opencv/3rdparty/openexr/IlmThread/IlmThreadPool.h

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2005, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_ILM_THREAD_POOL_H
#define INCLUDED_ILM_THREAD_POOL_H
//-----------------------------------------------------------------------------
//
// class Task, class ThreadPool, class TaskGroup
//
// Class ThreadPool manages a set of worker threads and accepts
// tasks for processing. Tasks added to the thread pool are
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// executed concurrently by the worker threads.
//
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// Class Thread provides an abstract interface for a task which
// a ThreadPool works on. Derived classes need to implement the
// execute() function which performs the actual task.
//
// Class TaskTroup allows synchronization on the completion of a set
// of tasks. Every task that is added to a ThreadPool belongs to a
// single TaskGroup. The destructor of the TaskGroup waits for all
// tasks in the group to finish.
//
// Note: if you plan to use the ThreadPool interface in your own
// applications note that the implementation of the ThreadPool calls
// operator delete on tasks as they complete. If you define a custom
// operator new for your tasks, for instance to use a custom heap,
// then you must also write an appropriate operator delete.
//
//-----------------------------------------------------------------------------
namespace IlmThread {
class TaskGroup;
class Task;
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class ThreadPool
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{
public:
//-------------------------------------------------------
// Constructor -- creates numThreads worker threads which
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// wait until a task is available.
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//-------------------------------------------------------
ThreadPool (unsigned numThreads = 0);
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//-----------------------------------------------------------
// Destructor -- waits for all tasks to complete, joins all
// the threads to the calling thread, and then destroys them.
//-----------------------------------------------------------
virtual ~ThreadPool ();
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//--------------------------------------------------------
// Query and set the number of worker threads in the pool.
//
// Warning: never call setNumThreads from within a worker
// thread as this will almost certainly cause a deadlock
// or crash.
//--------------------------------------------------------
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int numThreads () const;
void setNumThreads (int count);
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//------------------------------------------------------------
// Add a task for processing. The ThreadPool can handle any
// number of tasks regardless of the number of worker threads.
// The tasks are first added onto a queue, and are executed
// by threads as they become available, in FIFO order.
//------------------------------------------------------------
void addTask (Task* task);
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//-------------------------------------------
// Access functions for the global threadpool
//-------------------------------------------
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static ThreadPool& globalThreadPool ();
static void addGlobalTask (Task* task);
struct Data;
protected:
Data * _data;
};
class Task
{
public:
Task (TaskGroup* g);
virtual ~Task ();
virtual void execute () = 0;
TaskGroup * group();
protected:
TaskGroup * _group;
};
class TaskGroup
{
public:
TaskGroup();
~TaskGroup();
struct Data;
Data* const _data;
};
} // namespace IlmThread
#endif