Files
msgpack/include/msgpack/v1/adaptor/float.hpp
Takatoshi Kondo ccc9ac5538 Fixed #521.
Introduced new object type `FLOAT32` and `FLOAT64`.
`FLOAT64` is equivalent to `FLOAT`.
The both internal expressions are f64(double).
2016-10-11 23:23:06 +09:00

124 lines
2.9 KiB
C++

//
// MessagePack for C++ static resolution routine
//
// Copyright (C) 2008-2009 FURUHASHI Sadayuki
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef MSGPACK_V1_TYPE_FLOAT_HPP
#define MSGPACK_V1_TYPE_FLOAT_HPP
#include "msgpack/versioning.hpp"
#include "msgpack/object_fwd.hpp"
#include <vector>
namespace msgpack {
/// @cond
MSGPACK_API_VERSION_NAMESPACE(v1) {
/// @endcond
// FIXME check overflow, underflow
namespace adaptor {
template <>
struct convert<float> {
msgpack::object const& operator()(msgpack::object const& o, float& v) const {
if(o.type == msgpack::type::FLOAT32 || o.type == msgpack::type::FLOAT64) {
v = static_cast<float>(o.via.f64);
}
else if (o.type == msgpack::type::POSITIVE_INTEGER) {
v = static_cast<float>(o.via.u64);
}
else if (o.type == msgpack::type::NEGATIVE_INTEGER) {
v = static_cast<float>(o.via.i64);
}
else {
throw msgpack::type_error();
}
return o;
}
};
template <>
struct pack<float> {
template <typename Stream>
msgpack::packer<Stream>& operator()(msgpack::packer<Stream>& o, const float& v) const {
o.pack_float(v);
return o;
}
};
template <>
struct convert<double> {
msgpack::object const& operator()(msgpack::object const& o, double& v) const {
if(o.type == msgpack::type::FLOAT32 || o.type == msgpack::type::FLOAT64) {
v = o.via.f64;
}
else if (o.type == msgpack::type::POSITIVE_INTEGER) {
v = static_cast<double>(o.via.u64);
}
else if (o.type == msgpack::type::NEGATIVE_INTEGER) {
v = static_cast<double>(o.via.i64);
}
else {
throw msgpack::type_error();
}
return o;
}
};
template <>
struct pack<double> {
template <typename Stream>
msgpack::packer<Stream>& operator()(msgpack::packer<Stream>& o, const double& v) const {
o.pack_double(v);
return o;
}
};
template <>
struct object<float> {
void operator()(msgpack::object& o, float v) const {
o.type = msgpack::type::FLOAT32;
o.via.f64 = static_cast<double>(v);
}
};
template <>
struct object<double> {
void operator()(msgpack::object& o, double v) const {
o.type = msgpack::type::FLOAT64;
o.via.f64 = v;
}
};
template <>
struct object_with_zone<float> {
void operator()(msgpack::object::with_zone& o, float v) const {
static_cast<msgpack::object&>(o) << v;
}
};
template <>
struct object_with_zone<double> {
void operator()(msgpack::object::with_zone& o, double v) const {
static_cast<msgpack::object&>(o) << v;
}
};
} // namespace adaptor
/// @cond
} // MSGPACK_API_VERSION_NAMESPACE(v1)
/// @endcond
} // namespace msgpack
#endif // MSGPACK_V1_TYPE_FLOAT_HPP