fixed some bugs in GPU matrix reductions, removed <functional> into precomp.hpp
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@ -328,7 +328,7 @@ namespace cv { namespace gpu { namespace mathfunc
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__shared__ best_type smaxval[nthreads];
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uint tid = threadIdx.y * blockDim.x + threadIdx.x;
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uint idx = min(tid, gridDim.x * gridDim.y - 1);
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uint idx = min(tid, size - 1);
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sminval[tid] = minval[idx];
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smaxval[tid] = maxval[idx];
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@ -671,7 +671,7 @@ namespace cv { namespace gpu { namespace mathfunc
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__shared__ uint smaxloc[nthreads];
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uint tid = threadIdx.y * blockDim.x + threadIdx.x;
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uint idx = min(tid, gridDim.x * gridDim.y - 1);
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uint idx = min(tid, size - 1);
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sminval[tid] = minval[idx];
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smaxval[tid] = maxval[idx];
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@ -1150,7 +1150,7 @@ namespace cv { namespace gpu { namespace mathfunc
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const int tid = threadIdx.y * blockDim.x + threadIdx.x;
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DstType res = tid < gridDim.x * gridDim.y ? result[tid] : VecTraits<DstType>::all(0);
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DstType res = tid < size ? result[tid] : VecTraits<DstType>::all(0);
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smem[tid] = res.x;
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smem[tid + nthreads] = res.y;
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__syncthreads();
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@ -1262,7 +1262,7 @@ namespace cv { namespace gpu { namespace mathfunc
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const int tid = threadIdx.y * blockDim.x + threadIdx.x;
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DstType res = tid < gridDim.x * gridDim.y ? result[tid] : VecTraits<DstType>::all(0);
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DstType res = tid < size ? result[tid] : VecTraits<DstType>::all(0);
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smem[tid] = res.x;
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smem[tid + nthreads] = res.y;
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smem[tid + 2 * nthreads] = res.z;
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@ -1384,7 +1384,7 @@ namespace cv { namespace gpu { namespace mathfunc
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const int tid = threadIdx.y * blockDim.x + threadIdx.x;
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DstType res = tid < gridDim.x * gridDim.y ? result[tid] : VecTraits<DstType>::all(0);
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DstType res = tid < size ? result[tid] : VecTraits<DstType>::all(0);
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smem[tid] = res.x;
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smem[tid + nthreads] = res.y;
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smem[tid + 2 * nthreads] = res.z;
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@ -41,7 +41,6 @@
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//M*/
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#include "precomp.hpp"
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#include <functional>
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using namespace cv;
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using namespace cv::gpu;
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@ -276,11 +276,11 @@ void cv::gpu::minMax(const GpuMat& src, double* minVal, double* maxVal, const Gp
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minMaxMaskCaller<double> };
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CV_Assert(src.channels() == 1);
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CV_Assert(mask.empty() || (mask.type() == CV_8U && src.size() == mask.size()));
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bool double_ok = hasGreaterOrEqualVersion(1, 3) &&
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hasNativeDoubleSupport(getDevice());
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CV_Assert(src.type() != CV_64F || double_ok);
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CV_Assert(src.type() != CV_64F || (hasGreaterOrEqualVersion(1, 3) &&
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hasNativeDoubleSupport(getDevice())));
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double minVal_; if (!minVal) minVal = &minVal_;
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double maxVal_; if (!maxVal) maxVal = &maxVal_;
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@ -375,11 +375,11 @@ void cv::gpu::minMaxLoc(const GpuMat& src, double* minVal, double* maxVal, Point
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minMaxLocMaskCaller<double> };
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CV_Assert(src.channels() == 1);
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CV_Assert(mask.empty() || (mask.type() == CV_8U && src.size() == mask.size()));
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bool double_ok = hasGreaterOrEqualVersion(1, 3) &&
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hasNativeDoubleSupport(getDevice());
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CV_Assert(src.type() != CV_64F || double_ok);
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CV_Assert(src.type() != CV_64F || (hasGreaterOrEqualVersion(1, 3) &&
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hasNativeDoubleSupport(getDevice())));
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double minVal_; if (!minVal) minVal = &minVal_;
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double maxVal_; if (!maxVal) maxVal = &maxVal_;
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@ -459,9 +459,8 @@ int cv::gpu::countNonZero(const GpuMat& src, GpuMat& buf)
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CV_Assert(src.channels() == 1);
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bool double_ok = hasGreaterOrEqualVersion(1, 3) &&
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hasNativeDoubleSupport(getDevice());
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CV_Assert(src.type() != CV_64F || double_ok);
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CV_Assert(src.type() != CV_64F || (hasGreaterOrEqualVersion(1, 3) &&
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hasNativeDoubleSupport(getDevice())));
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Size buf_size;
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getBufSizeRequired(src.cols, src.rows, buf_size.width, buf_size.height);
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@ -57,6 +57,7 @@
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#include <sstream>
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#include <exception>
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#include <iterator>
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#include <functional>
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#include "opencv2/gpu/gpu.hpp"
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#include "opencv2/imgproc/imgproc.hpp"
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@ -49,7 +49,7 @@ using namespace std;
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using namespace gpu;
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#define CHECK(pred, err) if (!(pred)) { \
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ts->printf(CvTS::LOG, "Fail: \"%s\" at line: %d\n", #pred, __LINE__); \
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ts->printf(CvTS::CONSOLE, "Fail: \"%s\" at line: %d\n", #pred, __LINE__); \
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ts->set_failed_test_info(err); \
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return; }
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