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102
include/msgpack/adaptor/float.hpp
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102
include/msgpack/adaptor/float.hpp
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//
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// MessagePack for C++ static resolution routine
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//
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// Copyright (C) 2008-2009 FURUHASHI Sadayuki
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef MSGPACK_TYPE_FLOAT_HPP
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#define MSGPACK_TYPE_FLOAT_HPP
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#include "msgpack/object.hpp"
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#include <vector>
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namespace msgpack {
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// FIXME check overflow, underflow
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inline float& operator>> (object const& o, float& v)
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{
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if(o.type == type::DOUBLE) {
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v = static_cast<float>(o.via.dec);
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}
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else if (o.type == type::POSITIVE_INTEGER) {
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v = static_cast<float>(o.via.u64);
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}
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else if (o.type == type::NEGATIVE_INTEGER) {
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v = static_cast<float>(o.via.i64);
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}
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else {
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throw type_error();
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}
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return v;
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}
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template <typename Stream>
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inline packer<Stream>& operator<< (packer<Stream>& o, const float& v)
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{
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o.pack_float(v);
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return o;
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}
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inline double& operator>> (object const& o, double& v)
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{
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if(o.type == type::DOUBLE) {
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v = o.via.dec;
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}
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else if (o.type == type::POSITIVE_INTEGER) {
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v = static_cast<double>(o.via.u64);
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}
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else if (o.type == type::NEGATIVE_INTEGER) {
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v = static_cast<double>(o.via.i64);
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}
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else {
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throw type_error();
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}
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return v;
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}
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template <typename Stream>
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inline packer<Stream>& operator<< (packer<Stream>& o, const double& v)
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{
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o.pack_double(v);
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return o;
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}
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inline void operator<< (object& o, float v)
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{
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o.type = type::DOUBLE;
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o.via.dec = static_cast<double>(v);
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}
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inline void operator<< (object& o, double v)
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{
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o.type = type::DOUBLE;
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o.via.dec = v;
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}
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inline void operator<< (object::with_zone& o, float v)
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{ static_cast<object&>(o) << v; }
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inline void operator<< (object::with_zone& o, double v)
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{ static_cast<object&>(o) << v; }
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} // namespace msgpack
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#endif /* msgpack/type/float.hpp */
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