mirror of
				https://github.com/zeromq/libzmq.git
				synced 2025-11-04 12:17:39 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			1571 lines
		
	
	
		
			48 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1571 lines
		
	
	
		
			48 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* =========================================================================
 | 
						|
    Unity Project - A Test Framework for C
 | 
						|
    Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
 | 
						|
    [Released under MIT License. Please refer to license.txt for details]
 | 
						|
============================================================================ */
 | 
						|
 | 
						|
#define UNITY_INCLUDE_SETUP_STUBS
 | 
						|
#include "unity.h"
 | 
						|
#include <stddef.h>
 | 
						|
 | 
						|
/* If omitted from header, declare overrideable prototypes here so they're ready for use */
 | 
						|
#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
 | 
						|
void UNITY_OUTPUT_CHAR(int);
 | 
						|
#endif
 | 
						|
 | 
						|
/* Helpful macros for us to use here in Assert functions */
 | 
						|
#define UNITY_FAIL_AND_BAIL   { Unity.CurrentTestFailed  = 1; TEST_ABORT(); }
 | 
						|
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; TEST_ABORT(); }
 | 
						|
#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
 | 
						|
 | 
						|
struct UNITY_STORAGE_T Unity;
 | 
						|
 | 
						|
#ifdef UNITY_OUTPUT_COLOR
 | 
						|
static const char UnityStrOk[]                     = "\033[42mOK\033[00m";
 | 
						|
static const char UnityStrPass[]                   = "\033[42mPASS\033[00m";
 | 
						|
static const char UnityStrFail[]                   = "\033[41mFAIL\033[00m";
 | 
						|
static const char UnityStrIgnore[]                 = "\033[43mIGNORE\033[00m";
 | 
						|
#else
 | 
						|
static const char UnityStrOk[]                     = "OK";
 | 
						|
static const char UnityStrPass[]                   = "PASS";
 | 
						|
static const char UnityStrFail[]                   = "FAIL";
 | 
						|
static const char UnityStrIgnore[]                 = "IGNORE";
 | 
						|
#endif
 | 
						|
static const char UnityStrNull[]                   = "NULL";
 | 
						|
static const char UnityStrSpacer[]                 = ". ";
 | 
						|
static const char UnityStrExpected[]               = " Expected ";
 | 
						|
static const char UnityStrWas[]                    = " Was ";
 | 
						|
static const char UnityStrGt[]                     = " to be greater than ";
 | 
						|
static const char UnityStrLt[]                     = " to be less than ";
 | 
						|
static const char UnityStrOrEqual[]                = "or equal to ";
 | 
						|
static const char UnityStrElement[]                = " Element ";
 | 
						|
static const char UnityStrByte[]                   = " Byte ";
 | 
						|
static const char UnityStrMemory[]                 = " Memory Mismatch.";
 | 
						|
static const char UnityStrDelta[]                  = " Values Not Within Delta ";
 | 
						|
static const char UnityStrPointless[]              = " You Asked Me To Compare Nothing, Which Was Pointless.";
 | 
						|
static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
 | 
						|
static const char UnityStrNullPointerForActual[]   = " Actual pointer was NULL";
 | 
						|
#ifndef UNITY_EXCLUDE_FLOAT
 | 
						|
static const char UnityStrNot[]                    = "Not ";
 | 
						|
static const char UnityStrInf[]                    = "Infinity";
 | 
						|
static const char UnityStrNegInf[]                 = "Negative Infinity";
 | 
						|
static const char UnityStrNaN[]                    = "NaN";
 | 
						|
static const char UnityStrDet[]                    = "Determinate";
 | 
						|
static const char UnityStrInvalidFloatTrait[]      = "Invalid Float Trait";
 | 
						|
#endif
 | 
						|
const char UnityStrErrFloat[]                      = "Unity Floating Point Disabled";
 | 
						|
const char UnityStrErrDouble[]                     = "Unity Double Precision Disabled";
 | 
						|
const char UnityStrErr64[]                         = "Unity 64-bit Support Disabled";
 | 
						|
static const char UnityStrBreaker[]                = "-----------------------";
 | 
						|
static const char UnityStrResultsTests[]           = " Tests ";
 | 
						|
static const char UnityStrResultsFailures[]        = " Failures ";
 | 
						|
static const char UnityStrResultsIgnored[]         = " Ignored ";
 | 
						|
static const char UnityStrDetail1Name[]            = UNITY_DETAIL1_NAME " ";
 | 
						|
static const char UnityStrDetail2Name[]            = " " UNITY_DETAIL2_NAME " ";
 | 
						|
 | 
						|
/*-----------------------------------------------
 | 
						|
 * Pretty Printers & Test Result Output Handlers
 | 
						|
 *-----------------------------------------------*/
 | 
						|
 | 
						|
void UnityPrint(const char* string)
 | 
						|
{
 | 
						|
    const char* pch = string;
 | 
						|
 | 
						|
    if (pch != NULL)
 | 
						|
    {
 | 
						|
        while (*pch)
 | 
						|
        {
 | 
						|
            /* printable characters plus CR & LF are printed */
 | 
						|
            if ((*pch <= 126) && (*pch >= 32))
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR(*pch);
 | 
						|
            }
 | 
						|
            /* write escaped carriage returns */
 | 
						|
            else if (*pch == 13)
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR('\\');
 | 
						|
                UNITY_OUTPUT_CHAR('r');
 | 
						|
            }
 | 
						|
            /* write escaped line feeds */
 | 
						|
            else if (*pch == 10)
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR('\\');
 | 
						|
                UNITY_OUTPUT_CHAR('n');
 | 
						|
            }
 | 
						|
#ifdef UNITY_OUTPUT_COLOR
 | 
						|
            /* print ANSI escape code */
 | 
						|
            else if (*pch == 27 && *(pch + 1) == '[')
 | 
						|
            {
 | 
						|
                while (*pch && *pch != 'm')
 | 
						|
                {
 | 
						|
                    UNITY_OUTPUT_CHAR(*pch);
 | 
						|
                    pch++;
 | 
						|
                }
 | 
						|
                UNITY_OUTPUT_CHAR('m');
 | 
						|
            }
 | 
						|
#endif
 | 
						|
            /* unprintable characters are shown as codes */
 | 
						|
            else
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR('\\');
 | 
						|
                UNITY_OUTPUT_CHAR('x');
 | 
						|
                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
 | 
						|
            }
 | 
						|
            pch++;
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void UnityPrintLen(const char* string, const UNITY_UINT32 length)
 | 
						|
{
 | 
						|
    const char* pch = string;
 | 
						|
 | 
						|
    if (pch != NULL)
 | 
						|
    {
 | 
						|
        while (*pch && (UNITY_UINT32)(pch - string) < length)
 | 
						|
        {
 | 
						|
            /* printable characters plus CR & LF are printed */
 | 
						|
            if ((*pch <= 126) && (*pch >= 32))
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR(*pch);
 | 
						|
            }
 | 
						|
            /* write escaped carriage returns */
 | 
						|
            else if (*pch == 13)
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR('\\');
 | 
						|
                UNITY_OUTPUT_CHAR('r');
 | 
						|
            }
 | 
						|
            /* write escaped line feeds */
 | 
						|
            else if (*pch == 10)
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR('\\');
 | 
						|
                UNITY_OUTPUT_CHAR('n');
 | 
						|
            }
 | 
						|
            /* unprintable characters are shown as codes */
 | 
						|
            else
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR('\\');
 | 
						|
                UNITY_OUTPUT_CHAR('x');
 | 
						|
                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
 | 
						|
            }
 | 
						|
            pch++;
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
 | 
						|
{
 | 
						|
    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
 | 
						|
    {
 | 
						|
        UnityPrintNumber(number);
 | 
						|
    }
 | 
						|
    else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
 | 
						|
    {
 | 
						|
        UnityPrintNumberUnsigned((UNITY_UINT)number);
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        UNITY_OUTPUT_CHAR('0');
 | 
						|
        UNITY_OUTPUT_CHAR('x');
 | 
						|
        UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityPrintNumber(const UNITY_INT number_to_print)
 | 
						|
{
 | 
						|
    UNITY_UINT number = (UNITY_UINT)number_to_print;
 | 
						|
 | 
						|
    if (number_to_print < 0)
 | 
						|
    {
 | 
						|
        /* A negative number, including MIN negative */
 | 
						|
        UNITY_OUTPUT_CHAR('-');
 | 
						|
        number = (UNITY_UINT)(-number_to_print);
 | 
						|
    }
 | 
						|
    UnityPrintNumberUnsigned(number);
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------
 | 
						|
 * basically do an itoa using as little ram as possible */
 | 
						|
void UnityPrintNumberUnsigned(const UNITY_UINT number)
 | 
						|
{
 | 
						|
    UNITY_UINT divisor = 1;
 | 
						|
 | 
						|
    /* figure out initial divisor */
 | 
						|
    while (number / divisor > 9)
 | 
						|
    {
 | 
						|
        divisor *= 10;
 | 
						|
    }
 | 
						|
 | 
						|
    /* now mod and print, then divide divisor */
 | 
						|
    do
 | 
						|
    {
 | 
						|
        UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
 | 
						|
        divisor /= 10;
 | 
						|
    } while (divisor > 0);
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
 | 
						|
{
 | 
						|
    int nibble;
 | 
						|
    char nibbles = nibbles_to_print;
 | 
						|
    if ((unsigned)nibbles > (2 * sizeof(number)))
 | 
						|
        nibbles = 2 * sizeof(number);
 | 
						|
 | 
						|
    while (nibbles > 0)
 | 
						|
    {
 | 
						|
        nibbles--;
 | 
						|
        nibble = (int)(number >> (nibbles * 4)) & 0x0F;
 | 
						|
        if (nibble <= 9)
 | 
						|
        {
 | 
						|
            UNITY_OUTPUT_CHAR((char)('0' + nibble));
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
 | 
						|
{
 | 
						|
    UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
 | 
						|
    UNITY_INT32 i;
 | 
						|
 | 
						|
    for (i = 0; i < UNITY_INT_WIDTH; i++)
 | 
						|
    {
 | 
						|
        if (current_bit & mask)
 | 
						|
        {
 | 
						|
            if (current_bit & number)
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR('1');
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR('0');
 | 
						|
            }
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            UNITY_OUTPUT_CHAR('X');
 | 
						|
        }
 | 
						|
        current_bit = current_bit >> 1;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
 | 
						|
/* This function prints a floating-point value in a format similar to
 | 
						|
 * printf("%.6g").  It can work with either single- or double-precision,
 | 
						|
 * but for simplicity, it prints only 6 significant digits in either case.
 | 
						|
 * Printing more than 6 digits accurately is hard (at least in the single-
 | 
						|
 * precision case) and isn't attempted here. */
 | 
						|
void UnityPrintFloat(const UNITY_DOUBLE input_number)
 | 
						|
{
 | 
						|
    UNITY_DOUBLE number = input_number;
 | 
						|
 | 
						|
    /* print minus sign (including for negative zero) */
 | 
						|
    if (number < 0.0f || (number == 0.0f && 1.0f / number < 0.0f))
 | 
						|
    {
 | 
						|
        UNITY_OUTPUT_CHAR('-');
 | 
						|
        number = -number;
 | 
						|
    }
 | 
						|
 | 
						|
    /* handle zero, NaN, and +/- infinity */
 | 
						|
    if (number == 0.0f) UnityPrint("0");
 | 
						|
    else if (isnan(number)) UnityPrint("nan");
 | 
						|
    else if (isinf(number)) UnityPrint("inf");
 | 
						|
    else
 | 
						|
    {
 | 
						|
        int exponent = 0;
 | 
						|
        int decimals, digits;
 | 
						|
        UNITY_INT32 n;
 | 
						|
        char buf[16];
 | 
						|
 | 
						|
        /* scale up or down by powers of 10 */
 | 
						|
        while (number < 100000.0f / 1e6f)  { number *= 1e6f; exponent -= 6; }
 | 
						|
        while (number < 100000.0f)         { number *= 10.0f; exponent--; }
 | 
						|
        while (number > 1000000.0f * 1e6f) { number /= 1e6f; exponent += 6; }
 | 
						|
        while (number > 1000000.0f)        { number /= 10.0f; exponent++; }
 | 
						|
 | 
						|
        /* round to nearest integer */
 | 
						|
        n = ((UNITY_INT32)(number + number) + 1) / 2;
 | 
						|
        if (n > 999999)
 | 
						|
        {
 | 
						|
            n = 100000;
 | 
						|
            exponent++;
 | 
						|
        }
 | 
						|
 | 
						|
        /* determine where to place decimal point */
 | 
						|
        decimals = (exponent <= 0 && exponent >= -9) ? -exponent : 5;
 | 
						|
        exponent += decimals;
 | 
						|
 | 
						|
        /* truncate trailing zeroes after decimal point */
 | 
						|
        while (decimals > 0 && n % 10 == 0)
 | 
						|
        {
 | 
						|
            n /= 10;
 | 
						|
            decimals--;
 | 
						|
        }
 | 
						|
 | 
						|
        /* build up buffer in reverse order */
 | 
						|
        digits = 0;
 | 
						|
        while (n != 0 || digits < decimals + 1)
 | 
						|
        {
 | 
						|
            buf[digits++] = (char)('0' + n % 10);
 | 
						|
            n /= 10;
 | 
						|
        }
 | 
						|
        while (digits > 0)
 | 
						|
        {
 | 
						|
            if(digits == decimals) UNITY_OUTPUT_CHAR('.');
 | 
						|
            UNITY_OUTPUT_CHAR(buf[--digits]);
 | 
						|
        }
 | 
						|
 | 
						|
        /* print exponent if needed */
 | 
						|
        if (exponent != 0)
 | 
						|
        {
 | 
						|
            UNITY_OUTPUT_CHAR('e');
 | 
						|
 | 
						|
            if(exponent < 0)
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR('-');
 | 
						|
                exponent = -exponent;
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR('+');
 | 
						|
            }
 | 
						|
 | 
						|
            digits = 0;
 | 
						|
            while (exponent != 0 || digits < 2)
 | 
						|
            {
 | 
						|
                buf[digits++] = (char)('0' + exponent % 10);
 | 
						|
                exponent /= 10;
 | 
						|
            }
 | 
						|
            while (digits > 0)
 | 
						|
            {
 | 
						|
                UNITY_OUTPUT_CHAR(buf[--digits]);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
 | 
						|
{
 | 
						|
    UnityPrint(file);
 | 
						|
    UNITY_OUTPUT_CHAR(':');
 | 
						|
    UnityPrintNumber((UNITY_INT)line);
 | 
						|
    UNITY_OUTPUT_CHAR(':');
 | 
						|
    UnityPrint(Unity.CurrentTestName);
 | 
						|
    UNITY_OUTPUT_CHAR(':');
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
 | 
						|
{
 | 
						|
    UnityTestResultsBegin(Unity.TestFile, line);
 | 
						|
    UnityPrint(UnityStrFail);
 | 
						|
    UNITY_OUTPUT_CHAR(':');
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityConcludeTest(void)
 | 
						|
{
 | 
						|
    if (Unity.CurrentTestIgnored)
 | 
						|
    {
 | 
						|
        Unity.TestIgnores++;
 | 
						|
    }
 | 
						|
    else if (!Unity.CurrentTestFailed)
 | 
						|
    {
 | 
						|
        UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
 | 
						|
        UnityPrint(UnityStrPass);
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        Unity.TestFailures++;
 | 
						|
    }
 | 
						|
 | 
						|
    Unity.CurrentTestFailed = 0;
 | 
						|
    Unity.CurrentTestIgnored = 0;
 | 
						|
    UNITY_PRINT_EOL();
 | 
						|
    UNITY_FLUSH_CALL();
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
static void UnityAddMsgIfSpecified(const char* msg)
 | 
						|
{
 | 
						|
    if (msg)
 | 
						|
    {
 | 
						|
        UnityPrint(UnityStrSpacer);
 | 
						|
#ifndef UNITY_EXCLUDE_DETAILS
 | 
						|
        if (Unity.CurrentDetail1)
 | 
						|
        {
 | 
						|
            UnityPrint(UnityStrDetail1Name);
 | 
						|
            UnityPrint(Unity.CurrentDetail1);
 | 
						|
            if (Unity.CurrentDetail2)
 | 
						|
            {
 | 
						|
                UnityPrint(UnityStrDetail2Name);
 | 
						|
                UnityPrint(Unity.CurrentDetail2);
 | 
						|
            }
 | 
						|
            UnityPrint(UnityStrSpacer);
 | 
						|
        }
 | 
						|
#endif
 | 
						|
        UnityPrint(msg);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
 | 
						|
{
 | 
						|
    UnityPrint(UnityStrExpected);
 | 
						|
    if (expected != NULL)
 | 
						|
    {
 | 
						|
        UNITY_OUTPUT_CHAR('\'');
 | 
						|
        UnityPrint(expected);
 | 
						|
        UNITY_OUTPUT_CHAR('\'');
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        UnityPrint(UnityStrNull);
 | 
						|
    }
 | 
						|
    UnityPrint(UnityStrWas);
 | 
						|
    if (actual != NULL)
 | 
						|
    {
 | 
						|
        UNITY_OUTPUT_CHAR('\'');
 | 
						|
        UnityPrint(actual);
 | 
						|
        UNITY_OUTPUT_CHAR('\'');
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        UnityPrint(UnityStrNull);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
static void UnityPrintExpectedAndActualStringsLen(const char* expected,
 | 
						|
                                                  const char* actual,
 | 
						|
                                                  const UNITY_UINT32 length)
 | 
						|
{
 | 
						|
    UnityPrint(UnityStrExpected);
 | 
						|
    if (expected != NULL)
 | 
						|
    {
 | 
						|
        UNITY_OUTPUT_CHAR('\'');
 | 
						|
        UnityPrintLen(expected, length);
 | 
						|
        UNITY_OUTPUT_CHAR('\'');
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        UnityPrint(UnityStrNull);
 | 
						|
    }
 | 
						|
    UnityPrint(UnityStrWas);
 | 
						|
    if (actual != NULL)
 | 
						|
    {
 | 
						|
        UNITY_OUTPUT_CHAR('\'');
 | 
						|
        UnityPrintLen(actual, length);
 | 
						|
        UNITY_OUTPUT_CHAR('\'');
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        UnityPrint(UnityStrNull);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------
 | 
						|
 * Assertion & Control Helpers
 | 
						|
 *-----------------------------------------------*/
 | 
						|
 | 
						|
static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
 | 
						|
                               UNITY_INTERNAL_PTR actual,
 | 
						|
                               const UNITY_LINE_TYPE lineNumber,
 | 
						|
                               const char* msg)
 | 
						|
{
 | 
						|
    if (expected == actual) return 0; /* Both are NULL or same pointer */
 | 
						|
 | 
						|
    /* print and return true if just expected is NULL */
 | 
						|
    if (expected == NULL)
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UnityPrint(UnityStrNullPointerForExpected);
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        return 1;
 | 
						|
    }
 | 
						|
 | 
						|
    /* print and return true if just actual is NULL */
 | 
						|
    if (actual == NULL)
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UnityPrint(UnityStrNullPointerForActual);
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        return 1;
 | 
						|
    }
 | 
						|
 | 
						|
    return 0; /* return false if neither is NULL */
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------
 | 
						|
 * Assertion Functions
 | 
						|
 *-----------------------------------------------*/
 | 
						|
 | 
						|
void UnityAssertBits(const UNITY_INT mask,
 | 
						|
                     const UNITY_INT expected,
 | 
						|
                     const UNITY_INT actual,
 | 
						|
                     const char* msg,
 | 
						|
                     const UNITY_LINE_TYPE lineNumber)
 | 
						|
{
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    if ((mask & expected) != (mask & actual))
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UnityPrint(UnityStrExpected);
 | 
						|
        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
 | 
						|
        UnityPrint(UnityStrWas);
 | 
						|
        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityAssertEqualNumber(const UNITY_INT expected,
 | 
						|
                            const UNITY_INT actual,
 | 
						|
                            const char* msg,
 | 
						|
                            const UNITY_LINE_TYPE lineNumber,
 | 
						|
                            const UNITY_DISPLAY_STYLE_T style)
 | 
						|
{
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    if (expected != actual)
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UnityPrint(UnityStrExpected);
 | 
						|
        UnityPrintNumberByStyle(expected, style);
 | 
						|
        UnityPrint(UnityStrWas);
 | 
						|
        UnityPrintNumberByStyle(actual, style);
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
 | 
						|
                                           const UNITY_INT actual,
 | 
						|
                                           const UNITY_COMPARISON_T compare,
 | 
						|
                                           const char *msg,
 | 
						|
                                           const UNITY_LINE_TYPE lineNumber,
 | 
						|
                                           const UNITY_DISPLAY_STYLE_T style)
 | 
						|
{
 | 
						|
    int failed = 0;
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    if (threshold == actual && compare & UNITY_EQUAL_TO) return;
 | 
						|
    if (threshold == actual) failed = 1;
 | 
						|
 | 
						|
    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
 | 
						|
    {
 | 
						|
        if (actual > threshold && compare & UNITY_SMALLER_THAN) failed = 1;
 | 
						|
        if (actual < threshold && compare & UNITY_GREATER_THAN) failed = 1;
 | 
						|
    }
 | 
						|
    else /* UINT or HEX */
 | 
						|
    {
 | 
						|
        if ((UNITY_UINT)actual > (UNITY_UINT)threshold && compare & UNITY_SMALLER_THAN) failed = 1;
 | 
						|
        if ((UNITY_UINT)actual < (UNITY_UINT)threshold && compare & UNITY_GREATER_THAN) failed = 1;
 | 
						|
    }
 | 
						|
 | 
						|
    if (failed)
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UnityPrint(UnityStrExpected);
 | 
						|
        UnityPrintNumberByStyle(actual, style);
 | 
						|
        if (compare & UNITY_GREATER_THAN) UnityPrint(UnityStrGt);
 | 
						|
        if (compare & UNITY_SMALLER_THAN) UnityPrint(UnityStrLt);
 | 
						|
        if (compare & UNITY_EQUAL_TO)     UnityPrint(UnityStrOrEqual);
 | 
						|
        UnityPrintNumberByStyle(threshold, style);
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
#define UnityPrintPointlessAndBail()       \
 | 
						|
{                                          \
 | 
						|
    UnityTestResultsFailBegin(lineNumber); \
 | 
						|
    UnityPrint(UnityStrPointless);         \
 | 
						|
    UnityAddMsgIfSpecified(msg);           \
 | 
						|
    UNITY_FAIL_AND_BAIL; }
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
 | 
						|
                              UNITY_INTERNAL_PTR actual,
 | 
						|
                              const UNITY_UINT32 num_elements,
 | 
						|
                              const char* msg,
 | 
						|
                              const UNITY_LINE_TYPE lineNumber,
 | 
						|
                              const UNITY_DISPLAY_STYLE_T style,
 | 
						|
                              const UNITY_FLAGS_T flags)
 | 
						|
{
 | 
						|
    UNITY_UINT32 elements = num_elements;
 | 
						|
    unsigned int length   = style & 0xF;
 | 
						|
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    if (num_elements == 0)
 | 
						|
    {
 | 
						|
        UnityPrintPointlessAndBail();
 | 
						|
    }
 | 
						|
 | 
						|
    if (expected == actual) return; /* Both are NULL or same pointer */
 | 
						|
    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
 | 
						|
    while ((elements > 0) && elements--)
 | 
						|
    {
 | 
						|
        UNITY_INT expect_val;
 | 
						|
        UNITY_INT actual_val;
 | 
						|
        switch (length)
 | 
						|
        {
 | 
						|
            case 1:
 | 
						|
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
 | 
						|
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
 | 
						|
                break;
 | 
						|
            case 2:
 | 
						|
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
 | 
						|
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
 | 
						|
                break;
 | 
						|
#ifdef UNITY_SUPPORT_64
 | 
						|
            case 8:
 | 
						|
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
 | 
						|
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
 | 
						|
                break;
 | 
						|
#endif
 | 
						|
            default: /* length 4 bytes */
 | 
						|
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
 | 
						|
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
 | 
						|
                length = 4;
 | 
						|
                break;
 | 
						|
        }
 | 
						|
 | 
						|
        if (expect_val != actual_val)
 | 
						|
        {
 | 
						|
            if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof(expect_val))
 | 
						|
            {   /* For UINT, remove sign extension (padding 1's) from signed type casts above */
 | 
						|
                UNITY_INT mask = 1;
 | 
						|
                mask = (mask << 8 * length) - 1;
 | 
						|
                expect_val &= mask;
 | 
						|
                actual_val &= mask;
 | 
						|
            }
 | 
						|
            UnityTestResultsFailBegin(lineNumber);
 | 
						|
            UnityPrint(UnityStrElement);
 | 
						|
            UnityPrintNumberUnsigned(num_elements - elements - 1);
 | 
						|
            UnityPrint(UnityStrExpected);
 | 
						|
            UnityPrintNumberByStyle(expect_val, style);
 | 
						|
            UnityPrint(UnityStrWas);
 | 
						|
            UnityPrintNumberByStyle(actual_val, style);
 | 
						|
            UnityAddMsgIfSpecified(msg);
 | 
						|
            UNITY_FAIL_AND_BAIL;
 | 
						|
        }
 | 
						|
        if (flags == UNITY_ARRAY_TO_ARRAY)
 | 
						|
        {
 | 
						|
            expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected);
 | 
						|
        }
 | 
						|
        actual   = (UNITY_INTERNAL_PTR)(length + (const char*)actual);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
#ifndef UNITY_EXCLUDE_FLOAT
 | 
						|
/* Wrap this define in a function with variable types as float or double */
 | 
						|
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                       \
 | 
						|
    if (isinf(expected) && isinf(actual) && ((expected < 0) == (actual < 0))) return 1;   \
 | 
						|
    if (UNITY_NAN_CHECK) return 1;                                                        \
 | 
						|
    diff = actual - expected;                                                             \
 | 
						|
    if (diff < 0) diff = -diff;                                                           \
 | 
						|
    if (delta < 0) delta = -delta;                                                        \
 | 
						|
    return !(isnan(diff) || isinf(diff) || (diff > delta))
 | 
						|
    /* This first part of this condition will catch any NaN or Infinite values */
 | 
						|
#ifndef UNITY_NAN_NOT_EQUAL_NAN
 | 
						|
  #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
 | 
						|
#else
 | 
						|
  #define UNITY_NAN_CHECK 0
 | 
						|
#endif
 | 
						|
 | 
						|
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
 | 
						|
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
 | 
						|
  {                                                               \
 | 
						|
    UnityPrint(UnityStrExpected);                                 \
 | 
						|
    UnityPrintFloat(expected);                                    \
 | 
						|
    UnityPrint(UnityStrWas);                                      \
 | 
						|
    UnityPrintFloat(actual); }
 | 
						|
#else
 | 
						|
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
 | 
						|
    UnityPrint(UnityStrDelta)
 | 
						|
#endif /* UNITY_EXCLUDE_FLOAT_PRINT */
 | 
						|
 | 
						|
static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
 | 
						|
{
 | 
						|
    UNITY_FLOAT diff;
 | 
						|
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
 | 
						|
}
 | 
						|
 | 
						|
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
 | 
						|
                                UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
 | 
						|
                                const UNITY_UINT32 num_elements,
 | 
						|
                                const char* msg,
 | 
						|
                                const UNITY_LINE_TYPE lineNumber,
 | 
						|
                                const UNITY_FLAGS_T flags)
 | 
						|
{
 | 
						|
    UNITY_UINT32 elements = num_elements;
 | 
						|
    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
 | 
						|
    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
 | 
						|
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    if (elements == 0)
 | 
						|
    {
 | 
						|
        UnityPrintPointlessAndBail();
 | 
						|
    }
 | 
						|
 | 
						|
    if (expected == actual) return; /* Both are NULL or same pointer */
 | 
						|
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
 | 
						|
    while (elements--)
 | 
						|
    {
 | 
						|
        if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
 | 
						|
        {
 | 
						|
            UnityTestResultsFailBegin(lineNumber);
 | 
						|
            UnityPrint(UnityStrElement);
 | 
						|
            UnityPrintNumberUnsigned(num_elements - elements - 1);
 | 
						|
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
 | 
						|
            UnityAddMsgIfSpecified(msg);
 | 
						|
            UNITY_FAIL_AND_BAIL;
 | 
						|
        }
 | 
						|
        if (flags == UNITY_ARRAY_TO_ARRAY)
 | 
						|
        {
 | 
						|
            ptr_expected++;
 | 
						|
        }
 | 
						|
        ptr_actual++;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
 | 
						|
                             const UNITY_FLOAT expected,
 | 
						|
                             const UNITY_FLOAT actual,
 | 
						|
                             const char* msg,
 | 
						|
                             const UNITY_LINE_TYPE lineNumber)
 | 
						|
{
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
 | 
						|
    if (!UnityFloatsWithin(delta, expected, actual))
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
 | 
						|
                             const char* msg,
 | 
						|
                             const UNITY_LINE_TYPE lineNumber,
 | 
						|
                             const UNITY_FLOAT_TRAIT_T style)
 | 
						|
{
 | 
						|
    const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
 | 
						|
    UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
 | 
						|
    UNITY_INT is_trait        = !should_be_trait;
 | 
						|
    UNITY_INT trait_index     = (UNITY_INT)(style >> 1);
 | 
						|
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    switch (style)
 | 
						|
    {
 | 
						|
        case UNITY_FLOAT_IS_INF:
 | 
						|
        case UNITY_FLOAT_IS_NOT_INF:
 | 
						|
            is_trait = isinf(actual) && (actual > 0);
 | 
						|
            break;
 | 
						|
        case UNITY_FLOAT_IS_NEG_INF:
 | 
						|
        case UNITY_FLOAT_IS_NOT_NEG_INF:
 | 
						|
            is_trait = isinf(actual) && (actual < 0);
 | 
						|
            break;
 | 
						|
 | 
						|
        case UNITY_FLOAT_IS_NAN:
 | 
						|
        case UNITY_FLOAT_IS_NOT_NAN:
 | 
						|
            is_trait = isnan(actual) ? 1 : 0;
 | 
						|
            break;
 | 
						|
 | 
						|
        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
 | 
						|
        case UNITY_FLOAT_IS_NOT_DET:
 | 
						|
            is_trait = !isinf(actual) && !isnan(actual);
 | 
						|
            break;
 | 
						|
 | 
						|
        default:
 | 
						|
            trait_index = 0;
 | 
						|
            trait_names[0] = UnityStrInvalidFloatTrait;
 | 
						|
            break;
 | 
						|
    }
 | 
						|
 | 
						|
    if (is_trait != should_be_trait)
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UnityPrint(UnityStrExpected);
 | 
						|
        if (!should_be_trait)
 | 
						|
            UnityPrint(UnityStrNot);
 | 
						|
        UnityPrint(trait_names[trait_index]);
 | 
						|
        UnityPrint(UnityStrWas);
 | 
						|
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
 | 
						|
        UnityPrintFloat((UNITY_DOUBLE)actual);
 | 
						|
#else
 | 
						|
        if (should_be_trait)
 | 
						|
            UnityPrint(UnityStrNot);
 | 
						|
        UnityPrint(trait_names[trait_index]);
 | 
						|
#endif
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
#endif /* not UNITY_EXCLUDE_FLOAT */
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
#ifndef UNITY_EXCLUDE_DOUBLE
 | 
						|
static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
 | 
						|
{
 | 
						|
    UNITY_DOUBLE diff;
 | 
						|
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
 | 
						|
}
 | 
						|
 | 
						|
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
 | 
						|
                                 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
 | 
						|
                                 const UNITY_UINT32 num_elements,
 | 
						|
                                 const char* msg,
 | 
						|
                                 const UNITY_LINE_TYPE lineNumber,
 | 
						|
                                 const UNITY_FLAGS_T flags)
 | 
						|
{
 | 
						|
    UNITY_UINT32 elements = num_elements;
 | 
						|
    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
 | 
						|
    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
 | 
						|
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    if (elements == 0)
 | 
						|
    {
 | 
						|
        UnityPrintPointlessAndBail();
 | 
						|
    }
 | 
						|
 | 
						|
    if (expected == actual) return; /* Both are NULL or same pointer */
 | 
						|
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
 | 
						|
    while (elements--)
 | 
						|
    {
 | 
						|
        if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
 | 
						|
        {
 | 
						|
            UnityTestResultsFailBegin(lineNumber);
 | 
						|
            UnityPrint(UnityStrElement);
 | 
						|
            UnityPrintNumberUnsigned(num_elements - elements - 1);
 | 
						|
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
 | 
						|
            UnityAddMsgIfSpecified(msg);
 | 
						|
            UNITY_FAIL_AND_BAIL;
 | 
						|
        }
 | 
						|
        if (flags == UNITY_ARRAY_TO_ARRAY)
 | 
						|
        {
 | 
						|
            ptr_expected++;
 | 
						|
        }
 | 
						|
        ptr_actual++;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
 | 
						|
                              const UNITY_DOUBLE expected,
 | 
						|
                              const UNITY_DOUBLE actual,
 | 
						|
                              const char* msg,
 | 
						|
                              const UNITY_LINE_TYPE lineNumber)
 | 
						|
{
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    if (!UnityDoublesWithin(delta, expected, actual))
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
 | 
						|
void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
 | 
						|
                              const char* msg,
 | 
						|
                              const UNITY_LINE_TYPE lineNumber,
 | 
						|
                              const UNITY_FLOAT_TRAIT_T style)
 | 
						|
{
 | 
						|
    const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
 | 
						|
    UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
 | 
						|
    UNITY_INT is_trait        = !should_be_trait;
 | 
						|
    UNITY_INT trait_index     = (UNITY_INT)(style >> 1);
 | 
						|
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    switch (style)
 | 
						|
    {
 | 
						|
        case UNITY_FLOAT_IS_INF:
 | 
						|
        case UNITY_FLOAT_IS_NOT_INF:
 | 
						|
            is_trait = isinf(actual) && (actual > 0);
 | 
						|
            break;
 | 
						|
        case UNITY_FLOAT_IS_NEG_INF:
 | 
						|
        case UNITY_FLOAT_IS_NOT_NEG_INF:
 | 
						|
            is_trait = isinf(actual) && (actual < 0);
 | 
						|
            break;
 | 
						|
 | 
						|
        case UNITY_FLOAT_IS_NAN:
 | 
						|
        case UNITY_FLOAT_IS_NOT_NAN:
 | 
						|
            is_trait = isnan(actual) ? 1 : 0;
 | 
						|
            break;
 | 
						|
 | 
						|
        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
 | 
						|
        case UNITY_FLOAT_IS_NOT_DET:
 | 
						|
            is_trait = !isinf(actual) && !isnan(actual);
 | 
						|
            break;
 | 
						|
 | 
						|
        default:
 | 
						|
            trait_index = 0;
 | 
						|
            trait_names[0] = UnityStrInvalidFloatTrait;
 | 
						|
            break;
 | 
						|
    }
 | 
						|
 | 
						|
    if (is_trait != should_be_trait)
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UnityPrint(UnityStrExpected);
 | 
						|
        if (!should_be_trait)
 | 
						|
            UnityPrint(UnityStrNot);
 | 
						|
        UnityPrint(trait_names[trait_index]);
 | 
						|
        UnityPrint(UnityStrWas);
 | 
						|
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
 | 
						|
        UnityPrintFloat(actual);
 | 
						|
#else
 | 
						|
        if (should_be_trait)
 | 
						|
            UnityPrint(UnityStrNot);
 | 
						|
        UnityPrint(trait_names[trait_index]);
 | 
						|
#endif
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
#endif /* not UNITY_EXCLUDE_DOUBLE */
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityAssertNumbersWithin(const UNITY_UINT delta,
 | 
						|
                              const UNITY_INT expected,
 | 
						|
                              const UNITY_INT actual,
 | 
						|
                              const char* msg,
 | 
						|
                              const UNITY_LINE_TYPE lineNumber,
 | 
						|
                              const UNITY_DISPLAY_STYLE_T style)
 | 
						|
{
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
 | 
						|
    {
 | 
						|
        if (actual > expected)
 | 
						|
          Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
 | 
						|
        else
 | 
						|
            Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        if ((UNITY_UINT)actual > (UNITY_UINT)expected)
 | 
						|
            Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
 | 
						|
        else
 | 
						|
            Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
 | 
						|
    }
 | 
						|
 | 
						|
    if (Unity.CurrentTestFailed)
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UnityPrint(UnityStrDelta);
 | 
						|
        UnityPrintNumberByStyle((UNITY_INT)delta, style);
 | 
						|
        UnityPrint(UnityStrExpected);
 | 
						|
        UnityPrintNumberByStyle(expected, style);
 | 
						|
        UnityPrint(UnityStrWas);
 | 
						|
        UnityPrintNumberByStyle(actual, style);
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityAssertEqualString(const char* expected,
 | 
						|
                            const char* actual,
 | 
						|
                            const char* msg,
 | 
						|
                            const UNITY_LINE_TYPE lineNumber)
 | 
						|
{
 | 
						|
    UNITY_UINT32 i;
 | 
						|
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    /* if both pointers not null compare the strings */
 | 
						|
    if (expected && actual)
 | 
						|
    {
 | 
						|
        for (i = 0; expected[i] || actual[i]; i++)
 | 
						|
        {
 | 
						|
            if (expected[i] != actual[i])
 | 
						|
            {
 | 
						|
                Unity.CurrentTestFailed = 1;
 | 
						|
                break;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    else
 | 
						|
    { /* handle case of one pointers being null (if both null, test should pass) */
 | 
						|
        if (expected != actual)
 | 
						|
        {
 | 
						|
            Unity.CurrentTestFailed = 1;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if (Unity.CurrentTestFailed)
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UnityPrintExpectedAndActualStrings(expected, actual);
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityAssertEqualStringLen(const char* expected,
 | 
						|
                               const char* actual,
 | 
						|
                               const UNITY_UINT32 length,
 | 
						|
                               const char* msg,
 | 
						|
                               const UNITY_LINE_TYPE lineNumber)
 | 
						|
{
 | 
						|
    UNITY_UINT32 i;
 | 
						|
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    /* if both pointers not null compare the strings */
 | 
						|
    if (expected && actual)
 | 
						|
    {
 | 
						|
        for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
 | 
						|
        {
 | 
						|
            if (expected[i] != actual[i])
 | 
						|
            {
 | 
						|
                Unity.CurrentTestFailed = 1;
 | 
						|
                break;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    else
 | 
						|
    { /* handle case of one pointers being null (if both null, test should pass) */
 | 
						|
        if (expected != actual)
 | 
						|
        {
 | 
						|
            Unity.CurrentTestFailed = 1;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if (Unity.CurrentTestFailed)
 | 
						|
    {
 | 
						|
        UnityTestResultsFailBegin(lineNumber);
 | 
						|
        UnityPrintExpectedAndActualStringsLen(expected, actual, length);
 | 
						|
        UnityAddMsgIfSpecified(msg);
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
 | 
						|
                                 const char** actual,
 | 
						|
                                 const UNITY_UINT32 num_elements,
 | 
						|
                                 const char* msg,
 | 
						|
                                 const UNITY_LINE_TYPE lineNumber,
 | 
						|
                                 const UNITY_FLAGS_T flags)
 | 
						|
{
 | 
						|
    UNITY_UINT32 i = 0;
 | 
						|
    UNITY_UINT32 j = 0;
 | 
						|
    const char* expd = NULL;
 | 
						|
    const char* act = NULL;
 | 
						|
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    /* if no elements, it's an error */
 | 
						|
    if (num_elements == 0)
 | 
						|
    {
 | 
						|
        UnityPrintPointlessAndBail();
 | 
						|
    }
 | 
						|
 | 
						|
    if ((const void*)expected == (const void*)actual)
 | 
						|
    {
 | 
						|
        return; /* Both are NULL or same pointer */
 | 
						|
    }
 | 
						|
 | 
						|
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
 | 
						|
    {
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
    }
 | 
						|
 | 
						|
    if (flags != UNITY_ARRAY_TO_ARRAY)
 | 
						|
    {
 | 
						|
        expd = (const char*)expected;
 | 
						|
    }
 | 
						|
 | 
						|
    do
 | 
						|
    {
 | 
						|
        act = actual[j];
 | 
						|
        if (flags == UNITY_ARRAY_TO_ARRAY)
 | 
						|
        {
 | 
						|
            expd = ((const char* const*)expected)[j];
 | 
						|
        }
 | 
						|
 | 
						|
        /* if both pointers not null compare the strings */
 | 
						|
        if (expd && act)
 | 
						|
        {
 | 
						|
            for (i = 0; expd[i] || act[i]; i++)
 | 
						|
            {
 | 
						|
                if (expd[i] != act[i])
 | 
						|
                {
 | 
						|
                    Unity.CurrentTestFailed = 1;
 | 
						|
                    break;
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
        else
 | 
						|
        { /* handle case of one pointers being null (if both null, test should pass) */
 | 
						|
            if (expd != act)
 | 
						|
            {
 | 
						|
                Unity.CurrentTestFailed = 1;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        if (Unity.CurrentTestFailed)
 | 
						|
        {
 | 
						|
            UnityTestResultsFailBegin(lineNumber);
 | 
						|
            if (num_elements > 1)
 | 
						|
            {
 | 
						|
                UnityPrint(UnityStrElement);
 | 
						|
                UnityPrintNumberUnsigned(j);
 | 
						|
            }
 | 
						|
            UnityPrintExpectedAndActualStrings(expd, act);
 | 
						|
            UnityAddMsgIfSpecified(msg);
 | 
						|
            UNITY_FAIL_AND_BAIL;
 | 
						|
        }
 | 
						|
    } while (++j < num_elements);
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
 | 
						|
                            UNITY_INTERNAL_PTR actual,
 | 
						|
                            const UNITY_UINT32 length,
 | 
						|
                            const UNITY_UINT32 num_elements,
 | 
						|
                            const char* msg,
 | 
						|
                            const UNITY_LINE_TYPE lineNumber,
 | 
						|
                            const UNITY_FLAGS_T flags)
 | 
						|
{
 | 
						|
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
 | 
						|
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
 | 
						|
    UNITY_UINT32 elements = num_elements;
 | 
						|
    UNITY_UINT32 bytes;
 | 
						|
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    if ((elements == 0) || (length == 0))
 | 
						|
    {
 | 
						|
        UnityPrintPointlessAndBail();
 | 
						|
    }
 | 
						|
 | 
						|
    if (expected == actual) return; /* Both are NULL or same pointer */
 | 
						|
    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
 | 
						|
        UNITY_FAIL_AND_BAIL;
 | 
						|
 | 
						|
    while (elements--)
 | 
						|
    {
 | 
						|
        bytes = length;
 | 
						|
        while (bytes--)
 | 
						|
        {
 | 
						|
            if (*ptr_exp != *ptr_act)
 | 
						|
            {
 | 
						|
                UnityTestResultsFailBegin(lineNumber);
 | 
						|
                UnityPrint(UnityStrMemory);
 | 
						|
                if (num_elements > 1)
 | 
						|
                {
 | 
						|
                    UnityPrint(UnityStrElement);
 | 
						|
                    UnityPrintNumberUnsigned(num_elements - elements - 1);
 | 
						|
                }
 | 
						|
                UnityPrint(UnityStrByte);
 | 
						|
                UnityPrintNumberUnsigned(length - bytes - 1);
 | 
						|
                UnityPrint(UnityStrExpected);
 | 
						|
                UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
 | 
						|
                UnityPrint(UnityStrWas);
 | 
						|
                UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
 | 
						|
                UnityAddMsgIfSpecified(msg);
 | 
						|
                UNITY_FAIL_AND_BAIL;
 | 
						|
            }
 | 
						|
            ptr_exp++;
 | 
						|
            ptr_act++;
 | 
						|
        }
 | 
						|
        if (flags == UNITY_ARRAY_TO_VAL)
 | 
						|
        {
 | 
						|
            ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
 | 
						|
static union
 | 
						|
{
 | 
						|
    UNITY_INT8 i8;
 | 
						|
    UNITY_INT16 i16;
 | 
						|
    UNITY_INT32 i32;
 | 
						|
#ifdef UNITY_SUPPORT_64
 | 
						|
    UNITY_INT64 i64;
 | 
						|
#endif
 | 
						|
#ifndef UNITY_EXCLUDE_FLOAT
 | 
						|
    float f;
 | 
						|
#endif
 | 
						|
#ifndef UNITY_EXCLUDE_DOUBLE
 | 
						|
    double d;
 | 
						|
#endif
 | 
						|
} UnityQuickCompare;
 | 
						|
 | 
						|
UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
 | 
						|
{
 | 
						|
    switch(size)
 | 
						|
    {
 | 
						|
        case 1:
 | 
						|
          UnityQuickCompare.i8 = (UNITY_INT8)num;
 | 
						|
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
 | 
						|
 | 
						|
        case 2:
 | 
						|
          UnityQuickCompare.i16 = (UNITY_INT16)num;
 | 
						|
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
 | 
						|
 | 
						|
#ifdef UNITY_SUPPORT_64
 | 
						|
        case 8:
 | 
						|
          UnityQuickCompare.i64 = (UNITY_INT64)num;
 | 
						|
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
 | 
						|
#endif
 | 
						|
        default: /* 4 bytes */
 | 
						|
          UnityQuickCompare.i32 = (UNITY_INT32)num;
 | 
						|
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
#ifndef UNITY_EXCLUDE_FLOAT
 | 
						|
UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
 | 
						|
{
 | 
						|
    UnityQuickCompare.f = num;
 | 
						|
    return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
#ifndef UNITY_EXCLUDE_DOUBLE
 | 
						|
UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
 | 
						|
{
 | 
						|
    UnityQuickCompare.d = num;
 | 
						|
    return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
/*-----------------------------------------------
 | 
						|
 * Control Functions
 | 
						|
 *-----------------------------------------------*/
 | 
						|
 | 
						|
void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
 | 
						|
{
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    UnityTestResultsBegin(Unity.TestFile, line);
 | 
						|
    UnityPrint(UnityStrFail);
 | 
						|
    if (msg != NULL)
 | 
						|
    {
 | 
						|
        UNITY_OUTPUT_CHAR(':');
 | 
						|
 | 
						|
#ifndef UNITY_EXCLUDE_DETAILS
 | 
						|
        if (Unity.CurrentDetail1)
 | 
						|
        {
 | 
						|
            UnityPrint(UnityStrDetail1Name);
 | 
						|
            UnityPrint(Unity.CurrentDetail1);
 | 
						|
            if (Unity.CurrentDetail2)
 | 
						|
            {
 | 
						|
                UnityPrint(UnityStrDetail2Name);
 | 
						|
                UnityPrint(Unity.CurrentDetail2);
 | 
						|
            }
 | 
						|
            UnityPrint(UnityStrSpacer);
 | 
						|
        }
 | 
						|
#endif
 | 
						|
        if (msg[0] != ' ')
 | 
						|
        {
 | 
						|
            UNITY_OUTPUT_CHAR(' ');
 | 
						|
        }
 | 
						|
        UnityPrint(msg);
 | 
						|
    }
 | 
						|
 | 
						|
    UNITY_FAIL_AND_BAIL;
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
 | 
						|
{
 | 
						|
    RETURN_IF_FAIL_OR_IGNORE;
 | 
						|
 | 
						|
    UnityTestResultsBegin(Unity.TestFile, line);
 | 
						|
    UnityPrint(UnityStrIgnore);
 | 
						|
    if (msg != NULL)
 | 
						|
    {
 | 
						|
        UNITY_OUTPUT_CHAR(':');
 | 
						|
        UNITY_OUTPUT_CHAR(' ');
 | 
						|
        UnityPrint(msg);
 | 
						|
    }
 | 
						|
    UNITY_IGNORE_AND_BAIL;
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
 | 
						|
{
 | 
						|
    Unity.CurrentTestName = FuncName;
 | 
						|
    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
 | 
						|
    Unity.NumberOfTests++;
 | 
						|
    UNITY_CLR_DETAILS();
 | 
						|
    if (TEST_PROTECT())
 | 
						|
    {
 | 
						|
        setUp();
 | 
						|
        Func();
 | 
						|
    }
 | 
						|
    if (TEST_PROTECT())
 | 
						|
    {
 | 
						|
        tearDown();
 | 
						|
    }
 | 
						|
    UnityConcludeTest();
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
void UnityBegin(const char* filename)
 | 
						|
{
 | 
						|
    Unity.TestFile = filename;
 | 
						|
    Unity.CurrentTestName = NULL;
 | 
						|
    Unity.CurrentTestLineNumber = 0;
 | 
						|
    Unity.NumberOfTests = 0;
 | 
						|
    Unity.TestFailures = 0;
 | 
						|
    Unity.TestIgnores = 0;
 | 
						|
    Unity.CurrentTestFailed = 0;
 | 
						|
    Unity.CurrentTestIgnored = 0;
 | 
						|
 | 
						|
    UNITY_CLR_DETAILS();
 | 
						|
    UNITY_OUTPUT_START();
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------*/
 | 
						|
int UnityEnd(void)
 | 
						|
{
 | 
						|
    UNITY_PRINT_EOL();
 | 
						|
    UnityPrint(UnityStrBreaker);
 | 
						|
    UNITY_PRINT_EOL();
 | 
						|
    UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
 | 
						|
    UnityPrint(UnityStrResultsTests);
 | 
						|
    UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
 | 
						|
    UnityPrint(UnityStrResultsFailures);
 | 
						|
    UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
 | 
						|
    UnityPrint(UnityStrResultsIgnored);
 | 
						|
    UNITY_PRINT_EOL();
 | 
						|
    if (Unity.TestFailures == 0U)
 | 
						|
    {
 | 
						|
        UnityPrint(UnityStrOk);
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        UnityPrint(UnityStrFail);
 | 
						|
#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
 | 
						|
        UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
 | 
						|
#endif
 | 
						|
    }
 | 
						|
    UNITY_PRINT_EOL();
 | 
						|
    UNITY_FLUSH_CALL();
 | 
						|
    UNITY_OUTPUT_COMPLETE();
 | 
						|
    return (int)(Unity.TestFailures);
 | 
						|
}
 | 
						|
 | 
						|
/*-----------------------------------------------
 | 
						|
 * Command Line Argument Support
 | 
						|
 *-----------------------------------------------*/
 | 
						|
#ifdef UNITY_USE_COMMAND_LINE_ARGS
 | 
						|
 | 
						|
char* UnityOptionIncludeNamed = NULL;
 | 
						|
char* UnityOptionExcludeNamed = NULL;
 | 
						|
int UnityVerbosity            = 1;
 | 
						|
 | 
						|
int UnityParseOptions(int argc, char** argv)
 | 
						|
{
 | 
						|
    UnityOptionIncludeNamed = NULL;
 | 
						|
    UnityOptionExcludeNamed = NULL;
 | 
						|
 | 
						|
    for (int i = 1; i < argc; i++)
 | 
						|
    {
 | 
						|
        if (argv[i][0] == '-')
 | 
						|
        {
 | 
						|
            switch (argv[i][1])
 | 
						|
            {
 | 
						|
                case 'l': /* list tests */
 | 
						|
                    return -1;
 | 
						|
                case 'n': /* include tests with name including this string */
 | 
						|
                case 'f': /* an alias for -n */
 | 
						|
                    if (argv[i][2] == '=')
 | 
						|
                        UnityOptionIncludeNamed = &argv[i][3];
 | 
						|
                    else if (++i < argc)
 | 
						|
                        UnityOptionIncludeNamed = argv[i];
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        UnityPrint("ERROR: No Test String to Include Matches For");
 | 
						|
                        UNITY_PRINT_EOL();
 | 
						|
                        return 1;
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case 'q': /* quiet */
 | 
						|
                    UnityVerbosity = 0;
 | 
						|
                    break;
 | 
						|
                case 'v': /* verbose */
 | 
						|
                    UnityVerbosity = 2;
 | 
						|
                    break;
 | 
						|
                case 'x': /* exclude tests with name including this string */
 | 
						|
                    if (argv[i][2] == '=')
 | 
						|
                        UnityOptionExcludeNamed = &argv[i][3];
 | 
						|
                    else if (++i < argc)
 | 
						|
                        UnityOptionExcludeNamed = argv[i];
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        UnityPrint("ERROR: No Test String to Exclude Matches For");
 | 
						|
                        UNITY_PRINT_EOL();
 | 
						|
                        return 1;
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                default:
 | 
						|
                    UnityPrint("ERROR: Unknown Option ");
 | 
						|
                    UNITY_OUTPUT_CHAR(argv[i][1]);
 | 
						|
                    UNITY_PRINT_EOL();
 | 
						|
                    return 1;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
 | 
						|
int IsStringInBiggerString(const char* longstring, const char* shortstring)
 | 
						|
{
 | 
						|
    const char* lptr = longstring;
 | 
						|
    const char* sptr = shortstring;
 | 
						|
    const char* lnext = lptr;
 | 
						|
 | 
						|
    if (*sptr == '*')
 | 
						|
        return 1;
 | 
						|
 | 
						|
    while (*lptr)
 | 
						|
    {
 | 
						|
        lnext = lptr + 1;
 | 
						|
 | 
						|
        /* If they current bytes match, go on to the next bytes */
 | 
						|
        while (*lptr && *sptr && (*lptr == *sptr))
 | 
						|
        {
 | 
						|
            lptr++;
 | 
						|
            sptr++;
 | 
						|
 | 
						|
            /* We're done if we match the entire string or up to a wildcard */
 | 
						|
            if (*sptr == '*')
 | 
						|
                return 1;
 | 
						|
            if (*sptr == ',')
 | 
						|
                return 1;
 | 
						|
            if (*sptr == '"')
 | 
						|
                return 1;
 | 
						|
            if (*sptr == '\'')
 | 
						|
                return 1;
 | 
						|
            if (*sptr == ':')
 | 
						|
                return 2;
 | 
						|
            if (*sptr == 0)
 | 
						|
                return 1;
 | 
						|
        }
 | 
						|
 | 
						|
        /* Otherwise we start in the long pointer 1 character further and try again */
 | 
						|
        lptr = lnext;
 | 
						|
        sptr = shortstring;
 | 
						|
    }
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
 | 
						|
int UnityStringArgumentMatches(const char* str)
 | 
						|
{
 | 
						|
    int retval;
 | 
						|
    const char* ptr1;
 | 
						|
    const char* ptr2;
 | 
						|
    const char* ptrf;
 | 
						|
 | 
						|
    /* Go through the options and get the substrings for matching one at a time */
 | 
						|
    ptr1 = str;
 | 
						|
    while (ptr1[0] != 0)
 | 
						|
    {
 | 
						|
        if ((ptr1[0] == '"') || (ptr1[0] == '\''))
 | 
						|
            ptr1++;
 | 
						|
 | 
						|
        /* look for the start of the next partial */
 | 
						|
        ptr2 = ptr1;
 | 
						|
        ptrf = 0;
 | 
						|
        do
 | 
						|
        {
 | 
						|
            ptr2++;
 | 
						|
            if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
 | 
						|
                ptrf = &ptr2[1];
 | 
						|
        } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
 | 
						|
        while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
 | 
						|
            ptr2++;
 | 
						|
 | 
						|
        /* done if complete filename match */
 | 
						|
        retval = IsStringInBiggerString(Unity.TestFile, ptr1);
 | 
						|
        if (retval == 1)
 | 
						|
            return retval;
 | 
						|
 | 
						|
        /* done if testname match after filename partial match */
 | 
						|
        if ((retval == 2) && (ptrf != 0))
 | 
						|
        {
 | 
						|
            if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
 | 
						|
                return 1;
 | 
						|
        }
 | 
						|
 | 
						|
        /* done if complete testname match */
 | 
						|
        if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
 | 
						|
            return 1;
 | 
						|
 | 
						|
        ptr1 = ptr2;
 | 
						|
    }
 | 
						|
 | 
						|
    /* we couldn't find a match for any substrings */
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
 | 
						|
int UnityTestMatches(void)
 | 
						|
{
 | 
						|
    /* Check if this test name matches the included test pattern */
 | 
						|
    int retval;
 | 
						|
    if (UnityOptionIncludeNamed)
 | 
						|
    {
 | 
						|
        retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
 | 
						|
    }
 | 
						|
    else
 | 
						|
        retval = 1;
 | 
						|
 | 
						|
    /* Check if this test name matches the excluded test pattern */
 | 
						|
    if (UnityOptionExcludeNamed)
 | 
						|
    {
 | 
						|
        if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
 | 
						|
            retval = 0;
 | 
						|
    }
 | 
						|
    return retval;
 | 
						|
}
 | 
						|
 | 
						|
#endif /* UNITY_USE_COMMAND_LINE_ARGS */
 | 
						|
/*-----------------------------------------------*/
 |