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87 lines
3.1 KiB
C++
87 lines
3.1 KiB
C++
/*
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Copyright (c) 2007-2010 iMatix Corporation
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_CONFIG_HPP_INCLUDED__
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#define __ZMQ_CONFIG_HPP_INCLUDED__
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namespace zmq
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{
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// Compile-time settings.
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enum
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{
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// Maximal number of OS threads that can own 0MQ sockets
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// at the same time.
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max_app_threads = 512,
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// Number of new messages in message pipe needed to trigger new memory
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// allocation. Setting this parameter to 256 decreases the impact of
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// memory allocation by approximately 99.6%
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message_pipe_granularity = 256,
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// Number of signals that can be read by the signaler
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// using a single system call.
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signal_buffer_size = 8,
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// Determines how often does socket poll for new commands when it
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// still has unprocessed messages to handle. Thus, if it is set to 100,
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// socket will process 100 inbound messages before doing the poll.
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// If there are no unprocessed messages available, poll is done
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// immediately. Decreasing the value trades overall latency for more
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// real-time behaviour (less latency peaks).
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inbound_poll_rate = 100,
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// Maximal batching size for engines with receiving functionality.
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// So, if there are 10 messages that fit into the batch size, all of
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// them may be read by a single 'recv' system call, thus avoiding
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// unnecessary network stack traversals.
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in_batch_size = 8192,
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// Maximal batching size for engines with sending functionality.
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// So, if there are 10 messages that fit into the batch size, all of
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// them may be written by a single 'send' system call, thus avoiding
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// unnecessary network stack traversals.
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out_batch_size = 8192,
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// Maximal delta between high and low watermark.
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max_wm_delta = 1024,
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// Maximum number of events the I/O thread can process in one go.
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max_io_events = 256,
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// Maximal wait time for a timer (milliseconds).
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max_timer_period = 100,
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// Maximal delay to process command in API thread (in CPU ticks).
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// 3,000,000 ticks equals to 1 - 2 milliseconds on current CPUs.
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max_command_delay = 3000000,
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// Maximal number of non-accepted connections that can be held by
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// TCP listener object.
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tcp_connection_backlog = 10,
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// Maximum transport data unit size for PGM (TPDU).
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pgm_max_tpdu = 1500
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};
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}
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#endif
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