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Relicense permission collected from all relevant authors as tallied at: https://github.com/rlenferink/libzmq-relicense/blob/master/checklist.md The relicense grants are collected under RELICENSE/ and will be moved to the above repository in a later commit. Fixes https://github.com/zeromq/libzmq/issues/2376
198 lines
4.5 KiB
C++
198 lines
4.5 KiB
C++
/* SPDX-License-Identifier: MPL-2.0 */
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#ifndef __ZMQ_COMMAND_HPP_INCLUDED__
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#define __ZMQ_COMMAND_HPP_INCLUDED__
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#include <string>
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#include "stdint.hpp"
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#include "endpoint.hpp"
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#include "platform.hpp"
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namespace zmq
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{
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class object_t;
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class own_t;
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struct i_engine;
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class pipe_t;
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class socket_base_t;
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// This structure defines the commands that can be sent between threads.
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struct command_t
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{
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// Object to process the command.
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zmq::object_t *destination;
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enum type_t
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{
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stop,
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plug,
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own,
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attach,
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bind,
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activate_read,
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activate_write,
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hiccup,
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pipe_term,
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pipe_term_ack,
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pipe_hwm,
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term_req,
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term,
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term_ack,
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term_endpoint,
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reap,
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reaped,
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inproc_connected,
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conn_failed,
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pipe_peer_stats,
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pipe_stats_publish,
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done
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} type;
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union args_t
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{
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// Sent to I/O thread to let it know that it should
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// terminate itself.
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struct
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{
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} stop;
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// Sent to I/O object to make it register with its I/O thread.
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struct
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{
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} plug;
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// Sent to socket to let it know about the newly created object.
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struct
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{
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zmq::own_t *object;
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} own;
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// Attach the engine to the session. If engine is NULL, it informs
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// session that the connection have failed.
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struct
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{
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struct i_engine *engine;
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} attach;
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// Sent from session to socket to establish pipe(s) between them.
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// Caller have used inc_seqnum beforehand sending the command.
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struct
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{
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zmq::pipe_t *pipe;
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} bind;
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// Sent by pipe writer to inform dormant pipe reader that there
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// are messages in the pipe.
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struct
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{
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} activate_read;
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// Sent by pipe reader to inform pipe writer about how many
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// messages it has read so far.
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struct
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{
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uint64_t msgs_read;
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} activate_write;
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// Sent by pipe reader to writer after creating a new inpipe.
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// The parameter is actually of type pipe_t::upipe_t, however,
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// its definition is private so we'll have to do with void*.
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struct
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{
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void *pipe;
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} hiccup;
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// Sent by pipe reader to pipe writer to ask it to terminate
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// its end of the pipe.
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struct
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{
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} pipe_term;
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// Pipe writer acknowledges pipe_term command.
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struct
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{
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} pipe_term_ack;
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// Sent by one of pipe to another part for modify hwm
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struct
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{
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int inhwm;
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int outhwm;
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} pipe_hwm;
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// Sent by I/O object ot the socket to request the shutdown of
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// the I/O object.
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struct
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{
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zmq::own_t *object;
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} term_req;
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// Sent by socket to I/O object to start its shutdown.
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struct
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{
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int linger;
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} term;
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// Sent by I/O object to the socket to acknowledge it has
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// shut down.
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struct
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{
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} term_ack;
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// Sent by session_base (I/O thread) to socket (application thread)
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// to ask to disconnect the endpoint.
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struct
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{
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std::string *endpoint;
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} term_endpoint;
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// Transfers the ownership of the closed socket
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// to the reaper thread.
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struct
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{
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zmq::socket_base_t *socket;
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} reap;
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// Closed socket notifies the reaper that it's already deallocated.
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struct
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{
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} reaped;
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// Send application-side pipe count and ask to send monitor event
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struct
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{
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uint64_t queue_count;
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zmq::own_t *socket_base;
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endpoint_uri_pair_t *endpoint_pair;
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} pipe_peer_stats;
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// Collate application thread and I/O thread pipe counts and endpoints
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// and send as event
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struct
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{
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uint64_t outbound_queue_count;
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uint64_t inbound_queue_count;
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endpoint_uri_pair_t *endpoint_pair;
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} pipe_stats_publish;
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// Sent by reaper thread to the term thread when all the sockets
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// are successfully deallocated.
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struct
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{
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} done;
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} args;
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#ifdef _MSC_VER
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};
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#else
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}
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#ifdef HAVE_POSIX_MEMALIGN
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__attribute__ ((aligned (ZMQ_CACHELINE_SIZE)))
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#endif
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;
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#endif
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}
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#endif
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