Merge pull request #4189 from vladimir-dudnik:update_dx_samples
This commit is contained in:
commit
03824682ad
@ -68,6 +68,13 @@ namespace ocl {
|
||||
using namespace cv::ocl;
|
||||
|
||||
//! @addtogroup core_directx
|
||||
// This section describes OpenCL and DirectX interoperability.
|
||||
//
|
||||
// To enable DirectX support, configure OpenCV using CMake with WITH_DIRECTX=ON . Note, DirectX is
|
||||
// supported only on Windows.
|
||||
//
|
||||
// To use OpenCL functionality you should first initialize OpenCL context from DirectX resource.
|
||||
//
|
||||
//! @{
|
||||
|
||||
// TODO static functions in the Context class
|
||||
|
@ -175,6 +175,8 @@ public:
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_timer.start();
|
||||
|
||||
switch (m_mode)
|
||||
{
|
||||
case MODE_CPU:
|
||||
@ -183,7 +185,7 @@ public:
|
||||
UINT subResource = ::D3D10CalcSubresource(0, 0, 1);
|
||||
|
||||
D3D10_MAPPED_TEXTURE2D mappedTex;
|
||||
r = m_pSurface->Map(subResource, D3D10_MAP_WRITE_DISCARD, 0, &mappedTex);
|
||||
r = pSurface->Map(subResource, D3D10_MAP_WRITE_DISCARD, 0, &mappedTex);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return r;
|
||||
@ -197,7 +199,17 @@ public:
|
||||
cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
|
||||
}
|
||||
|
||||
m_pSurface->Unmap(subResource);
|
||||
cv::String strMode = cv::format("mode: %s", m_modeStr[MODE_CPU].c_str());
|
||||
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
|
||||
cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
|
||||
cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
|
||||
|
||||
cv::putText(m, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strTime, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
|
||||
pSurface->Unmap(subResource);
|
||||
|
||||
break;
|
||||
}
|
||||
@ -215,6 +227,16 @@ public:
|
||||
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
|
||||
}
|
||||
|
||||
cv::String strMode = cv::format("mode: %s", m_modeStr[MODE_GPU].c_str());
|
||||
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
|
||||
cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
|
||||
cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
|
||||
|
||||
cv::putText(u, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(u, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(u, strTime, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(u, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
|
||||
cv::directx::convertToD3D10Texture2D(u, pSurface);
|
||||
|
||||
break;
|
||||
@ -222,7 +244,7 @@ public:
|
||||
|
||||
} // switch
|
||||
|
||||
print_info(pSurface, m_mode, getFps(), m_oclDevName);
|
||||
m_timer.stop();
|
||||
|
||||
// traditional DX render pipeline:
|
||||
// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
|
||||
@ -247,37 +269,6 @@ public:
|
||||
} // render()
|
||||
|
||||
|
||||
void print_info(ID3D10Texture2D* pSurface, int mode, float fps, cv::String oclDevName)
|
||||
{
|
||||
HRESULT r;
|
||||
|
||||
UINT subResource = ::D3D10CalcSubresource(0, 0, 1);
|
||||
|
||||
D3D10_MAPPED_TEXTURE2D mappedTex;
|
||||
r = pSurface->Map(subResource, D3D10_MAP_WRITE_DISCARD, 0, &mappedTex);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
cv::Mat m(m_height, m_width, CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
|
||||
|
||||
cv::String strMode = cv::format("%s", m_modeStr[mode].c_str());
|
||||
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
|
||||
cv::String strFPS = cv::format("%2.1f", fps);
|
||||
cv::String strDevName = cv::format("%s", oclDevName.c_str());
|
||||
|
||||
cv::putText(m, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strFPS, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
|
||||
m_pSurface->Unmap(subResource);
|
||||
|
||||
return;
|
||||
} // print_info()
|
||||
|
||||
|
||||
int cleanup(void)
|
||||
{
|
||||
SAFE_RELEASE(m_pSurface);
|
||||
|
@ -98,7 +98,7 @@ public:
|
||||
|
||||
m_pD3D11Ctx->RSSetViewports(1, &viewport);
|
||||
|
||||
D3D11_TEXTURE2D_DESC desc = { 0 };
|
||||
D3D11_TEXTURE2D_DESC desc;
|
||||
|
||||
desc.Width = m_width;
|
||||
desc.Height = m_height;
|
||||
@ -106,9 +106,11 @@ public:
|
||||
desc.ArraySize = 1;
|
||||
desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
desc.SampleDesc.Count = 1;
|
||||
desc.SampleDesc.Quality = 0;
|
||||
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
||||
desc.Usage = D3D11_USAGE_DYNAMIC;
|
||||
desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
||||
desc.MiscFlags = 0;
|
||||
|
||||
r = m_pD3D11Dev->CreateTexture2D(&desc, NULL, &m_pSurface);
|
||||
if (FAILED(r))
|
||||
@ -170,7 +172,7 @@ public:
|
||||
return 0;
|
||||
|
||||
HRESULT r;
|
||||
ID3D11Texture2D* pSurface;
|
||||
ID3D11Texture2D* pSurface = 0;
|
||||
|
||||
r = get_surface(&pSurface);
|
||||
if (FAILED(r))
|
||||
@ -178,6 +180,8 @@ public:
|
||||
throw std::runtime_error("get_surface() failed!");
|
||||
}
|
||||
|
||||
m_timer.start();
|
||||
|
||||
switch (m_mode)
|
||||
{
|
||||
case MODE_CPU:
|
||||
@ -186,7 +190,7 @@ public:
|
||||
UINT subResource = ::D3D11CalcSubresource(0, 0, 1);
|
||||
|
||||
D3D11_MAPPED_SUBRESOURCE mappedTex;
|
||||
r = m_pD3D11Ctx->Map(m_pSurface, subResource, D3D11_MAP_WRITE_DISCARD, 0, &mappedTex);
|
||||
r = m_pD3D11Ctx->Map(pSurface, subResource, D3D11_MAP_WRITE_DISCARD, 0, &mappedTex);
|
||||
if (FAILED(r))
|
||||
{
|
||||
throw std::runtime_error("surface mapping failed!");
|
||||
@ -200,7 +204,17 @@ public:
|
||||
cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
|
||||
}
|
||||
|
||||
m_pD3D11Ctx->Unmap(m_pSurface, subResource);
|
||||
cv::String strMode = cv::format("mode: %s", m_modeStr[MODE_CPU].c_str());
|
||||
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
|
||||
cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
|
||||
cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
|
||||
|
||||
cv::putText(m, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strTime, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
|
||||
m_pD3D11Ctx->Unmap(pSurface, subResource);
|
||||
|
||||
break;
|
||||
}
|
||||
@ -218,6 +232,16 @@ public:
|
||||
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
|
||||
}
|
||||
|
||||
cv::String strMode = cv::format("mode: %s", m_modeStr[MODE_GPU].c_str());
|
||||
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
|
||||
cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
|
||||
cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
|
||||
|
||||
cv::putText(u, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(u, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(u, strTime, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(u, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
|
||||
cv::directx::convertToD3D11Texture2D(u, pSurface);
|
||||
|
||||
break;
|
||||
@ -225,7 +249,7 @@ public:
|
||||
|
||||
} // switch
|
||||
|
||||
print_info(pSurface, m_mode, getFps(), m_oclDevName);
|
||||
m_timer.stop();
|
||||
|
||||
// traditional DX render pipeline:
|
||||
// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
|
||||
@ -256,37 +280,6 @@ public:
|
||||
} // render()
|
||||
|
||||
|
||||
void print_info(ID3D11Texture2D* pSurface, int mode, float fps, cv::String oclDevName)
|
||||
{
|
||||
HRESULT r;
|
||||
|
||||
UINT subResource = ::D3D11CalcSubresource(0, 0, 1);
|
||||
|
||||
D3D11_MAPPED_SUBRESOURCE mappedTex;
|
||||
r = m_pD3D11Ctx->Map(pSurface, subResource, D3D11_MAP_WRITE_DISCARD, 0, &mappedTex);
|
||||
if (FAILED(r))
|
||||
{
|
||||
throw std::runtime_error("surface mapping failed!");
|
||||
}
|
||||
|
||||
cv::Mat m(m_height, m_width, CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
|
||||
|
||||
cv::String strMode = cv::format("%s", m_modeStr[mode].c_str());
|
||||
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
|
||||
cv::String strFPS = cv::format("%2.1f", fps);
|
||||
cv::String strDevName = cv::format("%s", oclDevName.c_str());
|
||||
|
||||
cv::putText(m, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strFPS, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
cv::putText(m, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
|
||||
|
||||
m_pD3D11Ctx->Unmap(pSurface, subResource);
|
||||
|
||||
return;
|
||||
} // printf_info()
|
||||
|
||||
|
||||
int cleanup(void)
|
||||
{
|
||||
SAFE_RELEASE(m_pSurface);
|
||||
|
@ -152,6 +152,8 @@ public:
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_timer.start();
|
||||
|
||||
switch (m_mode)
|
||||
{
|
||||
case MODE_CPU:
|
||||
@ -203,7 +205,9 @@ public:
|
||||
|
||||
} // switch
|
||||
|
||||
print_info(pSurface, m_mode, getFps(), m_oclDevName);
|
||||
m_timer.stop();
|
||||
|
||||
print_info(pSurface, m_mode, m_timer.time(Timer::UNITS::MSEC), m_oclDevName);
|
||||
|
||||
// traditional DX render pipeline:
|
||||
// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
|
||||
@ -231,7 +235,7 @@ public:
|
||||
} // render()
|
||||
|
||||
|
||||
void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, float fps, cv::String oclDevName)
|
||||
void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, float time, cv::String oclDevName)
|
||||
{
|
||||
HDC hDC;
|
||||
|
||||
@ -254,7 +258,7 @@ public:
|
||||
int y = 0;
|
||||
|
||||
buf[0] = 0;
|
||||
sprintf(buf, "Mode: %s", m_modeStr[mode].c_str());
|
||||
sprintf(buf, "mode: %s", m_modeStr[mode].c_str());
|
||||
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
|
||||
|
||||
y += tm.tmHeight;
|
||||
@ -264,7 +268,7 @@ public:
|
||||
|
||||
y += tm.tmHeight;
|
||||
buf[0] = 0;
|
||||
sprintf(buf, "FPS: %2.1f", fps);
|
||||
sprintf(buf, "time: %4.1f msec", time);
|
||||
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
|
||||
|
||||
y += tm.tmHeight;
|
||||
|
@ -152,6 +152,8 @@ public:
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_timer.start();
|
||||
|
||||
switch (m_mode)
|
||||
{
|
||||
case MODE_CPU:
|
||||
@ -203,7 +205,9 @@ public:
|
||||
|
||||
} // switch
|
||||
|
||||
print_info(pSurface, m_mode, getFps(), m_oclDevName);
|
||||
m_timer.stop();
|
||||
|
||||
print_info(pSurface, m_mode, m_timer.time(Timer::UNITS::MSEC), m_oclDevName);
|
||||
|
||||
// traditional DX render pipeline:
|
||||
// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
|
||||
@ -232,7 +236,7 @@ public:
|
||||
} // render()
|
||||
|
||||
|
||||
void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, float fps, cv::String oclDevName)
|
||||
void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, float time, cv::String oclDevName)
|
||||
{
|
||||
HDC hDC;
|
||||
|
||||
@ -255,7 +259,7 @@ public:
|
||||
int y = 0;
|
||||
|
||||
buf[0] = 0;
|
||||
sprintf(buf, "Mode: %s", m_modeStr[mode].c_str());
|
||||
sprintf(buf, "mode: %s", m_modeStr[mode].c_str());
|
||||
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
|
||||
|
||||
y += tm.tmHeight;
|
||||
@ -265,7 +269,7 @@ public:
|
||||
|
||||
y += tm.tmHeight;
|
||||
buf[0] = 0;
|
||||
sprintf(buf, "FPS: %2.1f", fps);
|
||||
sprintf(buf, "time: %4.1f msec", time);
|
||||
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
|
||||
|
||||
y += tm.tmHeight;
|
||||
|
@ -17,6 +17,50 @@
|
||||
#define SAFE_RELEASE(p) if (p) { p->Release(); p = NULL; }
|
||||
|
||||
|
||||
class Timer
|
||||
{
|
||||
public:
|
||||
enum UNITS
|
||||
{
|
||||
USEC = 0,
|
||||
MSEC,
|
||||
SEC
|
||||
};
|
||||
|
||||
Timer() : m_t0(0), m_diff(0)
|
||||
{
|
||||
m_tick_frequency = (float)cv::getTickFrequency();
|
||||
|
||||
m_unit_mul[USEC] = 1000000;
|
||||
m_unit_mul[MSEC] = 1000;
|
||||
m_unit_mul[SEC] = 1;
|
||||
}
|
||||
|
||||
void start()
|
||||
{
|
||||
m_t0 = cv::getTickCount();
|
||||
}
|
||||
|
||||
void stop()
|
||||
{
|
||||
m_diff = cv::getTickCount() - m_t0;
|
||||
}
|
||||
|
||||
float time(UNITS u = UNITS::MSEC)
|
||||
{
|
||||
float sec = m_diff / m_tick_frequency;
|
||||
|
||||
return sec * m_unit_mul[u];
|
||||
}
|
||||
|
||||
public:
|
||||
float m_tick_frequency;
|
||||
int64 m_t0;
|
||||
int64 m_diff;
|
||||
int m_unit_mul[3];
|
||||
};
|
||||
|
||||
|
||||
class D3DSample : public WinApp
|
||||
{
|
||||
public:
|
||||
@ -47,27 +91,6 @@ public:
|
||||
return WinApp::cleanup();
|
||||
}
|
||||
|
||||
static float getFps()
|
||||
{
|
||||
static std::queue<int64> time_queue;
|
||||
|
||||
int64 now = cv::getTickCount();
|
||||
int64 then = 0;
|
||||
time_queue.push(now);
|
||||
|
||||
if (time_queue.size() >= 2)
|
||||
then = time_queue.front();
|
||||
|
||||
if (time_queue.size() >= 25)
|
||||
time_queue.pop();
|
||||
|
||||
size_t sz = time_queue.size();
|
||||
|
||||
float fps = sz * (float)cv::getTickFrequency() / (now - then);
|
||||
|
||||
return fps;
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
@ -117,6 +140,7 @@ protected:
|
||||
cv::VideoCapture m_cap;
|
||||
cv::Mat m_frame_bgr;
|
||||
cv::Mat m_frame_rgba;
|
||||
Timer m_timer;
|
||||
};
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user