[DEV] update lutin naming
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28
lutin_lua.py
28
lutin_lua.py
@ -2,32 +2,36 @@
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# --------------------------------------------------------
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# -- Linear Math librairy
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# --------------------------------------------------------
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import lutinModule
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import lutinTools
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import lutinModule as module
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import lutinTools as tools
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def Create(target):
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myModule = lutinModule.module(__file__, 'lua', 'LIBRARY')
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def get_desc():
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return "Lua Lua interpretic script module"
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def create(target):
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myModule = module.Module(__file__, 'lua', 'LIBRARY')
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myModule.AddModuleDepend('etk')
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myModule.add_module_depend('etk')
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myModule.CompileFlags_CC([
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myModule.compile_flags_CC([
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'-DLUA_VERSION_TAG_NAME="\"5.2\""',
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'-Wall'])
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myModule.AddExportPath(lutinTools.GetCurrentPath(__file__))
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myModule.AddPath(lutinTools.GetCurrentPath(__file__)+"/lua/")
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myModule.add_export_path(tools.get_current_path(__file__))
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myModule.add_path(tools.get_current_path(__file__)+"/lua/")
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myModule.AddExportFlag_CC('-DLUA_COMPAT_ALL');
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myModule.add_export_flag_CC('-DLUA_COMPAT_ALL');
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#ifeq ("$(TARGET_OS)","Windows")
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# myModule.CompileFlags_CC('-D_WIN32')
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# myModule.compile_flags_CC('-D_WIN32')
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#else
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myModule.CompileFlags_CC('-DLUA_USE_LINUX')
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myModule.compile_flags_CC('-DLUA_USE_LINUX')
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#endif
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myModule.AddSrcFile([
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myModule.add_src_file([
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'lua/lapi.cpp',
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'lua/lauxlib.cpp',
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'lua/lbaselib.cpp',
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