Fixed iOS framework compilation warnings
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@@ -167,7 +167,7 @@ class CV_EXPORTS GlArrays
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{
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public:
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inline GlArrays()
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: vertex_(GlBuffer::ARRAY_BUFFER), color_(GlBuffer::ARRAY_BUFFER), bgra_(true), normal_(GlBuffer::ARRAY_BUFFER), texCoord_(GlBuffer::ARRAY_BUFFER)
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: vertex_(GlBuffer::ARRAY_BUFFER), color_(GlBuffer::ARRAY_BUFFER), normal_(GlBuffer::ARRAY_BUFFER), texCoord_(GlBuffer::ARRAY_BUFFER)
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{
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}
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@@ -194,7 +194,6 @@ public:
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private:
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GlBuffer vertex_;
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GlBuffer color_;
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bool bgra_;
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GlBuffer normal_;
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GlBuffer texCoord_;
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};
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@@ -287,35 +286,6 @@ public:
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void setupProjectionMatrix() const;
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void setupModelViewMatrix() const;
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private:
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Point3d eye_;
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Point3d center_;
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Point3d up_;
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Point3d pos_;
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double yaw_;
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double pitch_;
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double roll_;
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bool useLookAtParams_;
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Point3d scale_;
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Mat projectionMatrix_;
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double fov_;
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double aspect_;
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double left_;
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double right_;
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double bottom_;
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double top_;
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double zNear_;
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double zFar_;
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bool perspectiveProjection_;
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};
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inline void GlBuffer::create(Size _size, int _type, Usage _usage) { create(_size.height, _size.width, _type, _usage); }
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