BLOB_MSER avec opengl
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@@ -1,11 +1,30 @@
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#include <opencv2/opencv.hpp>
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#include "opencv2/core/opengl.hpp"
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#include <vector>
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#include <map>
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#include <iostream>
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN 1
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#define NOMINMAX 1
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#include <windows.h>
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#endif
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#if defined(_WIN64)
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#include <windows.h>
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#endif
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#if defined(__APPLE__)
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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using namespace std;
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using namespace cv;
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void Example_MSER(vector<String> &fileName);
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static void help()
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@@ -96,10 +115,84 @@ String Legende(SimpleBlobDetector::Params &pAct)
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}
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const int win_width = 800;
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const int win_height = 640;
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struct DrawData
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{
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ogl::Arrays arr;
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ogl::Texture2D tex;
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ogl::Buffer indices;
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};
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void draw(void* userdata);
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void draw(void* userdata)
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{
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DrawData* data = static_cast<DrawData*>(userdata);
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glRotated(0.6, 0, 1, 0);
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ogl::render(data->arr, data->indices, ogl::TRIANGLES);
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}
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int main(int argc, char *argv[])
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{
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Mat imgcol = imread("../data/lena.jpg");
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namedWindow("OpenGL", WINDOW_OPENGL);
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//resizeWindow("OpenGL", win_width, win_height);
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Mat_<Vec3f> vertex(1, 4);
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vertex << Vec3f(-1, 1,0), Vec3f(-1, -1,0), Vec3f(1, -1,1), Vec3f(1, 1,-1);
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Mat_<Vec2f> texCoords(1, 4);
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texCoords << Vec2f(0, 0), Vec2f(0, 1), Vec2f(1, 1), Vec2f(1, 0);
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Mat_<int> indices(1, 6);
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indices << 0, 1, 2,2, 3, 0;
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DrawData *data = new DrawData;
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data->arr.setVertexArray(vertex);
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data->arr.setTexCoordArray(texCoords);
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data->indices.copyFrom(indices);
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data->tex.copyFrom(imgcol);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluPerspective(45.0, (double)win_width / win_height, 0.1, 100.0);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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gluLookAt(0, 0, 3, 0, 0, 0, 0, 1, 0);
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glEnable(GL_TEXTURE_2D);
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data->tex.bind();
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexEnvi(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glDisable(GL_CULL_FACE);
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setOpenGlDrawCallback("OpenGL", draw, data);
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for (;;)
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{
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updateWindow("OpenGL");
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int key = waitKey(40);
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if ((key & 0xff) == 27)
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break;
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}
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setOpenGlDrawCallback("OpenGL", 0, 0);
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destroyAllWindows();
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vector<String> fileName;
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Example_MSER(fileName);
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Mat img(600,800,CV_8UC1);
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@@ -339,6 +432,11 @@ void Example_MSER(vector<String> &fileName)
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}
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int channel = 1;
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int histSize = 256 ;
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float range[] = { 0, 256 };
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