prepared GpuMat for moving to core module

This commit is contained in:
Vladislav Vinogradov
2011-10-31 08:51:00 +00:00
parent 0b4e7d6057
commit 09ba133ddf
4 changed files with 739 additions and 597 deletions

View File

@@ -48,21 +48,51 @@
namespace cv { namespace gpu
{
class Stream;
class CudaMem;
//! Smart pointer for GPU memory with reference counting. Its interface is mostly similar with cv::Mat.
class CV_EXPORTS GpuMat
{
public:
//! returns lightweight DevMem2D_ structure for passing to nvcc-compiled code.
// Contains just image size, data ptr and step.
template <class T> operator DevMem2D_<T>() const;
template <class T> operator PtrStep_<T>() const;
template <class T> operator PtrStep<T>() const;
//! builds GpuMat from Mat. Perfom blocking upload to device.
explicit GpuMat(const Mat& m);
//! pefroms blocking upload data to GpuMat.
void upload(const cv::Mat& m);
//! downloads data from device to host memory. Blocking calls.
void download(cv::Mat& m) const;
operator Mat() const
{
Mat m;
download(m);
return m;
}
//! default constructor
GpuMat();
//! constructs GpuMatrix of the specified size and type (_type is CV_8UC1, CV_64FC3, CV_32SC(12) etc.)
GpuMat(int rows, int cols, int type);
GpuMat(Size size, int type);
//! constucts GpuMatrix and fills it with the specified value _s.
GpuMat(int rows, int cols, int type, const Scalar& s);
GpuMat(Size size, int type, const Scalar& s);
//! copy constructor
GpuMat(const GpuMat& m);
@@ -74,35 +104,11 @@ namespace cv { namespace gpu
GpuMat(const GpuMat& m, const Range& rowRange, const Range& colRange);
GpuMat(const GpuMat& m, const Rect& roi);
//! builds GpuMat from Mat. Perfom blocking upload to device.
explicit GpuMat (const Mat& m);
//! destructor - calls release()
~GpuMat();
//! assignment operators
GpuMat& operator = (const GpuMat& m);
//! assignment operator. Perfom blocking upload to device.
GpuMat& operator = (const Mat& m);
//! returns lightweight DevMem2D_ structure for passing to nvcc-compiled code.
// Contains just image size, data ptr and step.
template <class T> operator DevMem2D_<T>() const;
template <class T> operator PtrStep_<T>() const;
template <class T> operator PtrStep<T>() const;
//! pefroms blocking upload data to GpuMat.
void upload(const cv::Mat& m);
//! upload async
void upload(const CudaMem& m, Stream& stream);
//! downloads data from device to host memory. Blocking calls.
operator Mat() const;
void download(cv::Mat& m) const;
//! download async
void download(CudaMem& m, Stream& stream) const;
//! returns a new GpuMatrix header for the specified row
GpuMat row(int y) const;
@@ -119,13 +125,13 @@ namespace cv { namespace gpu
GpuMat clone() const;
//! copies the GpuMatrix content to "m".
// It calls m.create(this->size(), this->type()).
void copyTo( GpuMat& m ) const;
void copyTo(GpuMat& m) const;
//! copies those GpuMatrix elements to "m" that are marked with non-zero mask elements.
void copyTo( GpuMat& m, const GpuMat& mask ) const;
void copyTo(GpuMat& m, const GpuMat& mask) const;
//! converts GpuMatrix to another datatype with optional scalng. See cvConvertScale.
void convertTo( GpuMat& m, int rtype, double alpha=1, double beta=0 ) const;
void convertTo(GpuMat& m, int rtype, double alpha = 1, double beta = 0) const;
void assignTo( GpuMat& m, int type=-1 ) const;
void assignTo(GpuMat& m, int type=-1) const;
//! sets every GpuMatrix element to s
GpuMat& operator = (const Scalar& s);
@@ -147,13 +153,13 @@ namespace cv { namespace gpu
void swap(GpuMat& mat);
//! locates GpuMatrix header within a parent GpuMatrix. See below
void locateROI( Size& wholeSize, Point& ofs ) const;
void locateROI(Size& wholeSize, Point& ofs) const;
//! moves/resizes the current GpuMatrix ROI inside the parent GpuMatrix.
GpuMat& adjustROI( int dtop, int dbottom, int dleft, int dright );
GpuMat& adjustROI(int dtop, int dbottom, int dleft, int dright);
//! extracts a rectangular sub-GpuMatrix
// (this is a generalized form of row, rowRange etc.)
GpuMat operator()( Range rowRange, Range colRange ) const;
GpuMat operator()( const Rect& roi ) const;
GpuMat operator()(Range rowRange, Range colRange) const;
GpuMat operator()(const Rect& roi) const;
//! returns true iff the GpuMatrix data is continuous
// (i.e. when there are no gaps between successive rows).
@@ -186,9 +192,6 @@ namespace cv { namespace gpu
template<typename _Tp> _Tp* ptr(int y = 0);
template<typename _Tp> const _Tp* ptr(int y = 0) const;
//! matrix transposition
GpuMat t() const;
/*! includes several bit-fields:
- the magic signature
- continuity flag
@@ -196,10 +199,13 @@ namespace cv { namespace gpu
- number of channels
*/
int flags;
//! the number of rows and columns
int rows, cols;
//! a distance between successive rows in bytes; includes the gap if any
size_t step;
//! pointer to the data
uchar* data;
@@ -223,23 +229,60 @@ namespace cv { namespace gpu
CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m);
CV_EXPORTS void ensureSizeIsEnough(Size size, int type, GpuMat& m);
////////////////////////////////////////////////////////////////////////
//////////////////////////////// GpuMat ////////////////////////////////
////////////////////////////////////////////////////////////////////////
inline GpuMat::GpuMat() : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0) {}
template <class T> inline GpuMat::operator DevMem2D_<T>() const { return DevMem2D_<T>(rows, cols, (T*)data, step); }
template <class T> inline GpuMat::operator PtrStep_<T>() const { return PtrStep_<T>(static_cast< DevMem2D_<T> >(*this)); }
template <class T> inline GpuMat::operator PtrStep<T>() const { return PtrStep<T>((T*)data, step); }
inline GpuMat::GpuMat(int rows_, int cols_, int type_) : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
inline GpuMat::GpuMat()
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
}
inline GpuMat::GpuMat(int rows_, int cols_, int type_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (rows_ > 0 && cols_ > 0)
create(rows_, cols_, type_);
}
inline GpuMat::~GpuMat() { release(); }
inline GpuMat::GpuMat(Size size_, int type_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (size_.height > 0 && size_.width > 0)
create(size_.height, size_.width, type_);
}
template <class T> inline GpuMat::operator DevMem2D_<T>() const { return DevMem2D_<T>(rows, cols, (T*)data, step); }
template <class T> inline GpuMat::operator PtrStep_<T>() const { return PtrStep_<T>(static_cast< DevMem2D_<T> >(*this)); }
template <class T> inline GpuMat::operator PtrStep<T>() const { return PtrStep<T>((T*)data, step); }
inline GpuMat::GpuMat(int rows_, int cols_, int type_, const Scalar& s_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (rows_ > 0 && cols_ > 0)
{
create(rows_, cols_, type_);
setTo(s_);
}
}
inline GpuMat::GpuMat(Size size_, int type_, const Scalar& s_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (size_.height > 0 && size_.width > 0)
{
create(size_.height, size_.width, type_);
setTo(s_);
}
}
inline GpuMat::~GpuMat()
{
release();
}
inline GpuMat GpuMat::clone() const
{
@@ -250,15 +293,21 @@ namespace cv { namespace gpu
inline void GpuMat::assignTo(GpuMat& m, int type) const
{
if( type < 0 )
if (type < 0)
m = *this;
else
convertTo(m, type);
}
inline size_t GpuMat::step1() const { return step/elemSize1(); }
inline size_t GpuMat::step1() const
{
return step / elemSize1();
}
inline bool GpuMat::empty() const { return data == 0; }
inline bool GpuMat::empty() const
{
return data == 0;
}
template<typename _Tp> inline _Tp* GpuMat::ptr(int y)
{
@@ -270,7 +319,148 @@ namespace cv { namespace gpu
return (const _Tp*)ptr(y);
}
inline void swap(GpuMat& a, GpuMat& b) { a.swap(b); }
inline void swap(GpuMat& a, GpuMat& b)
{
a.swap(b);
}
inline GpuMat GpuMat::row(int y) const
{
return GpuMat(*this, Range(y, y+1), Range::all());
}
inline GpuMat GpuMat::col(int x) const
{
return GpuMat(*this, Range::all(), Range(x, x+1));
}
inline GpuMat GpuMat::rowRange(int startrow, int endrow) const
{
return GpuMat(*this, Range(startrow, endrow), Range::all());
}
inline GpuMat GpuMat::rowRange(const Range& r) const
{
return GpuMat(*this, r, Range::all());
}
inline GpuMat GpuMat::colRange(int startcol, int endcol) const
{
return GpuMat(*this, Range::all(), Range(startcol, endcol));
}
inline GpuMat GpuMat::colRange(const Range& r) const
{
return GpuMat(*this, Range::all(), r);
}
inline void GpuMat::create(Size size_, int type_)
{
create(size_.height, size_.width, type_);
}
inline GpuMat GpuMat::operator()(Range rowRange, Range colRange) const
{
return GpuMat(*this, rowRange, colRange);
}
inline GpuMat GpuMat::operator()(const Rect& roi) const
{
return GpuMat(*this, roi);
}
inline bool GpuMat::isContinuous() const
{
return (flags & Mat::CONTINUOUS_FLAG) != 0;
}
inline size_t GpuMat::elemSize() const
{
return CV_ELEM_SIZE(flags);
}
inline size_t GpuMat::elemSize1() const
{
return CV_ELEM_SIZE1(flags);
}
inline int GpuMat::type() const
{
return CV_MAT_TYPE(flags);
}
inline int GpuMat::depth() const
{
return CV_MAT_DEPTH(flags);
}
inline int GpuMat::channels() const
{
return CV_MAT_CN(flags);
}
inline Size GpuMat::size() const
{
return Size(cols, rows);
}
inline unsigned char* GpuMat::ptr(int y)
{
CV_DbgAssert((unsigned)y < (unsigned)rows);
return data + step * y;
}
inline const unsigned char* GpuMat::ptr(int y) const
{
CV_DbgAssert((unsigned)y < (unsigned)rows);
return data + step * y;
}
inline GpuMat& GpuMat::operator = (const Scalar& s)
{
setTo(s);
return *this;
}
inline GpuMat createContinuous(int rows, int cols, int type)
{
GpuMat m;
createContinuous(rows, cols, type, m);
return m;
}
inline void createContinuous(Size size, int type, GpuMat& m)
{
createContinuous(size.height, size.width, type, m);
}
inline GpuMat createContinuous(Size size, int type)
{
GpuMat m;
createContinuous(size, type, m);
return m;
}
inline void ensureSizeIsEnough(Size size, int type, GpuMat& m)
{
ensureSizeIsEnough(size.height, size.width, type, m);
}
inline void createContinuous(int rows, int cols, int type, GpuMat& m)
{
int area = rows * cols;
if (!m.isContinuous() || m.type() != type || m.size().area() != area)
m.create(1, area, type);
m = m.reshape(0, rows);
}
inline void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m)
{
if (m.type() == type && m.rows >= rows && m.cols >= cols)
m = m(Rect(0, 0, cols, rows));
else
m.create(rows, cols, type);
}
}}
#endif // __OPENCV_GPUMAT_HPP__