Speeded up BruteForceMatcher using matrix multiplication
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@@ -1872,6 +1872,9 @@ void BruteForceMatcher<Distance>::matchImpl( const Mat& descriptors_1, const Mat
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}
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}
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template<>
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void BruteForceMatcher<L2<float> >::matchImpl( const Mat& descriptors_1, const Mat& descriptors_2,
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const Mat& mask, vector<int>& matches ) const;
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CV_EXPORTS DescriptorMatcher* createDescriptorMatcher( const string& descriptorMatcherType );
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