Normalize line endings and whitespace
This commit is contained in:

committed by
Andrey Kamaev

parent
69020da607
commit
04384a71e4
@@ -1,135 +1,135 @@
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
#include "opencv2/core/core.hpp"
|
||||
#include "opencv2/core/gpumat.hpp"
|
||||
#include "opencv2/core/opengl_interop.hpp"
|
||||
#include "opencv2/gpu/gpu.hpp"
|
||||
#include "opencv2/highgui/highgui.hpp"
|
||||
#include "opencv2/contrib/contrib.hpp"
|
||||
|
||||
using namespace std;
|
||||
using namespace cv;
|
||||
using namespace cv::gpu;
|
||||
|
||||
struct Timer
|
||||
{
|
||||
Timer(const string& msg_)
|
||||
{
|
||||
msg = msg_;
|
||||
|
||||
tm.reset();
|
||||
tm.start();
|
||||
}
|
||||
|
||||
~Timer()
|
||||
{
|
||||
tm.stop();
|
||||
cout << msg << " " << tm.getTimeMilli() << " ms\n";
|
||||
}
|
||||
|
||||
string msg;
|
||||
TickMeter tm;
|
||||
};
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2)
|
||||
{
|
||||
cout << "Usage: " << argv[0] << " image" << endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
bool haveCuda = getCudaEnabledDeviceCount() > 0;
|
||||
|
||||
const string openGlMatWnd = "OpenGL Mat";
|
||||
const string openGlBufferWnd = "OpenGL GlBuffer";
|
||||
const string openGlTextureWnd = "OpenGL GlTexture";
|
||||
const string openGlGpuMatWnd = "OpenGL GpuMat";
|
||||
const string matWnd = "Mat";
|
||||
|
||||
namedWindow(openGlMatWnd, WINDOW_OPENGL | WINDOW_AUTOSIZE);
|
||||
namedWindow(openGlBufferWnd, WINDOW_OPENGL | WINDOW_AUTOSIZE);
|
||||
namedWindow(openGlTextureWnd, WINDOW_OPENGL | WINDOW_AUTOSIZE);
|
||||
if (haveCuda)
|
||||
namedWindow(openGlGpuMatWnd, WINDOW_OPENGL | WINDOW_AUTOSIZE);
|
||||
namedWindow("Mat", WINDOW_AUTOSIZE);
|
||||
|
||||
Mat img = imread(argv[1]);
|
||||
|
||||
if (haveCuda)
|
||||
setGlDevice();
|
||||
|
||||
setOpenGlContext(openGlBufferWnd);
|
||||
GlBuffer buf(img, GlBuffer::TEXTURE_BUFFER);
|
||||
|
||||
setOpenGlContext(openGlTextureWnd);
|
||||
GlTexture tex(img);
|
||||
|
||||
GpuMat d_img;
|
||||
if (haveCuda)
|
||||
d_img.upload(img);
|
||||
|
||||
cout << "=== First call\n\n";
|
||||
|
||||
{
|
||||
Timer t("OpenGL Mat ");
|
||||
imshow(openGlMatWnd, img);
|
||||
}
|
||||
{
|
||||
Timer t("OpenGL GlBuffer ");
|
||||
imshow(openGlBufferWnd, buf);
|
||||
}
|
||||
{
|
||||
Timer t("OpenGL GlTexture");
|
||||
imshow(openGlTextureWnd, tex);
|
||||
}
|
||||
if (haveCuda)
|
||||
{
|
||||
Timer t("OpenGL GpuMat ");
|
||||
imshow(openGlGpuMatWnd, d_img);
|
||||
}
|
||||
{
|
||||
Timer t("Mat ");
|
||||
imshow(matWnd, img);
|
||||
}
|
||||
|
||||
waitKey();
|
||||
|
||||
cout << "\n=== Second call\n\n";
|
||||
|
||||
{
|
||||
Timer t("OpenGL Mat ");
|
||||
imshow(openGlMatWnd, img);
|
||||
}
|
||||
{
|
||||
Timer t("OpenGL GlBuffer ");
|
||||
imshow(openGlBufferWnd, buf);
|
||||
}
|
||||
{
|
||||
Timer t("OpenGL GlTexture");
|
||||
imshow(openGlTextureWnd, tex);
|
||||
}
|
||||
if (haveCuda)
|
||||
{
|
||||
Timer t("OpenGL GpuMat ");
|
||||
imshow(openGlGpuMatWnd, d_img);
|
||||
}
|
||||
{
|
||||
Timer t("Mat ");
|
||||
imshow(matWnd, img);
|
||||
}
|
||||
|
||||
cout << "\n";
|
||||
|
||||
waitKey();
|
||||
}
|
||||
catch(const exception& e)
|
||||
{
|
||||
cout << e.what() << endl;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
#include "opencv2/core/core.hpp"
|
||||
#include "opencv2/core/gpumat.hpp"
|
||||
#include "opencv2/core/opengl_interop.hpp"
|
||||
#include "opencv2/gpu/gpu.hpp"
|
||||
#include "opencv2/highgui/highgui.hpp"
|
||||
#include "opencv2/contrib/contrib.hpp"
|
||||
|
||||
using namespace std;
|
||||
using namespace cv;
|
||||
using namespace cv::gpu;
|
||||
|
||||
struct Timer
|
||||
{
|
||||
Timer(const string& msg_)
|
||||
{
|
||||
msg = msg_;
|
||||
|
||||
tm.reset();
|
||||
tm.start();
|
||||
}
|
||||
|
||||
~Timer()
|
||||
{
|
||||
tm.stop();
|
||||
cout << msg << " " << tm.getTimeMilli() << " ms\n";
|
||||
}
|
||||
|
||||
string msg;
|
||||
TickMeter tm;
|
||||
};
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2)
|
||||
{
|
||||
cout << "Usage: " << argv[0] << " image" << endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
bool haveCuda = getCudaEnabledDeviceCount() > 0;
|
||||
|
||||
const string openGlMatWnd = "OpenGL Mat";
|
||||
const string openGlBufferWnd = "OpenGL GlBuffer";
|
||||
const string openGlTextureWnd = "OpenGL GlTexture";
|
||||
const string openGlGpuMatWnd = "OpenGL GpuMat";
|
||||
const string matWnd = "Mat";
|
||||
|
||||
namedWindow(openGlMatWnd, WINDOW_OPENGL | WINDOW_AUTOSIZE);
|
||||
namedWindow(openGlBufferWnd, WINDOW_OPENGL | WINDOW_AUTOSIZE);
|
||||
namedWindow(openGlTextureWnd, WINDOW_OPENGL | WINDOW_AUTOSIZE);
|
||||
if (haveCuda)
|
||||
namedWindow(openGlGpuMatWnd, WINDOW_OPENGL | WINDOW_AUTOSIZE);
|
||||
namedWindow("Mat", WINDOW_AUTOSIZE);
|
||||
|
||||
Mat img = imread(argv[1]);
|
||||
|
||||
if (haveCuda)
|
||||
setGlDevice();
|
||||
|
||||
setOpenGlContext(openGlBufferWnd);
|
||||
GlBuffer buf(img, GlBuffer::TEXTURE_BUFFER);
|
||||
|
||||
setOpenGlContext(openGlTextureWnd);
|
||||
GlTexture tex(img);
|
||||
|
||||
GpuMat d_img;
|
||||
if (haveCuda)
|
||||
d_img.upload(img);
|
||||
|
||||
cout << "=== First call\n\n";
|
||||
|
||||
{
|
||||
Timer t("OpenGL Mat ");
|
||||
imshow(openGlMatWnd, img);
|
||||
}
|
||||
{
|
||||
Timer t("OpenGL GlBuffer ");
|
||||
imshow(openGlBufferWnd, buf);
|
||||
}
|
||||
{
|
||||
Timer t("OpenGL GlTexture");
|
||||
imshow(openGlTextureWnd, tex);
|
||||
}
|
||||
if (haveCuda)
|
||||
{
|
||||
Timer t("OpenGL GpuMat ");
|
||||
imshow(openGlGpuMatWnd, d_img);
|
||||
}
|
||||
{
|
||||
Timer t("Mat ");
|
||||
imshow(matWnd, img);
|
||||
}
|
||||
|
||||
waitKey();
|
||||
|
||||
cout << "\n=== Second call\n\n";
|
||||
|
||||
{
|
||||
Timer t("OpenGL Mat ");
|
||||
imshow(openGlMatWnd, img);
|
||||
}
|
||||
{
|
||||
Timer t("OpenGL GlBuffer ");
|
||||
imshow(openGlBufferWnd, buf);
|
||||
}
|
||||
{
|
||||
Timer t("OpenGL GlTexture");
|
||||
imshow(openGlTextureWnd, tex);
|
||||
}
|
||||
if (haveCuda)
|
||||
{
|
||||
Timer t("OpenGL GpuMat ");
|
||||
imshow(openGlGpuMatWnd, d_img);
|
||||
}
|
||||
{
|
||||
Timer t("Mat ");
|
||||
imshow(matWnd, img);
|
||||
}
|
||||
|
||||
cout << "\n";
|
||||
|
||||
waitKey();
|
||||
}
|
||||
catch(const exception& e)
|
||||
{
|
||||
cout << e.what() << endl;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
Reference in New Issue
Block a user