429 lines
17 KiB
C++
429 lines
17 KiB
C++
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "test_precomp.hpp"
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#include <string>
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#include <limits>
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#include <vector>
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#include <iostream>
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#include <sstream>
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#include <iomanip>
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#include "test_chessboardgenerator.hpp"
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using namespace cv;
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using namespace std;
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//template<class T> ostream& operator<<(ostream& out, const Mat_<T>& mat)
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//{
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// for(Mat_<T>::const_iterator pos = mat.begin(), end = mat.end(); pos != end; ++pos)
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// out << *pos << " ";
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// return out;
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//}
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//ostream& operator<<(ostream& out, const Mat& mat) { return out << Mat_<double>(mat); }
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Mat calcRvec(const vector<Point3f>& points, const Size& cornerSize)
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{
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Point3f p00 = points[0];
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Point3f p10 = points[1];
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Point3f p01 = points[cornerSize.width];
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Vec3d ex(p10.x - p00.x, p10.y - p00.y, p10.z - p00.z);
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Vec3d ey(p01.x - p00.x, p01.y - p00.y, p01.z - p00.z);
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Vec3d ez = ex.cross(ey);
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Mat rot(3, 3, CV_64F);
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*rot.ptr<Vec3d>(0) = ex;
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*rot.ptr<Vec3d>(1) = ey;
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*rot.ptr<Vec3d>(2) = ez * (1.0/norm(ez));
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Mat res;
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Rodrigues(rot.t(), res);
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return res.reshape(1, 1);
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}
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class CV_CalibrateCameraArtificialTest : public cvtest::BaseTest
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{
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public:
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CV_CalibrateCameraArtificialTest()
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{
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}
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~CV_CalibrateCameraArtificialTest() {}
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protected:
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int r;
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const static int JUST_FIND_CORNERS = 0;
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const static int USE_CORNERS_SUBPIX = 1;
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const static int USE_4QUAD_CORNERS = 2;
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const static int ARTIFICIAL_CORNERS = 4;
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bool checkErr(double a, double a0, double eps, double delta)
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{
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return fabs(a - a0) > eps * (fabs(a0) + delta);
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}
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void compareCameraMatrs(const Mat_<double>& camMat, const Mat& camMat_est)
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{
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if ( camMat_est.at<double>(0, 1) != 0 || camMat_est.at<double>(1, 0) != 0 ||
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camMat_est.at<double>(2, 0) != 0 || camMat_est.at<double>(2, 1) != 0 ||
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camMat_est.at<double>(2, 2) != 1)
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{
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ts->printf( cvtest::TS::LOG, "Bad shape of camera matrix returned \n");
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ts->set_failed_test_info(cvtest::TS::FAIL_MISMATCH);
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}
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double fx_e = camMat_est.at<double>(0, 0), fy_e = camMat_est.at<double>(1, 1);
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double cx_e = camMat_est.at<double>(0, 2), cy_e = camMat_est.at<double>(1, 2);
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double fx = camMat(0, 0), fy = camMat(1, 1), cx = camMat(0, 2), cy = camMat(1, 2);
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const double eps = 1e-2;
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const double dlt = 1e-5;
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bool fail = checkErr(fx_e, fx, eps, dlt) || checkErr(fy_e, fy, eps, dlt) ||
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checkErr(cx_e, cx, eps, dlt) || checkErr(cy_e, cy, eps, dlt);
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if (fail)
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{
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ts->set_failed_test_info(cvtest::TS::FAIL_BAD_ACCURACY);
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}
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ts->printf( cvtest::TS::LOG, "%d) Expected [Fx Fy Cx Cy] = [%.3f %.3f %.3f %.3f]\n", r, fx, fy, cx, cy);
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ts->printf( cvtest::TS::LOG, "%d) Estimated [Fx Fy Cx Cy] = [%.3f %.3f %.3f %.3f]\n", r, fx_e, fy_e, cx_e, cy_e);
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}
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void compareDistCoeffs(const Mat_<double>& distCoeffs, const Mat& distCoeffs_est)
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{
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const double *dt_e = distCoeffs_est.ptr<double>();
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double k1_e = dt_e[0], k2_e = dt_e[1], k3_e = dt_e[4];
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double p1_e = dt_e[2], p2_e = dt_e[3];
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double k1 = distCoeffs(0, 0), k2 = distCoeffs(0, 1), k3 = distCoeffs(0, 4);
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double p1 = distCoeffs(0, 2), p2 = distCoeffs(0, 3);
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const double eps = 5e-2;
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const double dlt = 1e-3;
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const double eps_k3 = 5;
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const double dlt_k3 = 1e-3;
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bool fail = checkErr(k1_e, k1, eps, dlt) || checkErr(k2_e, k2, eps, dlt) || checkErr(k3_e, k3, eps_k3, dlt_k3) ||
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checkErr(p1_e, p1, eps, dlt) || checkErr(p2_e, p2, eps, dlt);
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if (fail)
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{
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// commented according to vp123's recomendation. TODO - improve accuaracy
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//ts->set_failed_test_info(cvtest::TS::FAIL_BAD_ACCURACY); ss
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}
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ts->printf( cvtest::TS::LOG, "%d) DistCoeff exp=(%.2f, %.2f, %.4f, %.4f %.2f)\n", r, k1, k2, p1, p2, k3);
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ts->printf( cvtest::TS::LOG, "%d) DistCoeff est=(%.2f, %.2f, %.4f, %.4f %.2f)\n", r, k1_e, k2_e, p1_e, p2_e, k3_e);
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ts->printf( cvtest::TS::LOG, "%d) AbsError = [%.5f %.5f %.5f %.5f %.5f]\n", r, fabs(k1-k1_e), fabs(k2-k2_e), fabs(p1-p1_e), fabs(p2-p2_e), fabs(k3-k3_e));
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}
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void compareShiftVecs(const vector<Mat>& tvecs, const vector<Mat>& tvecs_est)
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{
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const double eps = 1e-2;
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const double dlt = 1e-4;
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int err_count = 0;
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const int errMsgNum = 4;
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for(size_t i = 0; i < tvecs.size(); ++i)
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{
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const Point3d& tvec = *tvecs[i].ptr<Point3d>();
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const Point3d& tvec_est = *tvecs_est[i].ptr<Point3d>();
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if (norm(tvec_est - tvec) > eps* (norm(tvec) + dlt))
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{
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if (err_count++ < errMsgNum)
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{
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if (err_count == errMsgNum)
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ts->printf( cvtest::TS::LOG, "%d) ...\n", r);
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else
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{
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ts->printf( cvtest::TS::LOG, "%d) Bad accuracy in returned tvecs. Index = %d\n", r, i);
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ts->printf( cvtest::TS::LOG, "%d) norm(tvec_est - tvec) = %f, norm(tvec_exp) = %f \n", r, norm(tvec_est - tvec), norm(tvec));
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}
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}
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ts->set_failed_test_info(cvtest::TS::FAIL_BAD_ACCURACY);
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}
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}
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}
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void compareRotationVecs(const vector<Mat>& rvecs, const vector<Mat>& rvecs_est)
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{
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const double eps = 2e-2;
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const double dlt = 1e-4;
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Mat rmat, rmat_est;
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int err_count = 0;
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const int errMsgNum = 4;
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for(size_t i = 0; i < rvecs.size(); ++i)
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{
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Rodrigues(rvecs[i], rmat);
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Rodrigues(rvecs_est[i], rmat_est);
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if (norm(rmat_est, rmat) > eps* (norm(rmat) + dlt))
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{
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if (err_count++ < errMsgNum)
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{
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if (err_count == errMsgNum)
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ts->printf( cvtest::TS::LOG, "%d) ...\n", r);
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else
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{
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ts->printf( cvtest::TS::LOG, "%d) Bad accuracy in returned rvecs (rotation matrs). Index = %d\n", r, i);
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ts->printf( cvtest::TS::LOG, "%d) norm(rot_mat_est - rot_mat_exp) = %f, norm(rot_mat_exp) = %f \n", r, norm(rmat_est, rmat), norm(rmat));
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}
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}
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ts->set_failed_test_info(cvtest::TS::FAIL_BAD_ACCURACY);
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}
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}
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}
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double reprojectErrorWithoutIntrinsics(const vector<Point3f>& cb3d, const vector<Mat>& rvecs_exp, const vector<Mat>& tvecs_exp,
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const vector<Mat>& rvecs_est, const vector<Mat>& tvecs_est)
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{
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const static Mat eye33 = Mat::eye(3, 3, CV_64F);
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const static Mat zero15 = Mat::zeros(1, 5, CV_64F);
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Mat chessboard3D(cb3d);
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vector<Point2f> uv_exp, uv_est;
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double res = 0;
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for(size_t i = 0; i < rvecs_exp.size(); ++i)
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{
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projectPoints(chessboard3D, rvecs_exp[i], tvecs_exp[i], eye33, zero15, uv_exp);
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projectPoints(chessboard3D, rvecs_est[i], tvecs_est[i], eye33, zero15, uv_est);
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for(size_t j = 0; j < cb3d.size(); ++j)
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res += norm(uv_exp[i] - uv_est[i]);
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}
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return res;
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}
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Size2f sqSile;
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vector<Point3f> chessboard3D;
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vector<Mat> boards, rvecs_exp, tvecs_exp, rvecs_spnp, tvecs_spnp;
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vector< vector<Point3f> > objectPoints;
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vector< vector<Point2f> > imagePoints_art;
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vector< vector<Point2f> > imagePoints_findCb;
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void prepareForTest(const Mat& bg, const Mat& camMat, const Mat& distCoeffs, size_t brdsNum, const ChessBoardGenerator& cbg)
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{
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sqSile = Size2f(1.f, 1.f);
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Size cornersSize = cbg.cornersSize();
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chessboard3D.clear();
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for(int j = 0; j < cornersSize.height; ++j)
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for(int i = 0; i < cornersSize.width; ++i)
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chessboard3D.push_back(Point3f(sqSile.width * i, sqSile.height * j, 0));
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boards.resize(brdsNum);
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rvecs_exp.resize(brdsNum);
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tvecs_exp.resize(brdsNum);
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objectPoints.clear();
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objectPoints.resize(brdsNum, chessboard3D);
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imagePoints_art.clear();
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imagePoints_findCb.clear();
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vector<Point2f> corners_art, corners_fcb;
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for(size_t i = 0; i < brdsNum; ++i)
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{
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for(;;)
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{
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boards[i] = cbg(bg, camMat, distCoeffs, sqSile, corners_art);
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if(findChessboardCorners(boards[i], cornersSize, corners_fcb))
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break;
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}
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//cv::namedWindow("CB"); imshow("CB", boards[i]); cv::waitKey();
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imagePoints_art.push_back(corners_art);
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imagePoints_findCb.push_back(corners_fcb);
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tvecs_exp[i].create(1, 3, CV_64F);
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*tvecs_exp[i].ptr<Point3d>() = cbg.corners3d[0];
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rvecs_exp[i] = calcRvec(cbg.corners3d, cbg.cornersSize());
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}
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}
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void runTest(const Size& imgSize, const Mat_<double>& camMat, const Mat_<double>& distCoeffs, size_t brdsNum, const Size& cornersSize, int flag = 0)
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{
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const TermCriteria tc(TermCriteria::EPS|TermCriteria::MAX_ITER, 30, 0.1);
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vector< vector<Point2f> > imagePoints;
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switch(flag)
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{
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case JUST_FIND_CORNERS: imagePoints = imagePoints_findCb; break;
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case ARTIFICIAL_CORNERS: imagePoints = imagePoints_art; break;
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case USE_CORNERS_SUBPIX:
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for(size_t i = 0; i < brdsNum; ++i)
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{
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Mat gray;
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cvtColor(boards[i], gray, CV_BGR2GRAY);
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vector<Point2f> tmp = imagePoints_findCb[i];
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cornerSubPix(gray, tmp, Size(5, 5), Size(-1,-1), tc);
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imagePoints.push_back(tmp);
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}
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break;
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case USE_4QUAD_CORNERS:
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for(size_t i = 0; i < brdsNum; ++i)
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{
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Mat gray;
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cvtColor(boards[i], gray, CV_BGR2GRAY);
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vector<Point2f> tmp = imagePoints_findCb[i];
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find4QuadCornerSubpix(gray, tmp, Size(5, 5));
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imagePoints.push_back(tmp);
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}
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break;
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default:
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throw std::exception();
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}
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Mat camMat_est = Mat::eye(3, 3, CV_64F), distCoeffs_est = Mat::zeros(1, 5, CV_64F);
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vector<Mat> rvecs_est, tvecs_est;
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int flags = /*CV_CALIB_FIX_K3|*/CV_CALIB_FIX_K4|CV_CALIB_FIX_K5|CV_CALIB_FIX_K6; //CALIB_FIX_K3; //CALIB_FIX_ASPECT_RATIO | | CALIB_ZERO_TANGENT_DIST;
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double rep_error = calibrateCamera(objectPoints, imagePoints, imgSize, camMat_est, distCoeffs_est, rvecs_est, tvecs_est, flags);
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rep_error /= brdsNum * cornersSize.area();
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const double thres = 1;
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if (rep_error > thres)
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{
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ts->printf( cvtest::TS::LOG, "%d) Too big reproject error = %f\n", r, rep_error);
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ts->set_failed_test_info(cvtest::TS::FAIL_BAD_ACCURACY);
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}
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compareCameraMatrs(camMat, camMat_est);
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compareDistCoeffs(distCoeffs, distCoeffs_est);
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compareShiftVecs(tvecs_exp, tvecs_est);
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compareRotationVecs(rvecs_exp, rvecs_est);
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double rep_errorWOI = reprojectErrorWithoutIntrinsics(chessboard3D, rvecs_exp, tvecs_exp, rvecs_est, tvecs_est);
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rep_errorWOI /= brdsNum * cornersSize.area();
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const double thres2 = 0.01;
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if (rep_errorWOI > thres2)
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{
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ts->printf( cvtest::TS::LOG, "%d) Too big reproject error without intrinsics = %f\n", r, rep_errorWOI);
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ts->set_failed_test_info(cvtest::TS::FAIL_BAD_ACCURACY);
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}
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ts->printf( cvtest::TS::LOG, "%d) Testing solvePnP...\n", r);
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rvecs_spnp.resize(brdsNum);
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tvecs_spnp.resize(brdsNum);
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for(size_t i = 0; i < brdsNum; ++i)
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solvePnP(Mat(objectPoints[i]), Mat(imagePoints[i]), camMat, distCoeffs, rvecs_spnp[i], tvecs_spnp[i]);
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||
|
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|
compareShiftVecs(tvecs_exp, tvecs_spnp);
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|
compareRotationVecs(rvecs_exp, rvecs_spnp);
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||
|
}
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||
|
|
||
|
void run(int)
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||
|
{
|
||
|
|
||
|
ts->set_failed_test_info(cvtest::TS::OK);
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||
|
RNG& rng = theRNG();
|
||
|
|
||
|
int progress = 0;
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||
|
int repeat_num = 3;
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||
|
for(r = 0; r < repeat_num; ++r)
|
||
|
{
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||
|
const int brds_num = 20;
|
||
|
|
||
|
Mat bg(Size(640, 480), CV_8UC3);
|
||
|
randu(bg, Scalar::all(32), Scalar::all(255));
|
||
|
GaussianBlur(bg, bg, Size(5, 5), 2);
|
||
|
|
||
|
double fx = 300 + (20 * (double)rng - 10);
|
||
|
double fy = 300 + (20 * (double)rng - 10);
|
||
|
|
||
|
double cx = bg.cols/2 + (40 * (double)rng - 20);
|
||
|
double cy = bg.rows/2 + (40 * (double)rng - 20);
|
||
|
|
||
|
Mat_<double> camMat(3, 3);
|
||
|
camMat << fx, 0., cx, 0, fy, cy, 0., 0., 1.;
|
||
|
|
||
|
double k1 = 0.5 + (double)rng/5;
|
||
|
double k2 = (double)rng/5;
|
||
|
double k3 = (double)rng/5;
|
||
|
|
||
|
double p1 = 0.001 + (double)rng/10;
|
||
|
double p2 = 0.001 + (double)rng/10;
|
||
|
|
||
|
Mat_<double> distCoeffs(1, 5, 0.0);
|
||
|
distCoeffs << k1, k2, p1, p2, k3;
|
||
|
|
||
|
ChessBoardGenerator cbg(Size(9, 8));
|
||
|
cbg.min_cos = 0.9;
|
||
|
cbg.cov = 0.8;
|
||
|
|
||
|
progress = update_progress(progress, r, repeat_num, 0);
|
||
|
ts->printf( cvtest::TS::LOG, "\n");
|
||
|
prepareForTest(bg, camMat, distCoeffs, brds_num, cbg);
|
||
|
|
||
|
ts->printf( cvtest::TS::LOG, "artificial corners\n");
|
||
|
runTest(bg.size(), camMat, distCoeffs, brds_num, cbg.cornersSize(), ARTIFICIAL_CORNERS);
|
||
|
progress = update_progress(progress, r, repeat_num, 0);
|
||
|
|
||
|
ts->printf( cvtest::TS::LOG, "findChessboard corners\n");
|
||
|
runTest(bg.size(), camMat, distCoeffs, brds_num, cbg.cornersSize(), JUST_FIND_CORNERS);
|
||
|
progress = update_progress(progress, r, repeat_num, 0);
|
||
|
|
||
|
ts->printf( cvtest::TS::LOG, "cornersSubPix corners\n");
|
||
|
runTest(bg.size(), camMat, distCoeffs, brds_num, cbg.cornersSize(), USE_CORNERS_SUBPIX);
|
||
|
progress = update_progress(progress, r, repeat_num, 0);
|
||
|
|
||
|
ts->printf( cvtest::TS::LOG, "4quad corners\n");
|
||
|
runTest(bg.size(), camMat, distCoeffs, brds_num, cbg.cornersSize(), USE_4QUAD_CORNERS);
|
||
|
progress = update_progress(progress, r, repeat_num, 0);
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
TEST(Calib3d_CalibrateCamera_CPP, accuracy_on_artificial_data) { CV_CalibrateCameraArtificialTest test; test.safe_run(); }
|