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da31917f4f
Relicense permission collected from all relevant authors as tallied at: https://github.com/rlenferink/libzmq-relicense/blob/master/checklist.md The relicense grants are collected under RELICENSE/ and will be moved to the above repository in a later commit. Fixes https://github.com/zeromq/libzmq/issues/2376
72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
/* SPDX-License-Identifier: MPL-2.0 */
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#ifndef __WS_CONNECTER_HPP_INCLUDED__
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#define __WS_CONNECTER_HPP_INCLUDED__
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#include "fd.hpp"
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#include "stdint.hpp"
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#include "stream_connecter_base.hpp"
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namespace zmq
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{
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class ws_connecter_t ZMQ_FINAL : public stream_connecter_base_t
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{
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public:
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// If 'delayed_start' is true connecter first waits for a while,
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// then starts connection process.
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ws_connecter_t (zmq::io_thread_t *io_thread_,
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zmq::session_base_t *session_,
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const options_t &options_,
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address_t *addr_,
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bool delayed_start_,
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bool wss_,
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const std::string &tls_hostname_);
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~ws_connecter_t ();
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protected:
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void create_engine (fd_t fd, const std::string &local_address_);
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private:
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// ID of the timer used to check the connect timeout, must be different from stream_connecter_base_t::reconnect_timer_id.
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enum
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{
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connect_timer_id = 2
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};
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// Handlers for incoming commands.
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void process_term (int linger_);
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// Handlers for I/O events.
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void out_event ();
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void timer_event (int id_);
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// Internal function to start the actual connection establishment.
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void start_connecting ();
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// Internal function to add a connect timer
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void add_connect_timer ();
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// Open TCP connecting socket. Returns -1 in case of error,
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// 0 if connect was successful immediately. Returns -1 with
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// EAGAIN errno if async connect was launched.
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int open ();
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// Get the file descriptor of newly created connection. Returns
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// retired_fd if the connection was unsuccessful.
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fd_t connect ();
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// Tunes a connected socket.
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bool tune_socket (fd_t fd_);
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// True iff a timer has been started.
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bool _connect_timer_started;
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bool _wss;
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const std::string &_hostname;
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ZMQ_NON_COPYABLE_NOR_MOVABLE (ws_connecter_t)
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};
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}
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#endif
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