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#include "opencv2/opencv_modules.hpp"

#ifndef HAVE_OPENCV_CUDEV

#error "opencv_cudev is required"

#else

#include "opencv2/cudaarithm.hpp"
#include "opencv2/cudev.hpp"

using namespace cv::cudev;

namespace
{
    template <typename ScalarDepth> struct TransformPolicy : DefaultTransformPolicy
    {
    };
    template <> struct TransformPolicy<double> : DefaultTransformPolicy
    {
        enum {
            shift = 1
        };
    };
}

//////////////////////////////////////////////////////////////////////////////
/// abs

namespace
{
    template <typename T>
    void absMat(const GpuMat& src, const GpuMat& dst, Stream& stream)
    {
        gridTransformUnary_< TransformPolicy<T> >(globPtr<T>(src), globPtr<T>(dst), abs_func<T>(), stream);
    }
}

void cv::cuda::abs(InputArray _src, OutputArray _dst, Stream& stream)
{
    typedef void (*func_t)(const GpuMat& src, const GpuMat& dst, Stream& stream);
    static const func_t funcs[] =
    {
        absMat<uchar>,
        absMat<schar>,
        absMat<ushort>,
        absMat<short>,
        absMat<int>,
        absMat<float>,
        absMat<double>
    };

    GpuMat src = _src.getGpuMat();

    const int depth = src.depth();

    CV_DbgAssert( depth <= CV_64F );

    _dst.create(src.size(), src.type());
    GpuMat dst = _dst.getGpuMat();

    funcs[depth](src.reshape(1), dst.reshape(1), stream);
}

//////////////////////////////////////////////////////////////////////////////
/// sqr

namespace
{
    template <typename T> struct SqrOp : unary_function<T, T>
    {
        __device__ __forceinline__ T operator ()(T x) const
        {
            return saturate_cast<T>(x * x);
        }
    };

    template <typename T>
    void sqrMat(const GpuMat& src, const GpuMat& dst, Stream& stream)
    {
        gridTransformUnary_< TransformPolicy<T> >(globPtr<T>(src), globPtr<T>(dst), SqrOp<T>(), stream);
    }
}

void cv::cuda::sqr(InputArray _src, OutputArray _dst, Stream& stream)
{
    typedef void (*func_t)(const GpuMat& src, const GpuMat& dst, Stream& stream);
    static const func_t funcs[] =
    {
        sqrMat<uchar>,
        sqrMat<schar>,
        sqrMat<ushort>,
        sqrMat<short>,
        sqrMat<int>,
        sqrMat<float>,
        sqrMat<double>
    };

    GpuMat src = _src.getGpuMat();

    const int depth = src.depth();

    CV_DbgAssert( depth <= CV_64F );

    _dst.create(src.size(), src.type());
    GpuMat dst = _dst.getGpuMat();

    funcs[depth](src.reshape(1), dst.reshape(1), stream);
}

//////////////////////////////////////////////////////////////////////////////
/// sqrt

namespace
{
    template <typename T>
    void sqrtMat(const GpuMat& src, const GpuMat& dst, Stream& stream)
    {
        gridTransformUnary_< TransformPolicy<T> >(globPtr<T>(src), globPtr<T>(dst), sqrt_func<T>(), stream);
    }
}

void cv::cuda::sqrt(InputArray _src, OutputArray _dst, Stream& stream)
{
    typedef void (*func_t)(const GpuMat& src, const GpuMat& dst, Stream& stream);
    static const func_t funcs[] =
    {
        sqrtMat<uchar>,
        sqrtMat<schar>,
        sqrtMat<ushort>,
        sqrtMat<short>,
        sqrtMat<int>,
        sqrtMat<float>,
        sqrtMat<double>
    };

    GpuMat src = _src.getGpuMat();

    const int depth = src.depth();

    CV_DbgAssert( depth <= CV_64F );

    _dst.create(src.size(), src.type());
    GpuMat dst = _dst.getGpuMat();

    funcs[depth](src.reshape(1), dst.reshape(1), stream);
}

////////////////////////////////////////////////////////////////////////
/// exp

namespace
{
    template <typename T> struct ExpOp : unary_function<T, T>
    {
        __device__ __forceinline__ T operator ()(T x) const
        {
            exp_func<T> f;
            return saturate_cast<T>(f(x));
        }
    };

    template <typename T>
    void expMat(const GpuMat& src, const GpuMat& dst, Stream& stream)
    {
        gridTransformUnary_< TransformPolicy<T> >(globPtr<T>(src), globPtr<T>(dst), ExpOp<T>(), stream);
    }
}

void cv::cuda::exp(InputArray _src, OutputArray _dst, Stream& stream)
{
    typedef void (*func_t)(const GpuMat& src, const GpuMat& dst, Stream& stream);
    static const func_t funcs[] =
    {
        expMat<uchar>,
        expMat<schar>,
        expMat<ushort>,
        expMat<short>,
        expMat<int>,
        expMat<float>,
        expMat<double>
    };

    GpuMat src = _src.getGpuMat();

    const int depth = src.depth();

    CV_DbgAssert( depth <= CV_64F );

    _dst.create(src.size(), src.type());
    GpuMat dst = _dst.getGpuMat();

    funcs[depth](src.reshape(1), dst.reshape(1), stream);
}

////////////////////////////////////////////////////////////////////////
// log

namespace
{
    template <typename T>
    void logMat(const GpuMat& src, const GpuMat& dst, Stream& stream)
    {
        gridTransformUnary_< TransformPolicy<T> >(globPtr<T>(src), globPtr<T>(dst), log_func<T>(), stream);
    }
}

void cv::cuda::log(InputArray _src, OutputArray _dst, Stream& stream)
{
    typedef void (*func_t)(const GpuMat& src, const GpuMat& dst, Stream& stream);
    static const func_t funcs[] =
    {
        logMat<uchar>,
        logMat<schar>,
        logMat<ushort>,
        logMat<short>,
        logMat<int>,
        logMat<float>,
        logMat<double>
    };

    GpuMat src = _src.getGpuMat();

    const int depth = src.depth();

    CV_DbgAssert( depth <= CV_64F );

    _dst.create(src.size(), src.type());
    GpuMat dst = _dst.getGpuMat();

    funcs[depth](src.reshape(1), dst.reshape(1), stream);
}

////////////////////////////////////////////////////////////////////////
// pow

namespace
{
    template<typename T, bool Signed = numeric_limits<T>::is_signed> struct PowOp : unary_function<T, T>
    {
        float power;

        __device__ __forceinline__ T operator()(T e) const
        {
            return saturate_cast<T>(__powf((float)e, power));
        }
    };
    template<typename T> struct PowOp<T, true> : unary_function<T, T>
    {
        float power;

        __device__ __forceinline__ T operator()(T e) const
        {
            T res = saturate_cast<T>(__powf((float)e, power));

            if ((e < 0) && (1 & static_cast<int>(power)))
                res *= -1;

            return res;
        }
    };
    template<> struct PowOp<float> : unary_function<float, float>
    {
        float power;

        __device__ __forceinline__ float operator()(float e) const
        {
            return __powf(::fabs(e), power);
        }
    };
    template<> struct PowOp<double> : unary_function<double, double>
    {
        double power;

        __device__ __forceinline__ double operator()(double e) const
        {
            return ::pow(::fabs(e), power);
        }
    };

    template<typename T>
    void powMat(const GpuMat& src, double power, const GpuMat& dst, Stream& stream)
    {
        PowOp<T> op;
        op.power = static_cast<typename LargerType<T, float>::type>(power);

        gridTransformUnary_< TransformPolicy<T> >(globPtr<T>(src), globPtr<T>(dst), op, stream);
    }
}

void cv::cuda::pow(InputArray _src, double power, OutputArray _dst, Stream& stream)
{
    typedef void (*func_t)(const GpuMat& src, double power, const GpuMat& dst, Stream& stream);
    static const func_t funcs[] =
    {
        powMat<uchar>,
        powMat<schar>,
        powMat<ushort>,
        powMat<short>,
        powMat<int>,
        powMat<float>,
        powMat<double>
    };

    GpuMat src = _src.getGpuMat();

    const int depth = src.depth();

    CV_DbgAssert(depth <= CV_64F);

    _dst.create(src.size(), src.type());
    GpuMat dst = _dst.getGpuMat();

    funcs[depth](src.reshape(1), power, dst.reshape(1), stream);
}

#endif
