libzmq/tests/testutil.hpp
Pieter Hintjens 5b60540ed0 Removed over-long pauses in tests
- used msleep (10) in most places instead of zmq_sleep (1)
- may cause failures on slower machines
- to change, modify SETTLE_TIME in testutil.h
- tested down to 1 msec on fast boxes
2013-11-06 13:42:57 +01:00

280 lines
7.8 KiB
C++

/*
Copyright (c) 2007-2013 Contributors as noted in the AUTHORS file
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __TESTUTIL_HPP_INCLUDED__
#define __TESTUTIL_HPP_INCLUDED__
#include "../include/zmq.h"
#include "../include/zmq_utils.h"
#include "platform.hpp"
// This defines the settle time used in tests; raise this if we
// get test failures on slower systems due to binds/connects not
// settled. Tested to work reliably at 1 msec on a fast PC.
#define SETTLE_TIME 10 // In msec
#undef NDEBUG
#include <time.h>
#include <assert.h>
#include <stdarg.h>
#include <string>
#if defined _WIN32
# if defined _MSC_VER
# include <crtdbg.h>
# pragma warning(disable:4996)
# endif
#else
# include <unistd.h>
# include <signal.h>
# include <stdlib.h>
# include <sys/wait.h>
#endif
// Bounce a message from client to server and back
// For REQ/REP or DEALER/DEALER pairs only
void
bounce (void *server, void *client)
{
const char *content = "12345678ABCDEFGH12345678abcdefgh";
// Send message from client to server
int rc = zmq_send (client, content, 32, ZMQ_SNDMORE);
assert (rc == 32);
rc = zmq_send (client, content, 32, 0);
assert (rc == 32);
// Receive message at server side
char buffer [32];
rc = zmq_recv (server, buffer, 32, 0);
assert (rc == 32);
// Check that message is still the same
assert (memcmp (buffer, content, 32) == 0);
int rcvmore;
size_t sz = sizeof (rcvmore);
rc = zmq_getsockopt (server, ZMQ_RCVMORE, &rcvmore, &sz);
assert (rc == 0);
assert (rcvmore);
rc = zmq_recv (server, buffer, 32, 0);
assert (rc == 32);
// Check that message is still the same
assert (memcmp (buffer, content, 32) == 0);
rc = zmq_getsockopt (server, ZMQ_RCVMORE, &rcvmore, &sz);
assert (rc == 0);
assert (!rcvmore);
// Send two parts back to client
rc = zmq_send (server, buffer, 32, ZMQ_SNDMORE);
assert (rc == 32);
rc = zmq_send (server, buffer, 32, 0);
assert (rc == 32);
// Receive the two parts at the client side
rc = zmq_recv (client, buffer, 32, 0);
assert (rc == 32);
// Check that message is still the same
assert (memcmp (buffer, content, 32) == 0);
rc = zmq_getsockopt (client, ZMQ_RCVMORE, &rcvmore, &sz);
assert (rc == 0);
assert (rcvmore);
rc = zmq_recv (client, buffer, 32, 0);
assert (rc == 32);
// Check that message is still the same
assert (memcmp (buffer, content, 32) == 0);
rc = zmq_getsockopt (client, ZMQ_RCVMORE, &rcvmore, &sz);
assert (rc == 0);
assert (!rcvmore);
}
// Same as bounce, but expect messages to never arrive
// for security or subscriber reasons.
void
expect_bounce_fail (void *server, void *client)
{
const char *content = "12345678ABCDEFGH12345678abcdefgh";
char buffer [32];
// Send message from client to server
int rc = zmq_send (client, content, 32, ZMQ_SNDMORE);
assert (rc == 32);
rc = zmq_send (client, content, 32, 0);
assert (rc == 32);
// Receive message at server side (should not succeed)
int timeout = 150;
rc = zmq_setsockopt (server, ZMQ_RCVTIMEO, &timeout, sizeof (int));
assert (rc == 0);
rc = zmq_recv (server, buffer, 32, 0);
assert (rc == -1);
assert (zmq_errno () == EAGAIN);
// Send message from server to client to test other direction
rc = zmq_send (server, content, 32, ZMQ_SNDMORE);
assert (rc == 32);
rc = zmq_send (server, content, 32, 0);
assert (rc == 32);
// Receive message at client side (should not succeed)
rc = zmq_setsockopt (client, ZMQ_RCVTIMEO, &timeout, sizeof (int));
assert (rc == 0);
rc = zmq_recv (client, buffer, 32, 0);
assert (rc == -1);
assert (zmq_errno () == EAGAIN);
}
// Receive 0MQ string from socket and convert into C string
// Caller must free returned string. Returns NULL if the context
// is being terminated.
char *
s_recv (void *socket) {
char buffer [256];
int size = zmq_recv (socket, buffer, 255, 0);
if (size == -1)
return NULL;
if (size > 255)
size = 255;
buffer [size] = 0;
return strdup (buffer);
}
// Convert C string to 0MQ string and send to socket
int
s_send (void *socket, const char *string) {
int size = zmq_send (socket, string, strlen (string), 0);
return size;
}
// Sends string as 0MQ string, as multipart non-terminal
int
s_sendmore (void *socket, const char *string) {
int size = zmq_send (socket, string, strlen (string), ZMQ_SNDMORE);
return size;
}
#define streq(s1,s2) (!strcmp ((s1), (s2)))
#define strneq(s1,s2) (strcmp ((s1), (s2)))
const char *SEQ_END = (const char *) 1;
// Sends a message composed of frames that are C strings or null frames.
// The list must be terminated by SEQ_END.
// Example: s_send_seq (req, "ABC", 0, "DEF", SEQ_END);
void s_send_seq (void *socket, ...)
{
va_list ap;
va_start (ap, socket);
const char * data = va_arg (ap, const char *);
while (true)
{
const char * prev = data;
data = va_arg (ap, const char *);
bool end = data == SEQ_END;
if (!prev) {
int rc = zmq_send (socket, 0, 0, end ? 0 : ZMQ_SNDMORE);
assert (rc != -1);
}
else {
int rc = zmq_send (socket, prev, strlen (prev)+1, end ? 0 : ZMQ_SNDMORE);
assert (rc != -1);
}
if (end)
break;
}
va_end (ap);
}
// Receives message a number of frames long and checks that the frames have
// the given data which can be either C strings or 0 for a null frame.
// The list must be terminated by SEQ_END.
// Example: s_recv_seq (rep, "ABC", 0, "DEF", SEQ_END);
void s_recv_seq (void *socket, ...)
{
zmq_msg_t msg;
zmq_msg_init (&msg);
int more;
size_t more_size = sizeof(more);
va_list ap;
va_start (ap, socket);
const char * data = va_arg (ap, const char *);
while (true) {
int rc = zmq_msg_recv (&msg, socket, 0);
assert (rc != -1);
if (!data)
assert (zmq_msg_size (&msg) == 0);
else
assert (strcmp (data, (const char *)zmq_msg_data (&msg)) == 0);
data = va_arg (ap, const char *);
bool end = data == SEQ_END;
rc = zmq_getsockopt (socket, ZMQ_RCVMORE, &more, &more_size);
assert (rc == 0);
assert (!more == end);
if (end)
break;
}
va_end (ap);
zmq_msg_close (&msg);
}
// Sets a zero linger period on a socket and closes it.
void close_zero_linger (void *socket)
{
int linger = 0;
int rc = zmq_setsockopt (socket, ZMQ_LINGER, &linger, sizeof(linger));
assert (rc == 0 || errno == ETERM);
rc = zmq_close (socket);
assert (rc == 0);
}
void setup_test_environment()
{
#if defined _WIN32
# if defined _MSC_VER
_set_abort_behavior( 0, _WRITE_ABORT_MSG);
_CrtSetReportMode( _CRT_ASSERT, _CRTDBG_MODE_FILE );
_CrtSetReportFile( _CRT_ASSERT, _CRTDBG_FILE_STDERR );
# endif
#endif
}
// Provide portable millisecond sleep
// http://www.cplusplus.com/forum/unices/60161/ http://en.cppreference.com/w/cpp/thread/sleep_for
void msleep (int milliseconds)
{
#ifdef ZMQ_HAVE_WINDOWS
Sleep (milliseconds);
#else
usleep (static_cast <useconds_t> (milliseconds) * 1000);
#endif
}
#endif