz Demo");
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/// Start event loop
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sameWindow.spin();
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@ -102,6 +102,8 @@ The Viz3d class represents a 3D visualizer window. This class is implicitly shar
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void setWidgetPose(const String &id, const Affine3d &pose);
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void updateWidgetPose(const String &id, const Affine3d &pose);
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Affine3d getWidgetPose(const String &id) const;
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void showImage(InputArray image, const Size& window_size = Size(-1, -1));
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void setCamera(const Camera &camera);
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Camera getCamera() const;
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@ -182,6 +184,15 @@ Removes all widgets from the window.
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.. ocv:function:: void removeAllWidgets()
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viz::Viz3d::showImage
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---------------------
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Removed all widgets and displays image scaled to whole window area.
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.. ocv:function:: void showImage(InputArray image, const Size& window_size = Size(-1, -1));
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:param image: Image to be displayed.
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:param size: Size of Viz3d window. Default value means no change.
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viz::Viz3d::setWidgetPose
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-------------------------
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Sets pose of a widget in the window.
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@ -580,16 +580,16 @@ This 2D Widget represents an image overlay. ::
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class CV_EXPORTS WImageOverlay : public Widget2D
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{
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public:
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WImageOverlay(const Mat &image, const Rect &rect);
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WImageOverlay(InputArray image, const Rect &rect);
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void setImage(const Mat &image);
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void setImage(InputArray image);
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};
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viz::WImageOverlay::WImageOverlay
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---------------------------------
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Constructs an WImageOverlay.
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.. ocv:function:: WImageOverlay(const Mat &image, const Rect &rect)
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.. ocv:function:: WImageOverlay(InputArray image, const Rect &rect)
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:param image: BGR or Gray-Scale image.
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:param rect: Image is scaled and positioned based on rect.
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@ -598,7 +598,7 @@ viz::WImageOverlay::setImage
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----------------------------
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Sets the image content of the widget.
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.. ocv:function:: void setImage(const Mat &image)
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.. ocv:function:: void setImage(InputArray image)
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:param image: BGR or Gray-Scale image.
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@ -612,23 +612,23 @@ This 3D Widget represents an image in 3D space. ::
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{
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public:
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//! Creates 3D image at the origin
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WImage3D(const Mat &image, const Size2d &size);
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WImage3D(InputArray image, const Size2d &size);
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//! Creates 3D image at a given position, pointing in the direction of the normal, and having the up_vector orientation
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WImage3D(const Mat &image, const Size2d &size, const Vec3d &position, const Vec3d &normal, const Vec3d &up_vector);
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WImage3D(InputArray image, const Size2d &size, const Vec3d &position, const Vec3d &normal, const Vec3d &up_vector);
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void setImage(const Mat &image);
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void setImage(InputArray image);
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};
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viz::WImage3D::WImage3D
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-----------------------
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Constructs an WImage3D.
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.. ocv:function:: WImage3D(const Mat &image, const Size2d &size)
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.. ocv:function:: WImage3D(InputArray image, const Size2d &size)
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:param image: BGR or Gray-Scale image.
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:param size: Size of the image.
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.. ocv:function:: WImage3D(const Mat &image, const Size2d &size, const Vec3d &position, const Vec3d &normal, const Vec3d &up_vector)
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.. ocv:function:: WImage3D(InputArray image, const Size2d &size, const Vec3d &position, const Vec3d &normal, const Vec3d &up_vector)
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:param position: Position of the image.
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:param normal: Normal of the plane that represents the image.
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@ -640,7 +640,7 @@ viz::WImage3D::setImage
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-----------------------
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Sets the image content of the widget.
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.. ocv:function:: void setImage(const Mat &image)
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.. ocv:function:: void setImage(InputArray image)
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:param image: BGR or Gray-Scale image.
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@ -66,6 +66,9 @@ namespace cv
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//! Unregisters all Viz windows from internal database. After it 'getWindowByName()' will create new windows instead getting existing from the database.
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CV_EXPORTS void unregisterAllWindows();
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//! Displays image in specified window
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CV_EXPORTS Viz3d imshow(const String& window_name, InputArray image, const Size& window_size = Size(-1, -1));
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//! checks float value for Nan
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inline bool isNan(float x)
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{
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@ -75,6 +75,8 @@ namespace cv
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Widget getWidget(const String &id) const;
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void removeAllWidgets();
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void showImage(InputArray image, const Size& window_size = Size(-1, -1));
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void setWidgetPose(const String &id, const Affine3d &pose);
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void updateWidgetPose(const String &id, const Affine3d &pose);
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Affine3d getWidgetPose(const String &id) const;
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@ -210,8 +210,8 @@ namespace cv
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class CV_EXPORTS WImageOverlay : public Widget2D
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{
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public:
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WImageOverlay(const Mat &image, const Rect &rect);
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void setImage(const Mat &image);
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WImageOverlay(InputArray image, const Rect &rect);
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void setImage(InputArray image);
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};
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class CV_EXPORTS WImage3D : public Widget3D
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@ -219,12 +219,12 @@ namespace cv
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public:
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//! Creates 3D image in a plane centered at the origin with normal orientaion along z-axis,
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//! image x- and y-axes are oriented along x- and y-axes of 3d world
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WImage3D(const Mat &image, const Size2d &size);
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WImage3D(InputArray image, const Size2d &size);
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//! Creates 3D image at a given position, pointing in the direction of the normal, and having the up_vector orientation
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WImage3D(const Mat &image, const Size2d &size, const Vec3d ¢er, const Vec3d &normal, const Vec3d &up_vector);
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WImage3D(InputArray image, const Size2d &size, const Vec3d ¢er, const Vec3d &normal, const Vec3d &up_vector);
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void setImage(const Mat &image);
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void setImage(InputArray image);
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};
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/////////////////////////////////////////////////////////////////////////////
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@ -613,15 +613,16 @@ cv::String cv::viz::WText::getText() const
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///////////////////////////////////////////////////////////////////////////////////////////////
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/// image overlay widget implementation
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cv::viz::WImageOverlay::WImageOverlay(const Mat &image, const Rect &rect)
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cv::viz::WImageOverlay::WImageOverlay(InputArray image, const Rect &rect)
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{
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CV_Assert(!image.empty() && image.depth() == CV_8U);
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vtkSmartPointer<vtkImageMatSource> source = vtkSmartPointer<vtkImageMatSource>::New();
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source->SetImage(image);
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Size sz = image.size();
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// Scale the image based on the Rect, and flip to match y-ais orientation
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vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
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transform->Scale(image.cols/(double)rect.width, image.rows/(double)rect.height, 1.0);
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transform->Scale(sz.width/(double)rect.width, sz.height/(double)rect.height, 1.0);
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transform->RotateX(180);
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vtkSmartPointer<vtkImageReslice> image_reslice = vtkSmartPointer<vtkImageReslice>::New();
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@ -640,11 +641,12 @@ cv::viz::WImageOverlay::WImageOverlay(const Mat &image, const Rect &rect)
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vtkSmartPointer<vtkActor2D> actor = vtkSmartPointer<vtkActor2D>::New();
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actor->SetMapper(image_mapper);
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actor->SetPosition(rect.x, rect.y);
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actor->GetProperty()->SetDisplayLocationToForeground();
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WidgetAccessor::setProp(*this, actor);
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}
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void cv::viz::WImageOverlay::setImage(const Mat &image)
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void cv::viz::WImageOverlay::setImage(InputArray image)
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{
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CV_Assert(!image.empty() && image.depth() == CV_8U);
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@ -661,10 +663,11 @@ void cv::viz::WImageOverlay::setImage(const Mat &image)
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// Create the vtk image and set its parameters based on input image
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vtkSmartPointer<vtkImageMatSource> source = vtkSmartPointer<vtkImageMatSource>::New();
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source->SetImage(image);
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Size sz = image.size();
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// Scale the image based on the Rect, and flip to match y-ais orientation
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vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
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transform->Scale(image.cols/(double)size.width, image.rows/(double)size.height, 1.0);
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transform->Scale(sz.width/(double)size.width, sz.height/(double)size.height, 1.0);
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transform->RotateX(180);
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vtkSmartPointer<vtkImageReslice> image_reslice = vtkSmartPointer<vtkImageReslice>::New();
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@ -687,7 +690,7 @@ template<> cv::viz::WImageOverlay cv::viz::Widget::cast<cv::viz::WImageOverlay>(
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///////////////////////////////////////////////////////////////////////////////////////////////
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/// image 3D widget implementation
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cv::viz::WImage3D::WImage3D(const Mat &image, const Size2d &size)
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cv::viz::WImage3D::WImage3D(InputArray image, const Size2d &size)
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{
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CV_Assert(!image.empty() && image.depth() == CV_8U);
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@ -717,7 +720,7 @@ cv::viz::WImage3D::WImage3D(const Mat &image, const Size2d &size)
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WidgetAccessor::setProp(*this, actor);
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}
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cv::viz::WImage3D::WImage3D(const Mat &image, const Size2d &size, const Vec3d ¢er, const Vec3d &normal, const Vec3d &up_vector)
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cv::viz::WImage3D::WImage3D(InputArray image, const Size2d &size, const Vec3d ¢er, const Vec3d &normal, const Vec3d &up_vector)
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{
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CV_Assert(!image.empty() && image.depth() == CV_8U);
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@ -732,7 +735,7 @@ cv::viz::WImage3D::WImage3D(const Mat &image, const Size2d &size, const Vec3d &c
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*this = image3d;
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}
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void cv::viz::WImage3D::setImage(const Mat &image)
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void cv::viz::WImage3D::setImage(InputArray image)
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{
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CV_Assert(!image.empty() && image.depth() == CV_8U);
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@ -112,6 +112,17 @@ void cv::viz::Viz3d::showWidget(const String &id, const Widget &widget, const Af
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void cv::viz::Viz3d::removeWidget(const String &id) { impl_->removeWidget(id); }
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cv::viz::Widget cv::viz::Viz3d::getWidget(const String &id) const { return impl_->getWidget(id); }
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void cv::viz::Viz3d::removeAllWidgets() { impl_->removeAllWidgets(); }
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void cv::viz::Viz3d::showImage(InputArray image, const Size& window_size)
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{
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removeAllWidgets();
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if (window_size.width > 0 && window_size.height > 0)
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setWindowSize(window_size);
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showWidget("showImage", WImageOverlay(image, Rect(Point(0,0), getWindowSize())));
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}
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void cv::viz::Viz3d::setWidgetPose(const String &id, const Affine3d &pose) { impl_->setWidgetPose(id, pose); }
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void cv::viz::Viz3d::updateWidgetPose(const String &id, const Affine3d &pose) { impl_->updateWidgetPose(id, pose); }
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cv::Affine3d cv::viz::Viz3d::getWidgetPose(const String &id) const { return impl_->getWidgetPose(id); }
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cv::viz::Viz3d cv::viz::getWindowByName(const String &window_name) { return Viz3d (window_name); }
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void cv::viz::unregisterAllWindows() { VizStorage::unregisterAll(); }
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cv::viz::Viz3d cv::viz::imshow(const String& window_name, InputArray image, const Size& window_size)
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{
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Viz3d viz = getWindowByName(window_name);
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viz.showImage(image, window_size);
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return viz;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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/// Read/write clouds. Supported formats: ply, stl, xyz, obj
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@ -250,6 +250,20 @@ TEST(Viz, DISABLED_show_overlay_image)
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//viz.spin();
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}
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TEST(Viz, DISABLED_show_image_method)
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{
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Mat lena = imread(Path::combine(cvtest::TS::ptr()->get_data_path(), "lena.png"));
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Viz3d viz("show_image_method");
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viz.showImage(lena);
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viz.spinOnce(1500, true);
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viz.showImage(lena, lena.size());
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viz.spinOnce(1500, true);
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cv::viz::imshow("show_image_method", make_gray(lena)).spin();
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}
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TEST(Viz, DISABLED_show_image_3d)
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{
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Mat lena = imread(Path::combine(cvtest::TS::ptr()->get_data_path(), "lena.png"));
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