prepared GpuMat for moving to core module
This commit is contained in:
@@ -48,21 +48,51 @@
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namespace cv { namespace gpu
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{
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class Stream;
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class CudaMem;
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//! Smart pointer for GPU memory with reference counting. Its interface is mostly similar with cv::Mat.
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class CV_EXPORTS GpuMat
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{
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public:
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//! returns lightweight DevMem2D_ structure for passing to nvcc-compiled code.
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// Contains just image size, data ptr and step.
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template <class T> operator DevMem2D_<T>() const;
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template <class T> operator PtrStep_<T>() const;
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template <class T> operator PtrStep<T>() const;
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//! builds GpuMat from Mat. Perfom blocking upload to device.
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explicit GpuMat(const Mat& m);
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//! pefroms blocking upload data to GpuMat.
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void upload(const cv::Mat& m);
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//! downloads data from device to host memory. Blocking calls.
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void download(cv::Mat& m) const;
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operator Mat() const
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{
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Mat m;
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download(m);
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return m;
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}
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//! default constructor
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GpuMat();
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//! constructs GpuMatrix of the specified size and type (_type is CV_8UC1, CV_64FC3, CV_32SC(12) etc.)
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GpuMat(int rows, int cols, int type);
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GpuMat(Size size, int type);
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//! constucts GpuMatrix and fills it with the specified value _s.
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GpuMat(int rows, int cols, int type, const Scalar& s);
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GpuMat(Size size, int type, const Scalar& s);
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//! copy constructor
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GpuMat(const GpuMat& m);
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@@ -74,35 +104,11 @@ namespace cv { namespace gpu
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GpuMat(const GpuMat& m, const Range& rowRange, const Range& colRange);
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GpuMat(const GpuMat& m, const Rect& roi);
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//! builds GpuMat from Mat. Perfom blocking upload to device.
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explicit GpuMat (const Mat& m);
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//! destructor - calls release()
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~GpuMat();
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//! assignment operators
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GpuMat& operator = (const GpuMat& m);
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//! assignment operator. Perfom blocking upload to device.
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GpuMat& operator = (const Mat& m);
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//! returns lightweight DevMem2D_ structure for passing to nvcc-compiled code.
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// Contains just image size, data ptr and step.
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template <class T> operator DevMem2D_<T>() const;
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template <class T> operator PtrStep_<T>() const;
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template <class T> operator PtrStep<T>() const;
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//! pefroms blocking upload data to GpuMat.
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void upload(const cv::Mat& m);
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//! upload async
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void upload(const CudaMem& m, Stream& stream);
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//! downloads data from device to host memory. Blocking calls.
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operator Mat() const;
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void download(cv::Mat& m) const;
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//! download async
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void download(CudaMem& m, Stream& stream) const;
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//! returns a new GpuMatrix header for the specified row
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GpuMat row(int y) const;
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@@ -119,13 +125,13 @@ namespace cv { namespace gpu
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GpuMat clone() const;
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//! copies the GpuMatrix content to "m".
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// It calls m.create(this->size(), this->type()).
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void copyTo( GpuMat& m ) const;
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void copyTo(GpuMat& m) const;
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//! copies those GpuMatrix elements to "m" that are marked with non-zero mask elements.
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void copyTo( GpuMat& m, const GpuMat& mask ) const;
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void copyTo(GpuMat& m, const GpuMat& mask) const;
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//! converts GpuMatrix to another datatype with optional scalng. See cvConvertScale.
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void convertTo( GpuMat& m, int rtype, double alpha=1, double beta=0 ) const;
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void convertTo(GpuMat& m, int rtype, double alpha = 1, double beta = 0) const;
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void assignTo( GpuMat& m, int type=-1 ) const;
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void assignTo(GpuMat& m, int type=-1) const;
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//! sets every GpuMatrix element to s
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GpuMat& operator = (const Scalar& s);
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@@ -147,13 +153,13 @@ namespace cv { namespace gpu
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void swap(GpuMat& mat);
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//! locates GpuMatrix header within a parent GpuMatrix. See below
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void locateROI( Size& wholeSize, Point& ofs ) const;
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void locateROI(Size& wholeSize, Point& ofs) const;
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//! moves/resizes the current GpuMatrix ROI inside the parent GpuMatrix.
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GpuMat& adjustROI( int dtop, int dbottom, int dleft, int dright );
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GpuMat& adjustROI(int dtop, int dbottom, int dleft, int dright);
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//! extracts a rectangular sub-GpuMatrix
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// (this is a generalized form of row, rowRange etc.)
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GpuMat operator()( Range rowRange, Range colRange ) const;
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GpuMat operator()( const Rect& roi ) const;
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GpuMat operator()(Range rowRange, Range colRange) const;
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GpuMat operator()(const Rect& roi) const;
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//! returns true iff the GpuMatrix data is continuous
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// (i.e. when there are no gaps between successive rows).
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@@ -186,9 +192,6 @@ namespace cv { namespace gpu
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template<typename _Tp> _Tp* ptr(int y = 0);
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template<typename _Tp> const _Tp* ptr(int y = 0) const;
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//! matrix transposition
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GpuMat t() const;
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/*! includes several bit-fields:
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- the magic signature
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- continuity flag
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@@ -196,10 +199,13 @@ namespace cv { namespace gpu
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- number of channels
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*/
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int flags;
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//! the number of rows and columns
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int rows, cols;
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//! a distance between successive rows in bytes; includes the gap if any
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size_t step;
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//! pointer to the data
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uchar* data;
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@@ -223,23 +229,60 @@ namespace cv { namespace gpu
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CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m);
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CV_EXPORTS void ensureSizeIsEnough(Size size, int type, GpuMat& m);
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////////////////////////////////////////////////////////////////////////
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//////////////////////////////// GpuMat ////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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inline GpuMat::GpuMat() : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0) {}
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template <class T> inline GpuMat::operator DevMem2D_<T>() const { return DevMem2D_<T>(rows, cols, (T*)data, step); }
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template <class T> inline GpuMat::operator PtrStep_<T>() const { return PtrStep_<T>(static_cast< DevMem2D_<T> >(*this)); }
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template <class T> inline GpuMat::operator PtrStep<T>() const { return PtrStep<T>((T*)data, step); }
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inline GpuMat::GpuMat(int rows_, int cols_, int type_) : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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inline GpuMat::GpuMat()
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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{
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}
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inline GpuMat::GpuMat(int rows_, int cols_, int type_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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{
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if (rows_ > 0 && cols_ > 0)
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create(rows_, cols_, type_);
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}
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inline GpuMat::~GpuMat() { release(); }
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inline GpuMat::GpuMat(Size size_, int type_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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{
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if (size_.height > 0 && size_.width > 0)
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create(size_.height, size_.width, type_);
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}
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template <class T> inline GpuMat::operator DevMem2D_<T>() const { return DevMem2D_<T>(rows, cols, (T*)data, step); }
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template <class T> inline GpuMat::operator PtrStep_<T>() const { return PtrStep_<T>(static_cast< DevMem2D_<T> >(*this)); }
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template <class T> inline GpuMat::operator PtrStep<T>() const { return PtrStep<T>((T*)data, step); }
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inline GpuMat::GpuMat(int rows_, int cols_, int type_, const Scalar& s_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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{
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if (rows_ > 0 && cols_ > 0)
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{
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create(rows_, cols_, type_);
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setTo(s_);
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}
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}
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inline GpuMat::GpuMat(Size size_, int type_, const Scalar& s_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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{
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if (size_.height > 0 && size_.width > 0)
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{
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create(size_.height, size_.width, type_);
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setTo(s_);
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}
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}
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inline GpuMat::~GpuMat()
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{
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release();
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}
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inline GpuMat GpuMat::clone() const
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{
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@@ -250,15 +293,21 @@ namespace cv { namespace gpu
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inline void GpuMat::assignTo(GpuMat& m, int type) const
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{
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if( type < 0 )
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if (type < 0)
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m = *this;
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else
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convertTo(m, type);
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}
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inline size_t GpuMat::step1() const { return step/elemSize1(); }
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inline size_t GpuMat::step1() const
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{
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return step / elemSize1();
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}
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inline bool GpuMat::empty() const { return data == 0; }
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inline bool GpuMat::empty() const
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{
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return data == 0;
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}
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template<typename _Tp> inline _Tp* GpuMat::ptr(int y)
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{
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@@ -270,7 +319,148 @@ namespace cv { namespace gpu
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return (const _Tp*)ptr(y);
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}
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inline void swap(GpuMat& a, GpuMat& b) { a.swap(b); }
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inline void swap(GpuMat& a, GpuMat& b)
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{
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a.swap(b);
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}
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inline GpuMat GpuMat::row(int y) const
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{
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return GpuMat(*this, Range(y, y+1), Range::all());
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}
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inline GpuMat GpuMat::col(int x) const
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{
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return GpuMat(*this, Range::all(), Range(x, x+1));
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}
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inline GpuMat GpuMat::rowRange(int startrow, int endrow) const
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{
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return GpuMat(*this, Range(startrow, endrow), Range::all());
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}
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inline GpuMat GpuMat::rowRange(const Range& r) const
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{
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return GpuMat(*this, r, Range::all());
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}
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inline GpuMat GpuMat::colRange(int startcol, int endcol) const
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{
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return GpuMat(*this, Range::all(), Range(startcol, endcol));
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}
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inline GpuMat GpuMat::colRange(const Range& r) const
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{
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return GpuMat(*this, Range::all(), r);
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}
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inline void GpuMat::create(Size size_, int type_)
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{
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create(size_.height, size_.width, type_);
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}
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inline GpuMat GpuMat::operator()(Range rowRange, Range colRange) const
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{
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return GpuMat(*this, rowRange, colRange);
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}
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inline GpuMat GpuMat::operator()(const Rect& roi) const
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{
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return GpuMat(*this, roi);
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}
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inline bool GpuMat::isContinuous() const
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{
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return (flags & Mat::CONTINUOUS_FLAG) != 0;
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}
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inline size_t GpuMat::elemSize() const
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{
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return CV_ELEM_SIZE(flags);
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}
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inline size_t GpuMat::elemSize1() const
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{
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return CV_ELEM_SIZE1(flags);
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}
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inline int GpuMat::type() const
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{
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return CV_MAT_TYPE(flags);
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}
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inline int GpuMat::depth() const
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{
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return CV_MAT_DEPTH(flags);
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}
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inline int GpuMat::channels() const
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{
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return CV_MAT_CN(flags);
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}
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inline Size GpuMat::size() const
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{
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return Size(cols, rows);
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}
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inline unsigned char* GpuMat::ptr(int y)
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{
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CV_DbgAssert((unsigned)y < (unsigned)rows);
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return data + step * y;
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}
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inline const unsigned char* GpuMat::ptr(int y) const
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{
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CV_DbgAssert((unsigned)y < (unsigned)rows);
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return data + step * y;
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}
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inline GpuMat& GpuMat::operator = (const Scalar& s)
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{
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setTo(s);
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return *this;
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}
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inline GpuMat createContinuous(int rows, int cols, int type)
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{
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GpuMat m;
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createContinuous(rows, cols, type, m);
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return m;
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}
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inline void createContinuous(Size size, int type, GpuMat& m)
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{
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createContinuous(size.height, size.width, type, m);
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}
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inline GpuMat createContinuous(Size size, int type)
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{
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GpuMat m;
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createContinuous(size, type, m);
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return m;
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}
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inline void ensureSizeIsEnough(Size size, int type, GpuMat& m)
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{
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ensureSizeIsEnough(size.height, size.width, type, m);
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}
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inline void createContinuous(int rows, int cols, int type, GpuMat& m)
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{
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int area = rows * cols;
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if (!m.isContinuous() || m.type() != type || m.size().area() != area)
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m.create(1, area, type);
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m = m.reshape(0, rows);
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}
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inline void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m)
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{
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if (m.type() == type && m.rows >= rows && m.cols >= cols)
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m = m(Rect(0, 0, cols, rows));
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else
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m.create(rows, cols, type);
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}
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}}
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#endif // __OPENCV_GPUMAT_HPP__
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