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java: fixed problem that empty array and empty map don't check Schema
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@@ -348,7 +348,10 @@ public class UnpackerImpl {
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castBuffer.put(src, n, 2);
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count = ((int)castBuffer.getShort(0)) & 0xffff;
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obj = new Object[count];
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if(count == 0) { break _push; } // FIXME check IArraySchema
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if(count == 0) {
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obj = ((IArraySchema)top_schema).createFromArray((Object[])obj);
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break _push;
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}
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++top;
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stack_obj[top] = top_obj;
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stack_ct[top] = top_ct;
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@@ -371,7 +374,10 @@ public class UnpackerImpl {
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// FIXME overflow check
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count = castBuffer.getInt(0) & 0x7fffffff;
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obj = new Object[count];
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if(count == 0) { break _push; } // FIXME check IArraySchema
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if(count == 0) {
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obj = ((IArraySchema)top_schema).createFromArray((Object[])obj);
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break _push;
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}
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++top;
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stack_obj[top] = top_obj;
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stack_ct[top] = top_ct;
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@@ -393,7 +399,10 @@ public class UnpackerImpl {
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castBuffer.put(src, n, 2);
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count = ((int)castBuffer.getShort(0)) & 0xffff;
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obj = new Object[count*2];
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if(count == 0) { break _push; } // FIXME check IMapSchema
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if(count == 0) {
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obj = ((IMapSchema)top_schema).createFromMap((Object[])obj);
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break _push;
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}
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//System.out.println("fixmap count:"+count);
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++top;
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stack_obj[top] = top_obj;
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@@ -417,7 +426,10 @@ public class UnpackerImpl {
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// FIXME overflow check
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count = castBuffer.getInt(0) & 0x7fffffff;
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obj = new Object[count*2];
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if(count == 0) { break _push; } // FIXME check IMapSchema
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if(count == 0) {
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obj = ((IMapSchema)top_schema).createFromMap((Object[])obj);
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break _push;
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}
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//System.out.println("fixmap count:"+count);
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++top;
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stack_obj[top] = top_obj;
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