opencv/3rdparty/flann/algorithms/dist.h

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/***********************************************************************
* Software License Agreement (BSD License)
*
* Copyright 2008-2009 Marius Muja (mariusm@cs.ubc.ca). All rights reserved.
* Copyright 2008-2009 David G. Lowe (lowe@cs.ubc.ca). All rights reserved.
*
* THE BSD LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*************************************************************************/
#ifndef DIST_H
#define DIST_H
#include <cmath>
using namespace std;
#include "constants.h"
namespace flann
{
/**
* Distance function by default set to the custom distance
* function. This can be set to a specific distance function
* for further efficiency.
*/
#define flann_dist custom_dist
//#define flann_dist euclidean_dist
/**
* Compute the squared Euclidean distance between two vectors.
*
* This is highly optimised, with loop unrolling, as it is one
* of the most expensive inner loops.
*
* The computation of squared root at the end is omitted for
* efficiency.
*/
template <typename Iterator1, typename Iterator2>
double euclidean_dist(Iterator1 first1, Iterator1 last1, Iterator2 first2, double acc = 0)
{
double distsq = acc;
double diff0, diff1, diff2, diff3;
Iterator1 lastgroup = last1 - 3;
/* Process 4 items with each loop for efficiency. */
while (first1 < lastgroup) {
diff0 = first1[0] - first2[0];
diff1 = first1[1] - first2[1];
diff2 = first1[2] - first2[2];
diff3 = first1[3] - first2[3];
distsq += diff0 * diff0 + diff1 * diff1 + diff2 * diff2 + diff3 * diff3;
first1 += 4;
first2 += 4;
}
/* Process last 0-3 pixels. Not needed for standard vector lengths. */
while (first1 < last1) {
diff0 = *first1++ - *first2++;
distsq += diff0 * diff0;
}
return distsq;
}
/**
* Compute the Manhattan (L_1) distance between two vectors.
*
* This is highly optimised, with loop unrolling, as it is one
* of the most expensive inner loops.
*/
template <typename Iterator1, typename Iterator2>
double manhattan_dist(Iterator1 first1, Iterator1 last1, Iterator2 first2, double acc = 0)
{
double distsq = acc;
double diff0, diff1, diff2, diff3;
Iterator1 lastgroup = last1 - 3;
/* Process 4 items with each loop for efficiency. */
while (first1 < lastgroup) {
diff0 = fabs(first1[0] - first2[0]);
diff1 = fabs(first1[1] - first2[1]);
diff2 = fabs(first1[2] - first2[2]);
diff3 = fabs(first1[3] - first2[3]);
distsq += diff0 + diff1 + diff2 + diff3;
first1 += 4;
first2 += 4;
}
/* Process last 0-3 pixels. Not needed for standard vector lengths. */
while (first1 < last1) {
diff0 = fabs(*first1++ - *first2++);
distsq += diff0;
}
return distsq;
}
extern int flann_minkowski_order;
/**
* Compute the Minkowski (L_p) distance between two vectors.
*
* This is highly optimised, with loop unrolling, as it is one
* of the most expensive inner loops.
*
* The computation of squared root at the end is omitted for
* efficiency.
*/
template <typename Iterator1, typename Iterator2>
double minkowski_dist(Iterator1 first1, Iterator1 last1, Iterator2 first2, double acc = 0)
{
double distsq = acc;
double diff0, diff1, diff2, diff3;
Iterator1 lastgroup = last1 - 3;
int p = flann_minkowski_order;
/* Process 4 items with each loop for efficiency. */
while (first1 < lastgroup) {
diff0 = fabs(first1[0] - first2[0]);
diff1 = fabs(first1[1] - first2[1]);
diff2 = fabs(first1[2] - first2[2]);
diff3 = fabs(first1[3] - first2[3]);
distsq += pow(diff0,p) + pow(diff1,p) + pow(diff2,p) + pow(diff3,p);
first1 += 4;
first2 += 4;
}
/* Process last 0-3 pixels. Not needed for standard vector lengths. */
while (first1 < last1) {
diff0 = fabs(*first1++ - *first2++);
distsq += pow(diff0,p);
}
return distsq;
}
extern flann_distance_t flann_distance_type;
/**
* Custom distance function. The distance computed is dependent on the value
* of the 'flann_distance_type' global variable.
*
* If the last argument 'acc' is passed, the result is accumulated to the value
* of this argument.
*/
template <typename Iterator1, typename Iterator2>
float custom_dist(Iterator1 first1, Iterator1 last1, Iterator2 first2, double acc = 0)
{
switch (flann_distance_type) {
case EUCLIDEAN:
return (float)euclidean_dist(first1, last1, first2, acc);
case MANHATTAN:
return (float)manhattan_dist(first1, last1, first2, acc);
case MINKOWSKI:
return (float)minkowski_dist(first1, last1, first2, acc);
default:
return (float)euclidean_dist(first1, last1, first2, acc);
}
}
/*
* This is a "zero iterator". It basically behaves like a zero filled
* array to all algorithms that use arrays as iterators (STL style).
* It's useful when there's a need to compute the distance between feature
* and origin it and allows for better compiler optimisation than using a
* zero-filled array.
*/
template <typename T>
struct ZeroIterator {
T operator*() {
return 0;
}
T operator[](int /*index*/) {
return 0;
}
ZeroIterator<T>& operator ++(int) {
return *this;
}
ZeroIterator<T>& operator+=(int) {
return *this;
}
};
extern ZeroIterator<float> zero;
}
#endif //DIST_H