When a ZMQ_STREAM socket connection is broken (intentionally, via `shutdown()`
or accidentally via client crash or network failure), there is no way for the
application to dertermine that it should drop per-connection data (such as
buffers).
This contribution makes sure the application receives a 0-length message to
notify it that the connection has been broken. This is symmetric with the
process of closing the connection from within the application (where the
application sends a 0-length message to tell ZeroMQ to close the connection).
Conflicts:
CMakeLists.txt